Player Matchup

Fenrir
Fenrir
TRkiller9867
Fenrir
Level 28
God Stats
5W - 3L
1,719 SR
Queue Stats
124W - 134L
1,410 Elo+
Solo
Anubis
Anubis
Trippyhippy5041
Anubis
Level 16
God Stats
1W - 1L
1,750 SR
Queue Stats
39W - 48L
1,421 Elo+
Solo
Bellona
Bellona
UziDamian 8c
Bellona
Level 28
God Stats
33W - 23L
1,543 SR
Queue Stats
111W - 108L
1,485 Elo+
Party 1
Medusa
Medusa
UziMauri 8c
Medusa
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
113W - 111L
1,442 Elo+
Party 1
Sylvanus
Sylvanus
xXDarkAnubisXx0
Sylvanus
Level 18
God Stats
3W - 1L
1,797 SR
Queue Stats
23W - 25L
1,429 Elo+
Party 1
Team Averages
Level 24
1,662 SR
1,437 Elo+

VS

Team Averages
Level 22
1,534 SR
1,355 Elo+
Anubis
Anubis
KKz TragiiC
Anubis
Level 26
God Stats
5W - 4L
1,564 SR
Queue Stats
17W - 18L
1,461 Elo+
Solo
Thanatos
Thanatos
LibelousHen581
Thanatos
Level 16
God Stats
4W - 12L
1,503 SR
Queue Stats
69W - 98L
1,243 Elo+
Solo
Camazotz
Camazotz
Roonsiclez
Camazotz
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,125 Elo+
Solo
Sol
Sol
TheBloodBeast
Sol
Level 29
God Stats
18W - 10L
1,438 SR
Queue Stats
54W - 33L
1,525 Elo+
Solo
Guan Yu
Guan Yu
Toxitino
Guan Yu
Level 13
God Stats
2W - 0L
1,664 SR
Queue Stats
3W - 2L
1,419 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
9
5 / 9 / 1
6,743
482
6,584
13,052
3,462
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

11
4 / 5 / 2
7,397
528
9,054
9,454
3,154
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bellona
UziDamian 8c
Bellona
10
0 / 3 / 0
6,329
452
2,245
12,792
6,406
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Medusa
9
1 / 7 / 0
5,522
394
2,818
9,050
1,933
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sylvanus
8
0 / 7 / 1
5,675
405
3,096
11,829
8,223
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
14
3 / 2 / 7
8,678
620
3,909
9,943
4,033
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Thanatos
9
5 / 6 / 2
7,041
503
4,886
7,894
1,928
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Camazotz
Roonsiclez
Camazotz
13
5 / 1 / 13
8,034
574
6,494
7,700
2,271
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
12 / 1 / 6
9,427
673
13,342
8,258
3,024
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Guan Yu
Toxitino
Guan Yu
16
5 / 0 / 3
9,233
660
10,289
10,063
6,628
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
61
10
Kills
30
31
Deaths
10
4
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Anubis
3
2
7
3.25
W
Thanatos
5
6
2
1
W
Camazotz
Roonsiclez
Camazotz
5
1
13
11.5
L
Fenrir
5
9
1
0.61
W
12
1
6
15
W
Guan Yu
Toxitino
Guan Yu
5
0
3
6.5
L
4
5
2
1
L
Bellona
UziDamian 8c
Bellona
0
3
0
0
L
Medusa
1
7
0
0.14
L
Sylvanus
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,797
Damage
38,920
56,177
Taken
43,858
23,178
Mitigated
17,884
10,829
Healing
19,175
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
3,909
281
0
5,634
9,943
4,033
934
5,910
4,033
48,991
0
W
Thanatos
4,886
1,471
0
3,181
7,894
1,928
0
2,602
5,292
0
13,086
W
Camazotz
Roonsiclez
Camazotz
6,494
1,632
302
4,238
7,700
2,271
665
1,545
6,155
0
27,538
L
Fenrir
6,584
1,614
0
1,680
13,052
3,462
0
4,979
8,073
0
24,923
W
13,342
6,353
0
3,141
8,258
3,024
4,861
1,083
7,175
57,870
6,836
W
Guan Yu
Toxitino
Guan Yu
10,289
1,613
180
2,499
10,063
6,628
856
780
9,283
5,218
54,732
L
9,054
455
0
3,808
9,454
3,154
264
4,341
5,113
44,372
0
L
Bellona
UziDamian 8c
Bellona
2,245
393
0
3,022
12,792
6,406
272
772
12,020
598
29,610
L
Medusa
2,818
1,656
0
800
9,050
1,933
0
2,548
6,502
0
20,189
L
Sylvanus
3,096
1,067
185
1,334
11,829
8,223
148
4,438
7,391
17,662
8,391

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,666
Gold Earned
42,413
270
Minions Killed
371
0
Camps Cleared
0
1,174,209
Distance Traveled
1,319,327
2
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
8,678
620
88
6
0
234,294
4
W
Thanatos
7,041
503
12
1
0
253,464
0
W
Camazotz
8,034
574
37
3
0
282,468
1
L
Fenrir
6,743
482
37
3
0
263,733
0
W
Sol
9,427
673
118
8
0
245,226
3
W
Guan Yu
9,233
660
116
8
0
303,875
4
L
Anubis
7,397
528
89
6
0
184,146
1
L
Bellona
6,329
452
60
4
0
244,208
1
L
Medusa
5,522
394
35
3
0
246,052
0
L
Sylvanus
5,675
405
49
4
0
236,070
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role