Player Matchup

Achilles
Achilles
An Oldy
Achilles
Level 87
God Stats
11W - 12L
1,446 SR
Queue Stats
709W - 714L
1,451 Elo+
Party 1
Osiris
Osiris
Kronos3146702
Osiris
Level 64
God Stats
2W - 2L
1,397 SR
Queue Stats
51W - 66L
1,452 Elo+
Solo
Jormungandr
Jormungandr
YG_StankWeezul
Jormungandr
Level 128
God Stats
2W - 7L
1,422 SR
Queue Stats
576W - 596L
1,478 Elo+
Party 2
Eset
Eset
lilya4everr
Eset
Level 83
God Stats
6W - 6L
1,464 SR
Queue Stats
667W - 680L
1,449 Elo+
Party 1
Jing Wei
Jing Wei
yg_ItsLagISwear
Jing Wei
Level 102
God Stats
1W - 2L
1,500 SR
Queue Stats
214W - 248L
1,399 Elo+
Party 2
Team Averages
Level 93
1,446 SR
1,446 Elo+

VS

Team Averages
Level 80
1,465 SR
1,410 Elo+
Olorun
Olorun
KillerQueen8480
Olorun
Level 103
God Stats
7W - 4L
1,261 SR
Queue Stats
324W - 273L
1,423 Elo+
Party 3
Bacchus
Bacchus
MysitcKing
Bacchus
Level 99
God Stats
2W - 1L
1,481 SR
Queue Stats
104W - 115L
1,444 Elo+
Solo
Hades
Hades
Novariasu
Hades
Level 77
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 3
Chronos
Chronos
The Doctor1337
Chronos
Level 34
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,222 Elo+
Party 3
Bastet
Bastet
harryx66x
Bastet
Level 86
God Stats
19W - 8L
1,582 SR
Queue Stats
352W - 292L
1,462 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
An Oldy
Achilles
14
3 / 5 / 5
8,002
727
11,322
16,057
23,175
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

14
1 / 7 / 6
7,719
702
5,792
15,752
15,082
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Jormungandr
YG_StankWeezul
Jormungandr
16
4 / 6 / 3
8,574
779
9,830
14,920
16,913
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
0 / 6 / 5
7,371
670
7,792
10,482
3,852
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jing Wei
13
1 / 7 / 2
7,324
666
4,065
11,413
4,386
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
13 / 2 / 12
10,934
994
14,366
13,309
7,246
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bacchus
MysitcKing
Bacchus
14
0 / 2 / 16
8,605
782
6,425
16,299
13,763
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Hades
Novariasu
Hades
14
2 / 4 / 14
8,666
788
10,303
11,691
5,725
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
3 / 0 / 14
9,411
856
5,778
6,560
2,530
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bastet
harryx66x
Bastet
18
13 / 2 / 15
11,264
1,024
22,807
10,736
5,733
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
102
9
Kills
31
31
Deaths
10
21
Assists
71
Player
Kills
Deaths
Assists
KDA
L
Achilles
An Oldy
Achilles
3
5
5
1.1
W
13
2
12
9.5
L
1
7
6
0.57
W
Bacchus
MysitcKing
Bacchus
0
2
16
4
W
Hades
Novariasu
Hades
2
4
14
2.25
W
3
0
14
10
L
Jormungandr
YG_StankWeezul
Jormungandr
4
6
3
0.92
W
Bastet
harryx66x
Bastet
13
2
15
10.25
L
0
6
5
0.42
L
Jing Wei
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,801
Damage
59,679
68,624
Taken
58,595
63,408
Mitigated
34,997
11,945
Healing
33,491
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
An Oldy
Achilles
11,322
1,318
788
3,406
16,057
23,175
0
8,543
7,514
0
17,535
W
14,366
6,754
4,825
6,786
13,309
7,246
1,250
4,199
8,837
21,086
2,384
L
5,792
1,894
803
2,777
15,752
15,082
0
9,418
6,334
0
8,466
W
Bacchus
MysitcKing
Bacchus
6,425
1,068
1,408
5,418
16,299
13,763
120
4,289
11,725
17,060
0
W
Hades
Novariasu
Hades
10,303
1,146
2,964
3,740
11,691
5,725
708
3,562
7,855
20,805
0
W
5,778
1,507
1,399
1,697
6,560
2,530
2,280
2,570
3,857
18,914
0
L
Jormungandr
YG_StankWeezul
Jormungandr
9,830
1,716
151
544
14,920
16,913
0
7,009
7,911
22,021
0
W
Bastet
harryx66x
Bastet
22,807
5,497
2,252
3,002
10,736
5,733
121
3,002
7,365
0
33,343
L
7,792
423
1,159
1,180
10,482
3,852
0
5,253
5,229
19,495
0
L
Jing Wei
4,065
3,304
292
845
11,413
4,386
0
4,850
6,563
0
12,861

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,990
Gold Earned
48,880
104
Minions Killed
102
0
Camps Cleared
0
948,581
Distance Traveled
1,129,633
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
8,002
727
18
2
0
205,284
2
W
Olorun
10,934
994
14
1
0
223,882
0
L
Osiris
7,719
702
10
1
0
195,502
1
W
Bacchus
8,605
782
19
2
0
210,491
1
W
Hades
8,666
788
19
2
0
211,752
5
W
Chronos
9,411
856
27
2
0
231,350
0
L
Jormungandr
8,574
779
26
2
0
188,473
0
W
Bastet
11,264
1,024
23
2
0
252,158
3
L
Eset
7,371
670
21
2
0
196,072
1
L
Jing Wei
7,324
666
29
3
0
163,250
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role