Player Matchup

King Arthur
King Arthur
DARKfire9879916
King Arthur
Level 64
God Stats
1W - 3L
1,760 SR
Queue Stats
643W - 653L
1,445 Elo+
Solo
Danzaburou
Danzaburou
DEADKILLERHEAT
Danzaburou
Level 83
God Stats
58W - 82L
1,458 SR
Queue Stats
464W - 488L
1,474 Elo+
Party 3
Zeus
Zeus
Geekster101
Zeus
Level 154
God Stats
5W - 1L
1,558 SR
Queue Stats
474W - 472L
1,440 Elo+
Solo
Ravana
Ravana
Leaninmyfanta2
Ravana
Level 118
God Stats
4W - 5L
1,646 SR
Queue Stats
1,105W - 1,083L
1,497 Elo+
Party 3
Chang'e
Chang'e
slimshady7796
Chang'e
Level 109
God Stats
17W - 22L
1,440 SR
Queue Stats
514W - 498L
1,440 Elo+
Solo
Team Averages
Level 106
1,572 SR
1,459 Elo+

VS

Team Averages
Level 103
1,666 SR
1,431 Elo+
Chang'e
Chang'e
AngelOfRuins
Chang'e
Level 104
God Stats
5W - 3L
1,711 SR
Queue Stats
120W - 122L
1,402 Elo+
Party 1
Arachne
Arachne
Clavix
Arachne
Level 108
God Stats
5W - 1L
1,894 SR
Queue Stats
84W - 77L
1,493 Elo+
Party 1
Jormungandr
Jormungandr
DeathStroke521
Jormungandr
Level 86
God Stats
5W - 4L
1,564 SR
Queue Stats
210W - 219L
1,414 Elo+
Party 2
Heimdallr
Heimdallr
Inquisitor_11
Heimdallr
Level 68
God Stats
31W - 21L
1,542 SR
Queue Stats
158W - 146L
1,431 Elo+
Party 2
Nu Wa
Nu Wa
KungFuuMassa
Nu Wa
Level 147
God Stats
111W - 66L
1,619 SR
Queue Stats
727W - 665L
1,413 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DARKfire9879916
King Arthur
9
0 / 4 / 1
5,017
502
1,456
7,880
2,154
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Danzaburou
DEADKILLERHEAT
Danzaburou
8
1 / 3 / 4
5,205
521
4,252
6,801
1,783
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

8
0 / 4 / 1
5,117
512
2,473
5,500
1,847
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

10
8 / 1 / 1
6,328
633
5,144
6,025
1,836
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chang'e
8
0 / 3 / 3
4,588
459
2,409
6,310
3,415
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
AngelOfRuins
Chang'e
13
3 / 0 / 1
7,368
737
2,820
5,702
2,311
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Arachne
Clavix
Arachne
10
2 / 4 / 5
6,076
608
2,860
6,197
2,307
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Jormungandr
DeathStroke521
Jormungandr
8
1 / 3 / 2
4,800
480
3,162
6,780
4,750
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Heimdallr
Inquisitor_11
Heimdallr
10
2 / 2 / 4
5,578
558
5,772
5,878
1,679
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
7 / 0 / 0
7,021
702
8,543
3,279
808
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
27
9
Kills
15
15
Deaths
9
10
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Chang'e
AngelOfRuins
Chang'e
3
0
1
3.5
W
Arachne
Clavix
Arachne
2
4
5
1.13
L
King Arthur
DARKfire9879916
King Arthur
0
4
1
0.13
L
Danzaburou
DEADKILLERHEAT
Danzaburou
1
3
4
1
W
Jormungandr
DeathStroke521
Jormungandr
1
3
2
0.67
L
0
4
1
0.13
W
Heimdallr
Inquisitor_11
Heimdallr
2
2
4
2
W
7
0
0
7
L
8
1
1
8.5
L
Chang'e
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,734
Damage
23,157
32,516
Taken
27,836
11,035
Mitigated
11,855
7,075
Healing
11,761
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
AngelOfRuins
Chang'e
2,820
512
209
4,798
5,702
2,311
341
2,473
3,229
45,949
0
W
Arachne
Clavix
Arachne
2,860
2,069
134
1,656
6,197
2,307
677
429
5,768
0
26,445
L
King Arthur
DARKfire9879916
King Arthur
1,456
253
0
0
7,880
2,154
0
4,192
3,410
0
26,465
L
Danzaburou
DEADKILLERHEAT
Danzaburou
4,252
1,973
0
1,751
6,801
1,783
0
1,616
5,133
0
26,016
W
Jormungandr
DeathStroke521
Jormungandr
3,162
1,336
327
2,058
6,780
4,750
231
1,020
5,760
13,387
0
L
2,473
161
0
1,155
5,500
1,847
0
3,430
1,970
24,760
0
W
Heimdallr
Inquisitor_11
Heimdallr
5,772
1,926
0
1,745
5,878
1,679
837
912
4,918
0
31,469
W
8,543
2,850
209
625
3,279
808
622
0
3,279
36,126
0
L
5,144
1,641
0
940
6,025
1,836
0
2,147
3,730
0
30,159
L
Chang'e
2,409
161
1,017
2,212
6,310
3,415
0
2,462
3,748
15,712
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,255
Gold Earned
30,843
252
Minions Killed
309
0
Camps Cleared
0
945,202
Distance Traveled
990,096
8
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
7,368
737
101
10
0
207,242
4
W
Arachne
6,076
608
55
6
0
231,598
3
L
King Arthur
5,017
502
49
5
0
182,383
1
L
Danzaburou
5,205
521
61
6
0
227,082
1
W
Jormungandr
4,800
480
32
3
0
182,353
4
L
Zeus
5,117
512
62
6
0
136,123
2
W
Heimdallr
5,578
558
57
6
0
191,331
2
W
Nu Wa
7,021
702
64
6
0
177,572
4
L
Ravana
6,328
633
52
5
0
193,230
2
L
Chang'e
4,588
459
28
3
0
206,384
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role