Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 74
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chernobog
Chernobog
It Must Be
Chernobog
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 33L
1,500 Elo+
Solo
Fenrir
Fenrir
UziVsDaWorld
Fenrir
Level 26
God Stats
48W - 55L
1,427 SR
Queue Stats
75W - 94L
1,344 Elo+
Party 2
Team Averages
Level 36
1,476 SR
1,448 Elo+

VS

Team Averages
Level 7
1,500 SR
1,363 Elo+
Set
Set
Bonecrusher11280
Set
Level 4
God Stats
2W - 6L
1,500 SR
Queue Stats
2W - 7L
1,500 Elo+
Party 1
Thor
Thor
EL OPRESOR14137
Thor
Level 12
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 10L
1,090 Elo+
Solo
Arachne
Arachne
ITSS-_-Shadow
Arachne
Level 4
God Stats
2W - 4L
1,500 SR
Queue Stats
6W - 14L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
15
10 / 1 / 25
12,005
800
13,963
10,765
7,766
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Chernobog
It Must Be
Chernobog
15
12 / 3 / 23
12,225
815
12,902
10,158
4,030
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fenrir
17
25 / 0 / 17
14,202
947
24,884
11,585
5,359
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 14 / 2
8,445
563
6,651
21,823
13,812
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

10
0 / 20 / 0
8,080
539
8,242
19,718
7,915
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mace

Mace

+10
Physical Power

Arachne
12
4 / 13 / 0
9,844
656
7,725
17,721
4,786
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
6
47
Kills
4
4
Deaths
47
65
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
10
1
25
22.5
L
0
14
2
0.07
L
0
20
0
0
L
Arachne
4
13
0
0.31
W
Chernobog
It Must Be
Chernobog
12
3
23
7.83
W
Fenrir
25
0
17
33.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,749
Damage
22,618
32,508
Taken
59,262
17,155
Mitigated
26,513
8,665
Healing
2,852
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
13,963
1,773
74
2,214
10,765
7,766
0
321
10,444
43,343
0
L
6,651
3,526
0
1,799
21,823
13,812
0
4,093
17,730
0
17,815
L
8,242
2,968
0
0
19,718
7,915
0
5,403
14,315
0
20,810
L
Arachne
7,725
5,059
0
1,053
17,721
4,786
23
5,028
12,693
0
20,854
W
Chernobog
It Must Be
Chernobog
12,902
11,232
0
2,629
10,158
4,030
2,454
412
9,746
0
43,300
W
Fenrir
24,884
7,113
0
3,748
11,585
5,359
0
23
11,562
0
37,973

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,432
Gold Earned
26,369
175
Minions Killed
74
10
Camps Cleared
4
794,101
Distance Traveled
614,636
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
12,005
800
62
4
8
267,687
4
L
Set
8,445
563
21
1
1
199,619
0
L
Thor
8,080
539
22
1
1
192,109
0
L
Arachne
9,844
656
31
2
2
222,908
3
W
Chernobog
12,225
815
80
5
1
224,368
0
W
Fenrir
14,202
947
33
2
1
302,046
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role