Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Yemoja
Yemoja
ACTIONMOVIETRUTH
Yemoja
Level 129
God Stats
9W - 5L
1,505 SR
Queue Stats
75W - 93L
1,342 Elo+
Party 2
Neith
Neith
Segasonic3308
Neith
Level 67
God Stats
15W - 22L
1,475 SR
Queue Stats
31W - 36L
1,368 Elo+
Party 2
Team Averages
Level 93
1,493 SR
1,403 Elo+

VS

Team Averages
Level 13
1,452 SR
1,146 Elo+
Sobek
Sobek
AllowingCheetah
Sobek
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 10L
1,061 Elo+
Party 1
Nu Wa
Nu Wa
XzxK1LLERxzX
Nu Wa
Level 27
God Stats
1W - 1L
1,357 SR
Queue Stats
10W - 12L
1,434 Elo+
Party 1
Charybdis
Charybdis
soullessging125
Charybdis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
944 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
12
5 / 0 / 9
8,150
815
8,107
4,910
1,631
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

12
7 / 0 / 11
8,608
861
6,229
6,712
5,611
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

11
7 / 1 / 7
8,498
850
8,779
7,748
2,470
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 6 / 0
5,802
580
1,850
12,609
7,436
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

10
1 / 5 / 0
6,635
664
8,146
7,676
2,325
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charybdis
soullessging125
Charybdis
9
0 / 8 / 1
6,347
635
5,704
9,290
2,649
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
2
19
Kills
1
1
Deaths
19
27
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
5
0
9
9.5
W
7
0
11
12.5
L
0
6
0
0
W
7
1
7
10.5
L
1
5
0
0.2
L
Charybdis
soullessging125
Charybdis
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,115
Damage
15,700
19,370
Taken
29,575
9,712
Mitigated
12,410
6,043
Healing
2,741
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
8,107
825
271
1,848
4,910
1,631
726
2,854
1,736
33,805
0
W
6,229
685
1,421
609
6,712
5,611
763
3,352
2,956
19,419
0
L
1,850
180
0
1,573
12,609
7,436
0
4,772
7,837
8,234
0
W
8,779
4,695
310
1,584
7,748
2,470
1,279
3,619
3,875
0
23,565
L
8,146
2,932
0
800
7,676
2,325
36
5,818
1,858
16,530
0
L
Charybdis
soullessging125
Charybdis
5,704
2,337
0
368
9,290
2,649
0
4,410
4,880
0
19,348

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,256
Gold Earned
18,784
150
Minions Killed
70
5
Camps Cleared
2
555,234
Distance Traveled
423,061
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
8,150
815
80
8
4
187,110
2
W
Yemoja
8,608
861
24
2
1
186,790
0
L
Sobek
5,802
580
7
1
0
150,065
3
W
Neith
8,498
850
46
5
0
181,334
4
L
Nu Wa
6,635
664
29
3
1
141,808
0
L
Charybdis
6,347
635
34
3
1
131,188
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role