Player Matchup

Zhong Kui
Zhong Kui
DefinePride
Zhong Kui
Level 160
God Stats
15W - 6L
1,785 SR
Queue Stats
391W - 161L
1,905 Elo+
Party 2
Horus
Horus
IJustHoldW
Horus
Level 23
God Stats
1W - 0L
1,735 SR
Queue Stats
113W - 30L
1,792 Elo+
Party 2
Athena
Athena
PomfKitty
Athena
Level 17
God Stats
2W - 1L
2,070 SR
Queue Stats
34W - 23L
1,616 Elo+
Party 2
Team Averages
Level 67
1,863 SR
1,771 Elo+

VS

Team Averages
Level 88
1,471 SR
1,370 Elo+
Zhong Kui
Zhong Kui
DetectivMuffins
Zhong Kui
Level 105
God Stats
4W - 11L
1,268 SR
Queue Stats
489W - 487L
1,392 Elo+
Party 1
Xbalanque
Xbalanque
JahField TheCat
Xbalanque
Level 52
God Stats
44W - 38L
1,515 SR
Queue Stats
206W - 197L
1,350 Elo+
Party 1
King Arthur
King Arthur
R2D2s Plug
King Arthur
Level 108
God Stats
1W - 2L
1,628 SR
Queue Stats
509W - 534L
1,369 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
DefinePride
Zhong Kui
15
14 / 2 / 11
10,998
846
21,322
15,683
11,486
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Horus
13
7 / 2 / 14
10,204
785
11,238
15,334
12,831
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Athena
PomfKitty
Athena
14
6 / 0 / 20
10,812
832
6,543
13,410
11,424
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
DetectivMuffins
Zhong Kui
9
1 / 10 / 1
7,342
565
12,212
14,551
8,126
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Xbalanque
JahField TheCat
Xbalanque
10
1 / 9 / 2
7,910
608
7,778
11,272
3,062
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

King Arthur
R2D2s Plug
King Arthur
10
1 / 8 / 1
7,862
605
5,816
16,997
15,641
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
7
27
Kills
3
4
Deaths
27
45
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
DefinePride
Zhong Kui
14
2
11
9.75
L
Zhong Kui
DetectivMuffins
Zhong Kui
1
10
1
0.15
W
Horus
7
2
14
7
L
Xbalanque
JahField TheCat
Xbalanque
1
9
2
0.22
W
Athena
PomfKitty
Athena
6
0
20
16
L
King Arthur
R2D2s Plug
King Arthur
1
8
1
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,103
Damage
25,806
44,427
Taken
42,820
35,741
Mitigated
26,829
18,721
Healing
3,453
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
DefinePride
Zhong Kui
21,322
3,596
280
7,968
15,683
11,486
1,641
3,991
11,692
60,942
0
L
Zhong Kui
DetectivMuffins
Zhong Kui
12,212
1,218
0
1,853
14,551
8,126
0
9,712
4,555
19,296
0
W
Horus
11,238
5,697
2,548
4,150
15,334
12,831
562
3,564
10,371
1,771
24,763
L
Xbalanque
JahField TheCat
Xbalanque
7,778
3,058
0
233
11,272
3,062
0
6,913
4,051
0
16,063
W
Athena
PomfKitty
Athena
6,543
1,145
40
3,735
13,410
11,424
318
4,983
8,115
17,254
0
L
King Arthur
R2D2s Plug
King Arthur
5,816
1,325
192
1,175
16,997
15,641
0
11,094
5,414
0
15,242

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,014
Gold Earned
23,114
145
Minions Killed
60
9
Camps Cleared
1
730,761
Distance Traveled
551,154
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
10,998
846
98
8
7
245,776
3
L
Zhong Kui
7,342
565
22
2
0
180,547
3
W
Horus
10,204
785
32
2
2
239,996
2
L
Xbalanque
7,910
608
24
2
0
170,070
1
W
Athena
10,812
832
15
1
0
244,989
4
L
King Arthur
7,862
605
14
1
1
200,537
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role