Player Matchup

Izanami
Izanami
Areas
Izanami
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 10L
1,600 Elo+
Party 1
Xbalanque
Xbalanque
Crankbait Joe
Xbalanque
Level 149
God Stats
3W - 0L
1,759 SR
Queue Stats
47W - 35L
1,709 Elo+
Party 1
Mercury
Mercury
KarlBinDiesel
Mercury
Level 146
God Stats
1W - 1L
1,500 SR
Queue Stats
36W - 41L
1,990 Elo+
Solo
Fafnir
Fafnir
Nervay
Fafnir
Level 138
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 13L
1,675 Elo+
Party 1
Cabrakan
Cabrakan
Ouluzzgts
Cabrakan
Level 131
God Stats
2W - 0L
1,468 SR
Queue Stats
65W - 74L
1,554 Elo+
Solo
Team Averages
Level 136
1,545 SR
1,706 Elo+

VS

Team Averages
Level 124
1,677 SR
1,572 Elo+
Ganesha
Ganesha
DeDeDeDouble
Ganesha
Level 136
God Stats
3W - 4L
1,636 SR
Queue Stats
137W - 111L
1,567 Elo+
Party 2
Set
Set
Jail Yard
Set
Level 123
God Stats
2W - 2L
1,864 SR
Queue Stats
428W - 403L
1,558 Elo+
Solo
Raijin
Raijin
SmallppAlex
Raijin
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 51L
1,590 Elo+
Party 2
Pele
Pele
sergeantserg98
Pele
Level 148
God Stats
2W - 4L
1,685 SR
Queue Stats
151W - 121L
1,586 Elo+
Party 2
Medusa
Medusa
smelliestofmen11
Medusa
Level 126
God Stats
1W - 2L
1,699 SR
Queue Stats
33W - 37L
1,559 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Areas
Izanami
18
2 / 4 / 10
11,025
788
9,869
10,980
4,476
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Xbalanque
Crankbait Joe
Xbalanque
17
6 / 7 / 8
10,895
778
15,931
12,916
5,415
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mercury
19
6 / 4 / 9
11,585
828
11,406
12,388
6,130
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fafnir
Nervay
Fafnir
16
2 / 6 / 11
10,354
740
6,360
13,208
15,579
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cabrakan
Ouluzzgts
Cabrakan
17
2 / 5 / 11
10,172
727
7,547
13,614
22,014
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
DeDeDeDouble
Ganesha
19
2 / 3 / 22
10,663
762
9,180
13,063
7,090
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

17
3 / 4 / 12
10,511
751
7,646
11,961
11,854
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Raijin
16
4 / 5 / 18
10,370
741
9,820
10,939
4,084
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
6 / 3 / 9
11,070
791
8,848
12,049
6,824
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
10 / 3 / 9
11,279
806
17,333
11,275
5,091
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
95
18
Kills
25
26
Deaths
18
49
Assists
70
Player
Kills
Deaths
Assists
KDA
W
Izanami
Areas
Izanami
2
4
10
1.75
W
Xbalanque
Crankbait Joe
Xbalanque
6
7
8
1.43
L
Ganesha
DeDeDeDouble
Ganesha
2
3
22
4.33
L
3
4
12
2.25
W
Mercury
6
4
9
2.63
W
Fafnir
Nervay
Fafnir
2
6
11
1.25
W
Cabrakan
Ouluzzgts
Cabrakan
2
5
11
1.5
L
Raijin
4
5
18
2.6
L
6
3
9
3.5
L
10
3
9
4.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,113
Damage
52,827
63,106
Taken
59,287
53,614
Mitigated
34,943
14,019
Healing
24,370
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Areas
Izanami
9,869
4,738
299
2,909
10,980
4,476
2,310
2,667
8,120
0
39,374
W
Xbalanque
Crankbait Joe
Xbalanque
15,931
6,234
300
1,923
12,916
5,415
1,880
4,478
8,377
0
29,436
L
Ganesha
DeDeDeDouble
Ganesha
9,180
379
1,140
2,762
13,063
7,090
718
2,963
10,002
29,493
0
L
7,646
1,926
896
1,752
11,961
11,854
235
3,201
8,481
0
17,181
W
Mercury
11,406
2,673
722
2,965
12,388
6,130
1,263
2,860
9,383
0
28,109
W
Fafnir
Nervay
Fafnir
6,360
2,096
313
1,745
13,208
15,579
38
3,707
9,359
12,441
0
W
Cabrakan
Ouluzzgts
Cabrakan
7,547
438
1,040
1,803
13,614
22,014
247
5,288
8,111
14,623
0
L
Raijin
9,820
1,360
1,956
2,608
10,939
4,084
38
2,550
8,342
15,994
0
L
8,848
1,115
1,106
4,981
12,049
6,824
838
1,627
10,184
0
24,681
L
17,333
8,029
3,289
3,880
11,275
5,091
2,277
2,812
8,371
0
32,897

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,031
Gold Earned
53,893
154
Minions Killed
151
0
Camps Cleared
0
1,191,984
Distance Traveled
1,222,593
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
11,025
788
67
5
0
214,604
0
W
Xbalanque
10,895
778
22
2
0
222,689
1
L
Ganesha
10,663
762
6
0
0
271,094
2
L
Set
10,511
751
32
2
0
257,290
1
W
Mercury
11,585
828
32
2
0
296,928
0
W
Fafnir
10,354
740
14
1
0
236,387
0
W
Cabrakan
10,172
727
19
1
0
221,376
0
L
Raijin
10,370
741
9
1
0
249,727
1
L
Pele
11,070
791
39
3
0
196,966
0
L
Medusa
11,279
806
65
5
0
247,516
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role