Player Matchup

Skadi
Skadi
 
Skadi
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
 
Ra
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Odin
Odin
MNC_Wolf
Odin
Level 155
God Stats
1W - 5L
1,527 SR
Queue Stats
213W - 210L
1,440 Elo+
Party 1
Team Averages
Level 156
1,509 SR
1,480 Elo+

VS

Team Averages
Level 64
1,579 SR
1,615 Elo+
Bastet
Bastet
KakashiGOD97
Bastet
Level 21
God Stats
2W - 1L
1,566 SR
Queue Stats
22W - 14L
1,556 Elo+
Party 2
Ra
Ra
LkZ97N
Ra
Level 21
God Stats
4W - 2L
1,671 SR
Queue Stats
24W - 14L
1,619 Elo+
Party 2
Danzaburou
Danzaburou
SATRAN
Danzaburou
Level 151
God Stats
7W - 5L
1,499 SR
Queue Stats
170W - 83L
1,669 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
14
7 / 7 / 3
11,125
654
15,034
16,181
5,916
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ra
 
Ra
14
4 / 8 / 6
10,718
630
11,126
15,360
6,760
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Odin
13
1 / 4 / 9
10,139
596
5,591
20,071
22,195
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
14
1 / 5 / 12
10,805
636
10,515
12,329
7,840
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ra
16
6 / 6 / 10
12,113
713
9,458
11,594
6,887
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
SATRAN
Danzaburou
18
12 / 2 / 7
14,074
828
27,523
16,312
7,169
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
48
12
Kills
19
19
Deaths
13
18
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Skadi
 
Skadi
7
7
3
1.21
L
Ra
 
Ra
4
8
6
0.88
W
Bastet
1
5
12
1.4
W
Ra
6
6
10
1.83
L
Odin
1
4
9
1.38
W
Danzaburou
SATRAN
Danzaburou
12
2
7
7.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,751
Damage
47,496
51,612
Taken
40,235
34,871
Mitigated
21,896
9,500
Healing
14,383
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
 
Skadi
15,034
6,518
0
125
16,181
5,916
0
1,621
14,560
0
44,279
L
Ra
 
Ra
11,126
157
1,639
5,207
15,360
6,760
0
4,235
11,125
44,213
0
W
Bastet
10,515
3,663
0
631
12,329
7,840
254
3,499
8,830
0
24,798
W
Ra
9,458
1,566
2,962
4,315
11,594
6,887
170
4,185
7,409
48,733
0
L
Odin
5,591
725
82
2,447
20,071
22,195
99
4,040
16,031
0
17,303
W
Danzaburou
SATRAN
Danzaburou
27,523
15,714
0
6,475
16,312
7,169
2,180
3,904
12,408
0
74,326

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,982
Gold Earned
36,992
183
Minions Killed
220
7
Camps Cleared
8
768,101
Distance Traveled
951,093
3
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
11,125
654
68
4
2
252,670
0
L
Ra
10,718
630
88
5
5
272,270
1
W
Bastet
10,805
636
37
2
1
348,181
7
W
Ra
12,113
713
91
5
3
300,009
4
L
Odin
10,139
596
27
2
0
243,161
2
W
Danzaburou
14,074
828
92
5
4
302,903
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role