Player Matchup

Tsukuyomi
Tsukuyomi
ChrisIsWellCool
Tsukuyomi
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 13L
1,500 Elo+
Party 2
Kumbhakarna
Kumbhakarna
FocusedBlock673
Kumbhakarna
Level 15
God Stats
3W - 3L
1,278 SR
Queue Stats
17W - 9L
1,616 Elo+
Party 2
Pele
Pele
Jevonstones
Pele
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 64L
1,409 Elo+
Solo
Khepri
Khepri
Vexin Tritops
Khepri
Level 108
God Stats
23W - 8L
1,641 SR
Queue Stats
74W - 69L
1,502 Elo+
Party 2
Nike
Nike
zDragonWulfz
Nike
Level 127
God Stats
2W - 1L
1,500 SR
Queue Stats
66W - 51L
1,545 Elo+
Party 2
Team Averages
Level 85
1,484 SR
1,515 Elo+

VS

Team Averages
Level 36
1,594 SR
1,522 Elo+
Izanami
Izanami
AintNoWay34
Izanami
Level 42
God Stats
7W - 10L
1,399 SR
Queue Stats
260W - 221L
1,555 Elo+
Party 1
Kukulkan
Kukulkan
Last_Jarebender
Kukulkan
Level 23
God Stats
4W - 1L
1,908 SR
Queue Stats
63W - 40L
1,554 Elo+
Party 1
Baron Samedi
Baron Samedi
McPuddingshire
Baron Samedi
Level 53
God Stats
3W - 5L
1,489 SR
Queue Stats
89W - 93L
1,392 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
peacefulgolem84
Ah Muzen Cab
Level 29
God Stats
81W - 66L
1,557 SR
Queue Stats
147W - 143L
1,545 Elo+
Party 1
Bacchus
Bacchus
sadio_salino
Bacchus
Level 31
God Stats
35W - 30L
1,616 SR
Queue Stats
210W - 183L
1,564 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
ChrisIsWellCool
Tsukuyomi
20
18 / 6 / 15
18,110
1,132
34,145
22,088
12,241
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kumbhakarna
FocusedBlock673
Kumbhakarna
20
9 / 3 / 21
16,351
1,022
27,508
25,877
28,106
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

20
9 / 5 / 15
16,867
1,054
18,288
22,660
10,162
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
2 / 3 / 21
14,254
891
13,824
21,236
33,882
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

20
4 / 1 / 25
15,117
945
13,206
18,562
19,692
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Team 1 Tickets

60

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AintNoWay34
Izanami
20
4 / 9 / 7
14,668
917
16,203
21,765
7,445
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kukulkan
20
2 / 5 / 13
15,025
939
29,715
15,933
6,163
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Baron Samedi
McPuddingshire
Baron Samedi
20
2 / 10 / 10
14,537
909
15,871
25,142
10,047
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ah Muzen Cab
peacefulgolem84
Ah Muzen Cab
20
6 / 10 / 5
15,123
945
18,469
22,254
8,185
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
sadio_salino
Bacchus
20
4 / 8 / 11
15,080
943
21,864
25,005
33,511
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

139
Kill Participation
64
42
Kills
18
18
Deaths
42
97
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Izanami
AintNoWay34
Izanami
4
9
7
0.83
W
Tsukuyomi
ChrisIsWellCool
Tsukuyomi
18
6
15
4.25
W
Kumbhakarna
FocusedBlock673
Kumbhakarna
9
3
21
6.5
W
9
5
15
3.3
L
Kukulkan
2
5
13
1.7
L
Baron Samedi
McPuddingshire
Baron Samedi
2
10
10
0.7
W
2
3
21
4.17
L
Ah Muzen Cab
peacefulgolem84
Ah Muzen Cab
6
10
5
0.85
L
Bacchus
sadio_salino
Bacchus
4
8
11
1.19
W
4
1
25
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

106,971
Damage
102,122
110,423
Taken
110,099
104,083
Mitigated
65,351
2,648
Healing
10,158
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
AintNoWay34
Izanami
16,203
13,470
0
0
21,765
7,445
0
9,290
12,188
0
39,106
W
Tsukuyomi
ChrisIsWellCool
Tsukuyomi
34,145
9,489
0
229
22,088
12,241
0
14,372
7,716
0
80,813
W
Kumbhakarna
FocusedBlock673
Kumbhakarna
27,508
2,404
0
402
25,877
28,106
0
13,240
12,637
46,010
0
W
18,288
4,487
0
1,123
22,660
10,162
0
15,811
6,849
0
51,882
L
Kukulkan
29,715
1,721
0
77
15,933
6,163
0
8,760
7,030
73,953
0
L
Baron Samedi
McPuddingshire
Baron Samedi
15,871
337
4,086
3,227
25,142
10,047
0
7,582
17,140
40,045
0
W
13,824
37
0
0
21,236
33,882
0
12,321
8,915
28,656
0
L
Ah Muzen Cab
peacefulgolem84
Ah Muzen Cab
18,469
11,814
0
2,186
22,254
8,185
0
10,050
11,929
0
46,680
L
Bacchus
sadio_salino
Bacchus
21,864
1,349
166
416
25,005
33,511
0
5,650
18,953
33,148
0
W
13,206
1,509
0
894
18,562
19,692
0
11,706
6,856
0
19,070

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

80,699
Gold Earned
74,433
277
Minions Killed
299
13
Camps Cleared
6
1,617,260
Distance Traveled
1,348,389
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
14,668
917
49
3
1
256,172
0
W
Tsukuyomi
18,110
1,132
114
7
2
330,929
0
W
Kumbhakarna
16,351
1,022
36
2
1
341,103
0
W
Pele
16,867
1,054
83
5
10
305,490
3
L
Kukulkan
15,025
939
120
8
1
309,809
1
L
Baron Samedi
14,537
909
47
3
0
278,517
0
W
Khepri
14,254
891
30
2
0
304,540
0
L
Ah Muzen Cab
15,123
945
67
4
2
217,939
0
L
Bacchus
15,080
943
16
1
2
285,952
0
W
Nike
15,117
945
14
1
0
335,198
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role