Player Matchup

Zhong Kui
Zhong Kui
BigMacCaddyShac
Zhong Kui
Level 86
God Stats
14W - 7L
1,549 SR
Queue Stats
111W - 113L
1,520 Elo+
Party 1
Baron Samedi
Baron Samedi
KuhmChowder
Baron Samedi
Level 104
God Stats
7W - 3L
1,760 SR
Queue Stats
93W - 108L
1,468 Elo+
Party 1
Bastet
Bastet
Sergan Nitcoff
Bastet
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Team Averages
Level 73
1,603 SR
1,496 Elo+

VS

Team Averages
Level 116
1,445 SR
1,356 Elo+
Charybdis
Charybdis
SLY_Arkham
Charybdis
Level 105
God Stats
0W - 3L
1,283 SR
Queue Stats
62W - 98L
1,359 Elo+
Party 2
Hera
Hera
Tass_Burrfoot
Hera
Level 117
God Stats
10W - 9L
1,653 SR
Queue Stats
86W - 128L
1,362 Elo+
Party 2
Mulan
Mulan
ytXxwhite_wolfxX
Mulan
Level 125
God Stats
3W - 8L
1,399 SR
Queue Stats
194W - 261L
1,348 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
BigMacCaddyShac
Zhong Kui
16
9 / 3 / 5
13,501
750
16,316
14,866
10,341
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Baron Samedi
KuhmChowder
Baron Samedi
18
12 / 4 / 12
14,836
824
20,844
22,245
26,255
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
3 / 9 / 10
12,155
675
6,488
17,440
7,457
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
SLY_Arkham
Charybdis
15
3 / 7 / 9
11,552
642
9,038
15,670
6,115
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

16
4 / 8 / 9
11,880
660
20,654
14,775
6,059
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

14
9 / 9 / 5
12,440
691
14,376
25,458
28,570
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
39
24
Kills
16
16
Deaths
24
27
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
BigMacCaddyShac
Zhong Kui
9
3
5
3.83
W
Baron Samedi
KuhmChowder
Baron Samedi
12
4
12
4.5
L
Charybdis
SLY_Arkham
Charybdis
3
7
9
1.07
W
3
9
10
0.89
L
4
8
9
1.06
L
9
9
5
1.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,648
Damage
44,068
54,551
Taken
55,903
44,053
Mitigated
40,744
17,160
Healing
9,248
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
BigMacCaddyShac
Zhong Kui
16,316
1,014
769
5,799
14,866
10,341
1,122
5,185
9,681
46,688
0
W
Baron Samedi
KuhmChowder
Baron Samedi
20,844
1,817
2,414
7,782
22,245
26,255
309
9,765
12,397
53,461
0
L
Charybdis
SLY_Arkham
Charybdis
9,038
4,238
921
1,616
15,670
6,115
587
11,734
3,782
0
34,449
W
6,488
1,230
0
396
17,440
7,457
651
8,697
8,592
0
23,301
L
20,654
6,200
298
1,666
14,775
6,059
776
9,707
4,914
67,608
0
L
14,376
1,399
0
4,747
25,458
28,570
0
15,713
9,323
9,841
27,879

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,492
Gold Earned
35,872
172
Minions Killed
208
3
Camps Cleared
13
848,459
Distance Traveled
842,038
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
13,501
750
71
4
1
234,927
1
W
Baron Samedi
14,836
824
62
3
2
305,280
4
L
Charybdis
11,552
642
64
4
6
271,759
3
W
Bastet
12,155
675
39
2
0
308,252
1
L
Hera
11,880
660
97
5
3
276,773
4
L
Mulan
12,440
691
47
3
4
293,506
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role