Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chang'e
Chang'e
Crazyeyedd
Chang'e
Level 143
God Stats
9W - 5L
1,646 SR
Queue Stats
255W - 179L
1,718 Elo+
Party 1
Izanami
Izanami
Scoobiesnack
Izanami
Level 26
God Stats
26W - 12L
1,851 SR
Queue Stats
154W - 81L
1,764 Elo+
Party 1
Team Averages
Level 96
1,666 SR
1,661 Elo+

VS

Team Averages
Level 88
1,759 SR
1,890 Elo+
Medusa
Medusa
DezzyDoee
Medusa
Level 124
God Stats
20W - 12L
1,571 SR
Queue Stats
29W - 29L
1,436 Elo+
Solo
Achilles
Achilles
hellmode142
Achilles
Level 14
God Stats
5W - 0L
1,885 SR
Queue Stats
82W - 4L
2,068 Elo+
Party 2
Merlin
Merlin
hrartbeattt655
Merlin
Level 126
God Stats
20W - 3L
1,820 SR
Queue Stats
988W - 63L
2,167 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
9
0 / 8 / 4
6,439
644
7,205
15,387
11,168
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chang'e
Crazyeyedd
Chang'e
11
1 / 7 / 3
7,189
719
6,918
13,703
3,539
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
Scoobiesnack
Izanami
10
3 / 6 / 1
7,604
760
7,777
10,459
3,412
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
DezzyDoee
Medusa
11
5 / 1 / 13
8,493
849
5,079
7,041
2,331
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Achilles
hellmode142
Achilles
13
6 / 2 / 14
8,825
883
13,295
13,706
9,864
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

13
10 / 1 / 11
9,716
972
18,588
10,124
4,133
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
59
4
Kills
21
21
Deaths
4
8
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
0
8
4
0.25
L
Chang'e
Crazyeyedd
Chang'e
1
7
3
0.36
W
Medusa
DezzyDoee
Medusa
5
1
13
11.5
L
Izanami
Scoobiesnack
Izanami
3
6
1
0.58
W
Achilles
hellmode142
Achilles
6
2
14
6.5
W
10
1
11
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,900
Damage
36,962
39,549
Taken
30,871
18,119
Mitigated
16,328
11,464
Healing
9,310
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
7,205
1,352
2,565
3,148
15,387
11,168
0
7,566
7,821
13,122
2,884
L
Chang'e
Crazyeyedd
Chang'e
6,918
0
2,272
2,970
13,703
3,539
0
5,299
8,404
20,927
0
W
Medusa
DezzyDoee
Medusa
5,079
2,358
748
2,105
7,041
2,331
1,336
2,458
4,583
0
17,493
L
Izanami
Scoobiesnack
Izanami
7,777
4,558
0
509
10,459
3,412
0
5,810
4,649
0
15,249
W
Achilles
hellmode142
Achilles
13,295
4,235
0
3,380
13,706
9,864
289
6,172
7,534
0
25,491
W
18,588
2,769
0
3,077
10,124
4,133
634
5,699
4,425
49,319
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,232
Gold Earned
27,034
74
Minions Killed
113
2
Camps Cleared
7
540,363
Distance Traveled
592,462
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
6,439
644
17
2
2
156,074
4
L
Chang'e
7,189
719
41
4
0
193,003
3
W
Medusa
8,493
849
27
3
0
193,107
6
L
Izanami
7,604
760
16
2
0
191,286
3
W
Achilles
8,825
883
20
2
1
217,695
6
W
Merlin
9,716
972
66
7
6
181,660
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role