Player Matchup

Artemis
Artemis
AndromedaXXV
Artemis
Level 54
God Stats
309W - 317L
1,381 SR
Queue Stats
517W - 576L
1,326 Elo+
Solo
Janus
Janus
Broodlord6879
Janus
Level 83
God Stats
29W - 30L
1,266 SR
Queue Stats
348W - 363L
1,431 Elo+
Solo
Vamana
Vamana
I_Am_Ebolaa_
Vamana
Level 78
God Stats
2W - 7L
1,321 SR
Queue Stats
261W - 290L
1,439 Elo+
Solo
Ullr
Ullr
Reps 4 Jesus89
Ullr
Level 109
God Stats
0W - 4L
1,294 SR
Queue Stats
63W - 74L
1,430 Elo+
Solo
Yemoja
Yemoja
kovesh
Yemoja
Level 125
God Stats
117W - 131L
1,452 SR
Queue Stats
1,300W - 1,456L
1,442 Elo+
Solo
Team Averages
Level 90
1,343 SR
1,414 Elo+

VS

Team Averages
Level 87
1,509 SR
1,428 Elo+
Sol
Sol
CHAOSKING1102
Sol
Level 127
God Stats
28W - 23L
1,338 SR
Queue Stats
758W - 766L
1,365 Elo+
Solo
Geb
Geb
Haikuforspring
Geb
Level 67
God Stats
3W - 2L
1,712 SR
Queue Stats
65W - 83L
1,425 Elo+
Solo
Achilles
Achilles
WinchestersAce
Achilles
Level 88
God Stats
3W - 2L
1,383 SR
Queue Stats
513W - 660L
1,385 Elo+
Solo
Mercury
Mercury
funny640
Mercury
Level 104
God Stats
15W - 8L
1,621 SR
Queue Stats
97W - 95L
1,533 Elo+
Solo
Hel
Hel
sunflowerbabyc
Hel
Level 47
God Stats
24W - 19L
1,489 SR
Queue Stats
239W - 269L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
AndromedaXXV
Artemis
15
2 / 1 / 1
9,612
961
17,736
5,655
2,146
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
0 / 0 / 0
6,560
656
0
0
0
Vamana
15
1 / 6 / 1
9,685
969
11,129
22,054
10,874
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
0 / 4 / 2
9,480
948
8,907
17,417
7,507
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Yemoja
kovesh
Yemoja
16
0 / 2 / 2
9,300
930
3,591
14,115
13,101
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Talisman

Talisman

+75
Health
+15
Magical Protection

Team 1 Tickets

202

VS

Team 2 Tickets

301

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 0 / 3
11,454
1,145
20,327
8,635
3,923
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

17
1 / 0 / 8
9,565
957
8,555
13,871
16,190
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Achilles
16
1 / 0 / 8
9,815
982
6,726
5,658
5,284
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Mercury
funny640
Mercury
16
2 / 2 / 7
10,056
1,006
12,336
9,807
4,636
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

17
1 / 1 / 8
9,874
987
7,503
9,136
9,427
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
47
3
Kills
13
13
Deaths
3
6
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Artemis
AndromedaXXV
Artemis
2
1
1
2.5
L
0
0
0
0
W
8
0
3
9.5
W
1
0
8
5
L
Vamana
1
6
1
0.25
L
0
4
2
0.25
W
Achilles
1
0
8
5
W
Mercury
funny640
Mercury
2
2
7
2.75
L
Yemoja
kovesh
Yemoja
0
2
2
0.5
W
1
1
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,363
Damage
55,447
59,241
Taken
47,107
33,628
Mitigated
39,460
7,862
Healing
13,816
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
AndromedaXXV
Artemis
17,736
6,810
0
326
5,655
2,146
0
4,167
1,488
0
31,343
L
0
0
0
0
0
0
0
0
0
0
0
W
20,327
10,158
125
4,490
8,635
3,923
0
769
7,866
39,604
0
W
8,555
848
0
3,879
13,871
16,190
0
1,475
12,396
25,664
0
L
Vamana
11,129
5,898
0
3,270
22,054
10,874
0
12,843
9,211
0
24,877
L
8,907
5,707
0
511
17,417
7,507
0
10,780
6,637
0
32,030
W
Achilles
6,726
990
102
223
5,658
5,284
0
597
5,061
258
31,863
W
Mercury
funny640
Mercury
12,336
7,399
0
0
9,807
4,636
0
79
9,728
0
23,785
L
Yemoja
kovesh
Yemoja
3,591
873
2,547
1,208
14,115
13,101
0
8,745
5,370
17,596
0
W
7,503
1,205
2,648
2,349
9,136
9,427
0
671
8,465
15,489
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,637
Gold Earned
50,764
153
Minions Killed
201
3
Camps Cleared
9
732,141
Distance Traveled
1,043,547
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
9,612
961
42
4
1
176,079
4
L
Janus
6,560
656
0
0
0
0
0
W
Sol
11,454
1,145
55
6
2
189,187
0
W
Geb
9,565
957
30
3
0
223,331
0
L
Vamana
9,685
969
26
3
1
198,142
0
L
Ullr
9,480
948
69
7
1
168,808
0
W
Achilles
9,815
982
77
8
1
227,333
1
W
Mercury
10,056
1,006
21
2
6
211,941
0
L
Yemoja
9,300
930
16
2
0
189,112
0
W
Hel
9,874
987
18
2
0
191,755
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role