Player Matchup

Neith
Neith
H4zyy
Neith
Level 42
God Stats
2W - 1L
1,947 SR
Queue Stats
16W - 6L
1,655 Elo+
Party 2
Chaac
Chaac
Napalm13
Chaac
Level 67
God Stats
3W - 3L
1,652 SR
Queue Stats
124W - 109L
1,545 Elo+
Party 2
Baron Samedi
Baron Samedi
Solxrian
Baron Samedi
Level 33
God Stats
6W - 6L
1,598 SR
Queue Stats
35W - 34L
1,450 Elo+
Party 2
Team Averages
Level 47
1,732 SR
1,550 Elo+

VS

Team Averages
Level 67
1,705 SR
1,736 Elo+
Ares
Ares
Braveheart234
Ares
Level 29
God Stats
3W - 0L
1,826 SR
Queue Stats
55W - 17L
1,718 Elo+
Party 1
Ra
Ra
DarkWeeb
Ra
Level 107
God Stats
3W - 1L
1,781 SR
Queue Stats
238W - 138L
1,759 Elo+
Party 1
Kali
Kali
Ttyls
Kali
Level 65
God Stats
4W - 2L
1,507 SR
Queue Stats
275W - 182L
1,730 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
H4zyy
Neith
11
6 / 9 / 4
8,831
736
10,439
13,029
5,545
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Chaac
Napalm13
Chaac
12
3 / 4 / 6
8,767
731
10,460
13,175
12,992
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Baron Samedi
Solxrian
Baron Samedi
11
2 / 5 / 6
7,737
645
8,167
10,826
5,760
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 6 / 15
9,338
778
10,534
18,708
18,114
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

13
3 / 1 / 11
8,799
733
7,144
5,854
3,002
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Kali
Ttyls
Kali
14
13 / 4 / 5
11,183
932
13,594
12,882
5,843
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
49
11
Kills
18
18
Deaths
11
16
Assists
31
Player
Kills
Deaths
Assists
KDA
W
2
6
15
1.58
W
3
1
11
8.5
L
Neith
H4zyy
Neith
6
9
4
0.89
L
Chaac
Napalm13
Chaac
3
4
6
1.5
L
Baron Samedi
Solxrian
Baron Samedi
2
5
6
1
W
Kali
Ttyls
Kali
13
4
5
3.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,066
Damage
31,272
37,030
Taken
37,444
24,297
Mitigated
26,959
8,500
Healing
12,107
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,534
757
0
3,410
18,708
18,114
0
6,089
12,025
21,561
0
W
7,144
1,063
1,957
1,507
5,854
3,002
0
1,160
4,438
46,814
0
L
Neith
H4zyy
Neith
10,439
4,131
0
1,132
13,029
5,545
0
6,429
6,600
0
18,295
L
Chaac
Napalm13
Chaac
10,460
1,912
82
4,790
13,175
12,992
0
6,202
6,973
0
26,447
L
Baron Samedi
Solxrian
Baron Samedi
8,167
693
389
2,107
10,826
5,760
0
5,458
5,368
22,607
0
W
Kali
Ttyls
Kali
13,594
6,687
0
5,233
12,882
5,843
0
1,390
11,078
0
23,379

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,335
Gold Earned
29,320
86
Minions Killed
145
1
Camps Cleared
10
598,218
Distance Traveled
649,455
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
9,338
778
21
2
0
176,132
1
W
Ra
8,799
733
101
8
7
239,666
4
L
Neith
8,831
736
23
2
0
167,293
1
L
Chaac
8,767
731
30
3
1
224,854
5
L
Baron Samedi
7,737
645
33
3
0
206,071
1
W
Kali
11,183
932
23
2
3
233,657
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role