Player Matchup

Cernunnos
Cernunnos
NamHa
Cernunnos
Level 117
God Stats
2W - 1L
1,487 SR
Queue Stats
88W - 103L
1,454 Elo+
Party 1
He Bo
He Bo
NomadYoureBad
He Bo
Level 128
God Stats
2W - 1L
1,706 SR
Queue Stats
253W - 259L
1,486 Elo+
Party 1
Cthulhu
Cthulhu
Remaining Ashes
Cthulhu
Level 130
God Stats
6W - 6L
1,495 SR
Queue Stats
246W - 250L
1,535 Elo+
Party 1
Team Averages
Level 125
1,563 SR
1,492 Elo+

VS

Team Averages
Level 77
1,483 SR
1,392 Elo+
Kuzenbo
Kuzenbo
IAmTheBigMatt
Kuzenbo
Level 62
God Stats
0W - 1L
1,422 SR
Queue Stats
2W - 6L
1,225 Elo+
Solo
Neith
Neith
XxDarkFallacyxX
Neith
Level 58
God Stats
4W - 7L
1,527 SR
Queue Stats
95W - 111L
1,340 Elo+
Solo
Ah Puch
Ah Puch
magell
Ah Puch
Level 112
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,611 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
NamHa
Cernunnos
12
6 / 2 / 9
8,020
802
7,616
5,055
1,782
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
10 / 1 / 6
8,354
835
8,957
6,701
2,093
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
1 / 0 / 14
7,895
790
7,778
10,053
9,051
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
9
1 / 6 / 1
6,551
655
4,650
11,575
10,595
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

10
1 / 5 / 2
6,889
689
4,524
9,285
2,672
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ah Puch
magell
Ah Puch
10
1 / 6 / 0
6,483
648
3,289
8,540
2,623
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
6
17
Kills
3
3
Deaths
17
29
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
1
6
1
0.25
W
Cernunnos
NamHa
Cernunnos
6
2
9
5.25
W
10
1
6
13
W
1
0
14
8
L
1
5
2
0.4
L
Ah Puch
magell
Ah Puch
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,351
Damage
12,463
21,809
Taken
29,400
12,926
Mitigated
15,890
8,682
Healing
3,859
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
4,650
1,609
0
1,170
11,575
10,595
11
5,855
5,643
10,794
0
W
Cernunnos
NamHa
Cernunnos
7,616
3,344
0
1,272
5,055
1,782
2,056
2,354
2,701
0
22,854
W
8,957
189
0
2,076
6,701
2,093
431
2,354
4,347
24,020
0
W
7,778
452
892
4,442
10,053
9,051
135
3,827
6,226
20,817
0
L
4,524
1,550
0
1,065
9,285
2,672
216
5,513
3,772
0
20,842
L
Ah Puch
magell
Ah Puch
3,289
341
111
1,513
8,540
2,623
93
5,622
2,918
14,187
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,269
Gold Earned
19,923
121
Minions Killed
60
5
Camps Cleared
2
528,296
Distance Traveled
418,681
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
6,551
655
10
1
1
169,113
1
W
Cernunnos
8,020
802
44
4
3
160,244
3
W
He Bo
8,354
835
38
4
1
168,308
1
W
Cthulhu
7,895
790
39
4
1
199,744
0
L
Neith
6,889
689
22
2
1
133,249
0
L
Ah Puch
6,483
648
28
3
0
116,319
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role