Player Matchup

Aphrodite
Aphrodite
CancerousCarl
Aphrodite
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 13L
1,667 Elo+
Party 3
Janus
Janus
ChefBoyachty
Janus
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,693 Elo+
Party 3
Erlang Shen
Erlang Shen
Dayscout
Erlang Shen
Level 139
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 18L
1,593 Elo+
Party 3
He Bo
He Bo
JimmyTickler
He Bo
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 25L
1,569 Elo+
Party 3
Artemis
Artemis
jampii24
Artemis
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
140W - 102L
1,571 Elo+
Solo
Team Averages
Level 96
1,500 SR
1,619 Elo+

VS

Team Averages
Level 69
1,516 SR
1,560 Elo+
Sol
Sol
Chronagos
Sol
Level 16
God Stats
3W - 5L
1,413 SR
Queue Stats
8W - 10L
1,500 Elo+
Party 2
Xbalanque
Xbalanque
EsdeathCupid
Xbalanque
Level 144
God Stats
0W - 1L
1,715 SR
Queue Stats
59W - 65L
1,514 Elo+
Party 1
Cthulhu
Cthulhu
G R A V I T I31
Cthulhu
Level 29
God Stats
6W - 5L
1,550 SR
Queue Stats
19W - 18L
1,746 Elo+
Party 1
Osiris
Osiris
Quicksilverr
Osiris
Level 129
God Stats
0W - 1L
1,404 SR
Queue Stats
46W - 33L
1,570 Elo+
Party 2
Fafnir
Fafnir
YellowSlug
Fafnir
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
43W - 52L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
CancerousCarl
Aphrodite
17
12 / 1 / 11
10,708
1,071
11,283
8,758
4,860
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

13
1 / 1 / 10
7,446
745
4,739
3,913
2,002
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Erlang Shen
Dayscout
Erlang Shen
13
3 / 0 / 17
8,468
847
5,908
10,171
9,056
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

15
5 / 1 / 10
9,349
935
11,912
5,485
2,071
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Artemis
jampii24
Artemis
15
3 / 2 / 9
8,643
864
10,017
9,519
4,287
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 5 / 1
6,232
623
3,999
8,275
4,762
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Magic Focus

Magic Focus

+20
Magical Power

Xbalanque
EsdeathCupid
Xbalanque
11
1 / 5 / 0
6,277
628
5,477
10,610
3,176
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

15
1 / 6 / 2
8,040
804
5,799
13,163
10,250
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Osiris
13
1 / 4 / 2
7,313
731
5,810
9,368
6,280
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fafnir
YellowSlug
Fafnir
14
2 / 4 / 2
8,205
821
5,675
12,287
7,069
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
12
24
Kills
5
5
Deaths
24
57
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
CancerousCarl
Aphrodite
12
1
11
17.5
W
1
1
10
6
L
0
5
1
0.1
W
Erlang Shen
Dayscout
Erlang Shen
3
0
17
11.5
L
Xbalanque
EsdeathCupid
Xbalanque
1
5
0
0.2
L
1
6
2
0.33
W
5
1
10
10
L
Osiris
1
4
2
0.5
L
Fafnir
YellowSlug
Fafnir
2
4
2
0.75
W
Artemis
jampii24
Artemis
3
2
9
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,859
Damage
26,760
37,846
Taken
53,703
22,276
Mitigated
31,537
12,667
Healing
9,099
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
CancerousCarl
Aphrodite
11,283
1,892
3,533
5,616
8,758
4,860
1,082
4,863
3,895
29,906
0
W
4,739
680
0
0
3,913
2,002
1,114
796
3,117
21,158
0
L
3,999
680
0
1,530
8,275
4,762
48
3,814
4,461
13,301
0
W
Erlang Shen
Dayscout
Erlang Shen
5,908
2,492
0
1,444
10,171
9,056
648
4,040
6,131
0
12,929
L
Xbalanque
EsdeathCupid
Xbalanque
5,477
2,242
0
2,435
10,610
3,176
170
6,059
4,551
0
16,062
L
5,799
444
662
1,814
13,163
10,250
1
7,489
5,674
24,398
0
W
11,912
409
0
654
5,485
2,071
1,350
3,108
2,377
31,481
0
L
Osiris
5,810
1,753
0
0
9,368
6,280
22
4,622
4,746
0
14,532
L
Fafnir
YellowSlug
Fafnir
5,675
2,200
0
2,658
12,287
7,069
7
5,950
6,337
19,072
0
W
Artemis
jampii24
Artemis
10,017
4,563
0
1,420
9,519
4,287
1,324
3,366
6,153
0
34,278

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,614
Gold Earned
36,067
233
Minions Killed
189
12
Camps Cleared
2
950,341
Distance Traveled
852,602
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
10,708
1,071
50
5
2
196,327
2
W
Janus
7,446
745
44
4
2
180,456
0
L
Sol
6,232
623
28
3
2
164,384
0
W
Erlang Shen
8,468
847
11
1
1
193,042
1
L
Xbalanque
6,277
628
28
3
0
140,631
0
L
Cthulhu
8,040
804
64
6
0
171,810
0
W
He Bo
9,349
935
59
6
4
201,876
0
L
Osiris
7,313
731
36
4
0
204,490
0
L
Fafnir
8,205
821
33
3
0
171,287
3
W
Artemis
8,643
864
69
7
3
178,640
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role