Player Matchup

Gilgamesh
Gilgamesh
Blue1421
Gilgamesh
Level 141
God Stats
11W - 14L
1,680 SR
Queue Stats
101W - 106L
1,440 Elo+
Party 1
Thor
Thor
Spzadakis
Thor
Level 128
God Stats
2W - 0L
1,793 SR
Queue Stats
105W - 113L
1,445 Elo+
Party 1
Cthulhu
Cthulhu
TheFatMonk20
Cthulhu
Level 108
God Stats
3W - 2L
1,563 SR
Queue Stats
71W - 94L
1,407 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
TheFirstRaikage
Morgan Le Fay
Level 149
God Stats
9W - 8L
1,640 SR
Queue Stats
708W - 695L
1,602 Elo+
Party 2
Xbalanque
Xbalanque
universal-sound
Xbalanque
Level 125
God Stats
6W - 2L
1,900 SR
Queue Stats
34W - 40L
1,538 Elo+
Party 2
Team Averages
Level 130
1,715 SR
1,486 Elo+

VS

Team Averages
Level 92
1,571 SR
1,484 Elo+
Rama
Rama
BrockleGod
Rama
Level 127
God Stats
1W - 2L
1,425 SR
Queue Stats
55W - 57L
1,475 Elo+
Solo
Khepri
Khepri
Notsobad15
Khepri
Level 118
God Stats
28W - 18L
1,577 SR
Queue Stats
69W - 43L
1,529 Elo+
Solo
Sun Wukong
Sun Wukong
astral-terrapin4
Sun Wukong
Level 63
God Stats
1W - 2L
1,707 SR
Queue Stats
30W - 40L
1,428 Elo+
Solo
Chang'e
Chang'e
bcheekz
Chang'e
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
154W - 126L
1,515 Elo+
Solo
Ne Zha
Ne Zha
xlD Rose
Ne Zha
Level 69
God Stats
14W - 6L
1,646 SR
Queue Stats
116W - 116L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Blue1421
Gilgamesh
20
12 / 4 / 10
15,372
809
24,534
25,858
28,852
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Thor
16
0 / 8 / 13
11,528
607
8,632
16,702
9,625
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cthulhu
TheFatMonk20
Cthulhu
17
2 / 2 / 13
12,363
651
9,276
20,578
25,616
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Morgan Le Fay
TheFirstRaikage
Morgan Le Fay
20
6 / 1 / 12
14,601
768
33,406
11,515
7,734
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Xbalanque
universal-sound
Xbalanque
20
6 / 3 / 13
14,709
774
24,544
17,645
9,128
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
1 / 5 / 6
11,573
609
9,827
17,801
8,517
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Khepri
Notsobad15
Khepri
17
2 / 5 / 13
11,908
627
5,832
21,598
25,293
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sun Wukong
astral-terrapin4
Sun Wukong
20
2 / 3 / 12
12,424
654
18,105
26,886
23,311
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chang'e
bcheekz
Chang'e
20
6 / 7 / 10
13,772
725
21,518
23,731
11,455
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ne Zha
xlD Rose
Ne Zha
19
7 / 6 / 8
13,660
719
16,181
24,377
21,228
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
67
26
Kills
18
18
Deaths
26
61
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Blue1421
Gilgamesh
12
4
10
4.25
L
1
5
6
0.8
L
Khepri
Notsobad15
Khepri
2
5
13
1.7
W
Thor
0
8
13
0.81
W
Cthulhu
TheFatMonk20
Cthulhu
2
2
13
4.25
W
Morgan Le Fay
TheFirstRaikage
Morgan Le Fay
6
1
12
12
L
Sun Wukong
astral-terrapin4
Sun Wukong
2
3
12
2.67
L
Chang'e
bcheekz
Chang'e
6
7
10
1.57
W
Xbalanque
universal-sound
Xbalanque
6
3
13
4.17
L
Ne Zha
xlD Rose
Ne Zha
7
6
8
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,392
Damage
71,463
92,298
Taken
114,393
80,955
Mitigated
89,804
12,939
Healing
30,117
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Blue1421
Gilgamesh
24,534
5,792
0
1,356
25,858
28,852
520
6,206
19,298
9,283
32,982
L
9,827
6,331
0
1,213
17,801
8,517
0
8,738
8,982
0
46,796
L
Khepri
Notsobad15
Khepri
5,832
353
739
1,212
21,598
25,293
0
9,991
11,421
28,546
0
W
Thor
8,632
923
0
0
16,702
9,625
824
5,982
10,522
0
23,622
W
Cthulhu
TheFatMonk20
Cthulhu
9,276
1,107
927
847
20,578
25,616
81
7,505
12,648
21,093
0
W
Morgan Le Fay
TheFirstRaikage
Morgan Le Fay
33,406
1,461
170
5,544
11,515
7,734
856
3,505
7,894
94,584
0
L
Sun Wukong
astral-terrapin4
Sun Wukong
18,105
3,019
0
6,714
26,886
23,311
0
11,195
15,535
0
50,515
L
Chang'e
bcheekz
Chang'e
21,518
1,662
9,002
8,393
23,731
11,455
0
8,614
14,985
50,870
0
W
Xbalanque
universal-sound
Xbalanque
24,544
14,071
1,257
2,838
17,645
9,128
6,329
2,950
14,539
0
86,296
L
Ne Zha
xlD Rose
Ne Zha
16,181
6,404
0
2,844
24,377
21,228
0
8,687
15,569
0
43,286

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,573
Gold Earned
63,337
390
Minions Killed
357
8
Camps Cleared
4
1,738,428
Distance Traveled
1,758,765
8
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
15,372
809
48
3
0
359,534
0
L
Rama
11,573
609
104
5
0
326,233
2
L
Khepri
11,908
627
37
2
1
336,549
3
W
Thor
11,528
607
44
2
1
300,798
3
W
Cthulhu
12,363
651
22
1
0
341,205
3
W
Morgan Le Fay
14,601
768
137
7
3
401,784
2
L
Sun Wukong
12,424
654
97
5
0
385,344
5
L
Chang'e
13,772
725
76
4
1
349,105
8
W
Xbalanque
14,709
774
139
7
4
335,107
0
L
Ne Zha
13,660
719
43
2
2
361,534
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role