Player Matchup

Cthulhu
Cthulhu
NoSRosFate17
Cthulhu
Level 40
God Stats
9W - 3L
1,488 SR
Queue Stats
52W - 52L
1,452 Elo+
Party 2
Cernunnos
Cernunnos
RAMGODYOSHii
Cernunnos
Level 102
God Stats
4W - 4L
1,417 SR
Queue Stats
180W - 182L
1,524 Elo+
Party 2
King Arthur
King Arthur
jajajavi888
King Arthur
Level 85
God Stats
22W - 20L
1,459 SR
Queue Stats
202W - 230L
1,421 Elo+
Solo
Team Averages
Level 76
1,455 SR
1,466 Elo+

VS

Team Averages
Level 132
1,646 SR
1,420 Elo+
Nox
Nox
Grizz_Be_Easy
Nox
Level 129
God Stats
1W - 2L
1,713 SR
Queue Stats
473W - 549L
1,409 Elo+
Solo
Anubis
Anubis
Klarksmen_
Anubis
Level 107
God Stats
10W - 7L
1,593 SR
Queue Stats
39W - 54L
1,397 Elo+
Party 1
Aphrodite
Aphrodite
SapphireDT
Aphrodite
Level 160
God Stats
87W - 41L
1,633 SR
Queue Stats
485W - 469L
1,455 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
NoSRosFate17
Cthulhu
15
5 / 2 / 6
12,382
728
15,634
16,318
23,444
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cernunnos
RAMGODYOSHii
Cernunnos
16
4 / 1 / 7
11,527
678
13,918
12,428
4,628
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
jajajavi888
King Arthur
13
2 / 8 / 4
10,231
602
8,960
26,308
21,488
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 3 / 4
10,400
612
8,951
13,641
7,304
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anubis
Klarksmen_
Anubis
14
6 / 6 / 3
11,481
675
16,808
20,941
10,146
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Aphrodite
SapphireDT
Aphrodite
13
2 / 2 / 6
10,293
605
10,183
14,128
14,362
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
24
11
Kills
11
11
Deaths
11
17
Assists
13
Player
Kills
Deaths
Assists
KDA
L
3
3
4
1.67
L
Anubis
Klarksmen_
Anubis
6
6
3
1.25
W
Cthulhu
NoSRosFate17
Cthulhu
5
2
6
4
W
Cernunnos
RAMGODYOSHii
Cernunnos
4
1
7
7.5
L
Aphrodite
SapphireDT
Aphrodite
2
2
6
2.5
W
King Arthur
jajajavi888
King Arthur
2
8
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,512
Damage
35,942
55,054
Taken
48,710
49,560
Mitigated
31,812
8,557
Healing
26,963
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,951
663
512
2,971
13,641
7,304
674
4,105
9,536
49,648
0
L
Anubis
Klarksmen_
Anubis
16,808
1,487
0
7,148
20,941
10,146
648
6,272
14,669
37,814
0
W
Cthulhu
NoSRosFate17
Cthulhu
15,634
1,003
397
1,552
16,318
23,444
293
9,788
6,530
33,640
0
W
Cernunnos
RAMGODYOSHii
Cernunnos
13,918
4,102
0
1,882
12,428
4,628
2,332
10,102
2,326
0
59,223
L
Aphrodite
SapphireDT
Aphrodite
10,183
582
7,647
8,685
14,128
14,362
462
6,203
7,925
31,744
0
W
King Arthur
jajajavi888
King Arthur
8,960
469
0
4,726
26,308
21,488
289
16,641
9,667
0
30,065

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,140
Gold Earned
32,174
186
Minions Killed
190
8
Camps Cleared
7
906,772
Distance Traveled
898,581
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
10,400
612
95
6
2
317,523
6
L
Anubis
11,481
675
46
3
3
268,009
4
W
Cthulhu
12,382
728
36
2
0
324,134
1
W
Cernunnos
11,527
678
105
6
7
321,873
4
L
Aphrodite
10,293
605
49
3
2
313,049
1
W
King Arthur
10,231
602
45
3
1
260,765
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role