Player Matchup

Charybdis
Charybdis
BurnaI231
Charybdis
Level 15
God Stats
6W - 2L
1,804 SR
Queue Stats
118W - 102L
1,458 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Dane Wrathborn
Morgan Le Fay
Level 9
God Stats
2W - 3L
1,253 SR
Queue Stats
5W - 11L
1,002 Elo+
Solo
Merlin
Merlin
JaxDragonSlayer
Merlin
Level 8
God Stats
7W - 2L
1,500 SR
Queue Stats
58W - 59L
1,449 Elo+
Solo
Sun Wukong
Sun Wukong
ph4lknight
Sun Wukong
Level 10
God Stats
2W - 2L
1,148 SR
Queue Stats
49W - 17L
1,658 Elo+
Solo
Sol
Sol
zone kidtrok
Sol
Level 27
God Stats
30W - 15L
1,605 SR
Queue Stats
88W - 58L
1,492 Elo+
Solo
Team Averages
Level 14
1,462 SR
1,412 Elo+

VS

Team Averages
Level 21
1,537 SR
1,495 Elo+
Gilgamesh
Gilgamesh
Sir Dayums
Gilgamesh
Level 22
God Stats
10W - 4L
1,697 SR
Queue Stats
82W - 48L
1,646 Elo+
Party 1
Bacchus
Bacchus
Sir Gams
Bacchus
Level 20
God Stats
1W - 1L
1,738 SR
Queue Stats
77W - 40L
1,639 Elo+
Party 1
Guan Yu
Guan Yu
VampIronVoid
Guan Yu
Level 29
God Stats
7W - 6L
1,438 SR
Queue Stats
31W - 30L
1,405 Elo+
Solo
Ymir
Ymir
WizardPond28199
Ymir
Level 28
God Stats
6W - 6L
1,548 SR
Queue Stats
171W - 203L
1,371 Elo+
Solo
Nemesis
Nemesis
frnny69
Nemesis
Level 6
God Stats
0W - 2L
1,264 SR
Queue Stats
160W - 173L
1,413 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
BurnaI231
Charybdis
20
5 / 9 / 23
14,910
932
26,553
23,165
10,667
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Morgan Le Fay
Dane Wrathborn
Morgan Le Fay
20
2 / 13 / 21
13,830
864
24,505
26,352
24,110
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
2 / 7 / 25
14,723
920
24,793
18,579
8,859
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sun Wukong
ph4lknight
Sun Wukong
20
21 / 3 / 16
18,587
1,162
36,484
34,579
35,968
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

20
9 / 3 / 22
15,993
1,000
32,844
21,515
8,829
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

27

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Sir Dayums
Gilgamesh
20
19 / 9 / 12
19,098
1,194
44,330
34,577
35,550
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Bacchus
Sir Gams
Bacchus
20
12 / 3 / 21
18,618
1,164
43,562
27,764
47,152
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Infused Sigil

Infused Sigil

+35
Physical Power
+45
Magical Power
+40
Physical Protection
+40
Magical Protection

PASSIVE - When you are hit by an ability the Infused Sigil gains a stack. This can occur only once per ability cast. At 4 stacks it explodes after 0.5s, dealing 600 Physical Damage to enemies within 30 units of you.

Guan Yu
VampIronVoid
Guan Yu
20
2 / 1 / 8
13,882
868
7,582
35,542
43,169
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
0 / 13 / 11
13,536
846
11,088
35,157
34,135
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nemesis
frnny69
Nemesis
20
2 / 13 / 10
13,075
817
11,055
24,693
13,787
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

146
Kill Participation
97
39
Kills
35
35
Deaths
39
107
Assists
62
Player
Kills
Deaths
Assists
KDA
W
Charybdis
BurnaI231
Charybdis
5
9
23
1.83
W
Morgan Le Fay
Dane Wrathborn
Morgan Le Fay
2
13
21
0.96
W
2
7
25
2.07
L
Gilgamesh
Sir Dayums
Gilgamesh
19
9
12
2.78
L
Bacchus
Sir Gams
Bacchus
12
3
21
7.5
L
Guan Yu
VampIronVoid
Guan Yu
2
1
8
6
L
0
13
11
0.42
L
Nemesis
frnny69
Nemesis
2
13
10
0.54
W
Sun Wukong
ph4lknight
Sun Wukong
21
3
16
9.67
W
9
3
22
6.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

145,179
Damage
117,617
124,190
Taken
157,733
88,433
Mitigated
173,793
7,888
Healing
14,847
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
BurnaI231
Charybdis
26,553
17,836
0
0
23,165
10,667
0
11,713
11,452
0
50,670
W
Morgan Le Fay
Dane Wrathborn
Morgan Le Fay
24,505
5,821
0
2,104
26,352
24,110
0
12,510
13,842
39,088
0
W
24,793
4,741
0
830
18,579
8,859
0
8,213
10,366
55,033
0
L
Gilgamesh
Sir Dayums
Gilgamesh
44,330
12,443
0
978
34,577
35,550
0
19,038
14,853
0
71,127
L
Bacchus
Sir Gams
Bacchus
43,562
2,806
0
808
27,764
47,152
0
15,287
12,330
65,110
0
L
Guan Yu
VampIronVoid
Guan Yu
7,582
3,084
3,277
6,332
35,542
43,169
0
18,406
16,615
0
36,485
L
11,088
1,725
335
1,780
35,157
34,135
0
19,704
15,146
43,865
0
L
Nemesis
frnny69
Nemesis
11,055
5,167
0
1,337
24,693
13,787
0
7,888
16,647
0
28,622
W
Sun Wukong
ph4lknight
Sun Wukong
36,484
10,511
0
1,884
34,579
35,968
0
12,479
22,100
0
67,636
W
32,844
16,851
0
3,070
21,515
8,829
0
9,735
11,780
52,980
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,043
Gold Earned
78,209
269
Minions Killed
270
4
Camps Cleared
6
1,327,356
Distance Traveled
1,456,681
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
14,910
932
63
4
0
234,815
0
W
Morgan Le Fay
13,830
864
18
1
0
230,934
0
W
Merlin
14,723
920
84
5
1
265,966
0
L
Gilgamesh
19,098
1,194
51
3
3
318,345
1
L
Bacchus
18,618
1,164
51
3
3
311,908
1
L
Guan Yu
13,882
868
59
4
0
328,175
0
L
Ymir
13,536
846
81
5
0
249,385
0
L
Nemesis
13,075
817
28
2
0
248,868
0
W
Sun Wukong
18,587
1,162
57
4
1
326,820
3
W
Sol
15,993
1,000
47
3
2
268,821
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role