Player Matchup

Jormungandr
Jormungandr
RUZEKZO
Jormungandr
Level 147
God Stats
5W - 4L
1,544 SR
Queue Stats
626W - 585L
1,447 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
SouthernGuts
Morgan Le Fay
Level 69
God Stats
51W - 48L
1,596 SR
Queue Stats
169W - 154L
1,461 Elo+
Party 1
Hachiman
Hachiman
SouthernGutz
Hachiman
Level 118
God Stats
15W - 15L
1,333 SR
Queue Stats
128W - 128L
1,410 Elo+
Party 1
Cthulhu
Cthulhu
StreetJudas6
Cthulhu
Level 120
God Stats
36W - 23L
1,649 SR
Queue Stats
169W - 149L
1,461 Elo+
Party 1
Fenrir
Fenrir
iWyTeGuY
Fenrir
Level 54
God Stats
1W - 2L
1,579 SR
Queue Stats
4W - 9L
1,372 Elo+
Party 1
Team Averages
Level 102
1,540 SR
1,430 Elo+

VS

Team Averages
Level 91
1,767 SR
1,456 Elo+
Chang'e
Chang'e
AngelOfRuins
Chang'e
Level 104
God Stats
5W - 3L
1,775 SR
Queue Stats
120W - 122L
1,415 Elo+
Party 2
Arachne
Arachne
Clavix
Arachne
Level 108
God Stats
5W - 1L
1,935 SR
Queue Stats
84W - 77L
1,503 Elo+
Party 2
Hades
Hades
DeathStroke521
Hades
Level 87
God Stats
7W - 1L
1,768 SR
Queue Stats
210W - 219L
1,427 Elo+
Party 3
Heimdallr
Heimdallr
Inquisitor_11
Heimdallr
Level 68
God Stats
31W - 21L
1,555 SR
Queue Stats
158W - 146L
1,443 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
MaxCritzzzz
Morgan Le Fay
Level 86
God Stats
9W - 4L
1,804 SR
Queue Stats
130W - 91L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
RUZEKZO
Jormungandr
17
0 / 9 / 7
11,537
461
20,444
29,181
28,051
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Morgan Le Fay
SouthernGuts
Morgan Le Fay
19
5 / 7 / 3
11,583
463
23,960
23,455
9,757
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hachiman
SouthernGutz
Hachiman
14
3 / 12 / 6
9,475
379
13,395
23,370
7,831
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cthulhu
StreetJudas6
Cthulhu
16
4 / 9 / 8
10,919
437
15,991
31,954
39,263
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Fenrir
iWyTeGuY
Fenrir
16
8 / 7 / 5
11,700
468
11,072
27,023
23,852
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
AngelOfRuins
Chang'e
19
5 / 2 / 16
12,857
514
20,102
25,859
16,931
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Arachne
Clavix
Arachne
20
19 / 3 / 11
15,915
637
29,655
28,176
17,119
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

17
3 / 7 / 17
11,839
474
18,144
22,635
15,550
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heimdallr
Inquisitor_11
Heimdallr
19
7 / 4 / 16
13,015
521
20,486
22,294
10,306
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
MaxCritzzzz
Morgan Le Fay
20
10 / 5 / 5
14,119
565
26,633
20,668
10,433
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
109
20
Kills
44
44
Deaths
21
29
Assists
65
Player
Kills
Deaths
Assists
KDA
W
Chang'e
AngelOfRuins
Chang'e
5
2
16
6.5
W
Arachne
Clavix
Arachne
19
3
11
8.17
W
3
7
17
1.64
W
Heimdallr
Inquisitor_11
Heimdallr
7
4
16
3.75
W
Morgan Le Fay
MaxCritzzzz
Morgan Le Fay
10
5
5
2.5
L
Jormungandr
RUZEKZO
Jormungandr
0
9
7
0.39
L
Morgan Le Fay
SouthernGuts
Morgan Le Fay
5
7
3
0.93
L
Hachiman
SouthernGutz
Hachiman
3
12
6
0.5
L
Cthulhu
StreetJudas6
Cthulhu
4
9
8
0.89
L
Fenrir
iWyTeGuY
Fenrir
8
7
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,862
Damage
115,020
134,983
Taken
119,632
108,754
Mitigated
70,339
13,993
Healing
58,506
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
AngelOfRuins
Chang'e
20,102
2,433
6,840
15,874
25,859
16,931
2,112
16,265
9,594
74,231
0
W
Arachne
Clavix
Arachne
29,655
21,117
263
14,249
28,176
17,119
2,210
12,867
15,309
0
137,782
W
18,144
1,109
587
8,533
22,635
15,550
1,493
10,118
12,517
59,489
0
W
Heimdallr
Inquisitor_11
Heimdallr
20,486
11,020
0
7,251
22,294
10,306
4,886
10,718
11,576
0
86,736
W
Morgan Le Fay
MaxCritzzzz
Morgan Le Fay
26,633
1,658
0
4,909
20,668
10,433
3,342
10,915
9,753
101,013
0
L
Jormungandr
RUZEKZO
Jormungandr
20,444
5,405
0
989
29,181
28,051
255
13,440
15,741
80,984
0
L
Morgan Le Fay
SouthernGuts
Morgan Le Fay
23,960
446
144
5,468
23,455
9,757
0
16,001
7,454
77,760
0
L
Hachiman
SouthernGutz
Hachiman
13,395
6,891
0
2,846
23,370
7,831
0
9,508
13,862
0
58,428
L
Cthulhu
StreetJudas6
Cthulhu
15,991
227
1,650
2,688
31,954
39,263
0
13,282
18,672
44,165
0
L
Fenrir
iWyTeGuY
Fenrir
11,072
1,719
0
208
27,023
23,852
258
12,766
14,257
620
50,946

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,214
Gold Earned
67,745
450
Minions Killed
616
0
Camps Cleared
0
2,108,360
Distance Traveled
2,397,260
11
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
12,857
514
118
5
0
459,024
5
W
Arachne
15,915
637
177
7
0
562,410
4
W
Hades
11,839
474
83
3
0
449,071
7
W
Heimdallr
13,015
521
108
4
0
466,855
2
W
Morgan Le Fay
14,119
565
130
5
0
459,900
0
L
Jormungandr
11,537
461
146
6
0
377,849
2
L
Morgan Le Fay
11,583
463
107
4
0
414,959
0
L
Hachiman
9,475
379
77
3
0
387,720
5
L
Cthulhu
10,919
437
50
2
0
424,675
2
L
Fenrir
11,700
468
70
3
0
503,157
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role