Player Matchup

Hachiman
Hachiman
Daemon215
Hachiman
Level 27
God Stats
21W - 16L
1,500 SR
Queue Stats
156W - 148L
1,525 Elo+
Solo
Thanatos
Thanatos
HydeCentral
Thanatos
Level 61
God Stats
0W - 2L
1,249 SR
Queue Stats
26W - 38L
1,328 Elo+
Party 1
Scylla
Scylla
MyLittePony
Scylla
Level 24
God Stats
6W - 3L
1,771 SR
Queue Stats
36W - 33L
1,547 Elo+
Party 4
Tyr
Tyr
Optiicz
Tyr
Level 29
God Stats
0W - 2L
1,308 SR
Queue Stats
26W - 31L
1,472 Elo+
Party 4
Fafnir
Fafnir
fluxypoo
Fafnir
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 55L
1,772 Elo+
Party 1
Team Averages
Level 30
1,466 SR
1,529 Elo+

VS

Team Averages
Level 35
1,545 SR
1,550 Elo+
Sol
Sol
Baumm
Sol
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 6L
1,693 Elo+
Party 3
Fenrir
Fenrir
Juanpancho4428
Fenrir
Level 11
God Stats
4W - 1L
1,500 SR
Queue Stats
10W - 11L
1,465 Elo+
Party 2
Neith
Neith
Ricardox23
Neith
Level 5
God Stats
2W - 0L
1,500 SR
Queue Stats
22W - 19L
1,621 Elo+
Party 3
Sylvanus
Sylvanus
airfenix
Sylvanus
Level 127
God Stats
1W - 0L
1,465 SR
Queue Stats
6W - 11L
1,334 Elo+
Party 2
Guan Yu
Guan Yu
elguebo0700
Guan Yu
Level 18
God Stats
2W - 0L
1,758 SR
Queue Stats
8W - 8L
1,634 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Daemon215
Hachiman
17
1 / 5 / 4
10,032
502
8,721
11,483
3,435
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
HydeCentral
Thanatos
15
4 / 8 / 6
9,930
497
8,431
18,460
8,462
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Scylla
16
5 / 6 / 0
9,805
490
9,494
13,287
5,550
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tyr
14
1 / 4 / 4
9,122
456
11,408
21,606
19,477
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Fafnir
fluxypoo
Fafnir
13
3 / 4 / 4
9,351
468
7,948
18,313
24,303
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
Baumm
Sol
18
8 / 4 / 4
11,093
555
11,557
10,461
3,879
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
11 / 5 / 7
11,106
555
16,139
15,665
7,315
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Neith
16
2 / 1 / 6
9,633
482
5,334
7,375
2,878
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Sylvanus
airfenix
Sylvanus
15
2 / 1 / 14
9,320
466
9,561
11,593
11,962
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Guan Yu
elguebo0700
Guan Yu
18
4 / 3 / 8
11,331
567
18,927
18,745
22,787
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
66
14
Kills
27
27
Deaths
14
18
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Sol
Baumm
Sol
8
4
4
2.5
L
Hachiman
Daemon215
Hachiman
1
5
4
0.6
L
Thanatos
HydeCentral
Thanatos
4
8
6
0.88
W
11
5
7
2.9
L
Scylla
5
6
0
0.83
L
Tyr
1
4
4
0.75
W
Neith
2
1
6
5
W
Sylvanus
airfenix
Sylvanus
2
1
14
9
W
Guan Yu
elguebo0700
Guan Yu
4
3
8
2.67
L
Fafnir
fluxypoo
Fafnir
3
4
4
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,002
Damage
61,518
83,149
Taken
63,839
61,227
Mitigated
48,821
25,533
Healing
24,925
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
Baumm
Sol
11,557
3,706
0
1,321
10,461
3,879
2,424
3,987
6,474
51,908
0
L
Hachiman
Daemon215
Hachiman
8,721
3,911
0
2,556
11,483
3,435
0
1,457
10,026
0
81,543
L
Thanatos
HydeCentral
Thanatos
8,431
2,648
0
10,210
18,460
8,462
0
4,408
13,912
0
66,691
W
16,139
4,338
0
4,508
15,665
7,315
0
3,475
12,110
0
59,009
L
Scylla
9,494
1,172
0
2,556
13,287
5,550
153
6,485
6,442
61,043
0
L
Tyr
11,408
2,057
0
7,381
21,606
19,477
354
6,572
14,994
0
54,337
W
Neith
5,334
3,076
0
2,030
7,375
2,878
1,022
1,589
5,786
0
59,867
W
Sylvanus
airfenix
Sylvanus
9,561
2,268
4,248
4,748
11,593
11,962
521
5,636
5,957
27,627
0
W
Guan Yu
elguebo0700
Guan Yu
18,927
1,657
1,466
6,604
18,745
22,787
310
2,755
15,788
20,965
56,620
L
Fafnir
fluxypoo
Fafnir
7,948
2,488
0
2,830
18,313
24,303
0
7,449
10,647
20,124
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,240
Gold Earned
52,483
532
Minions Killed
474
0
Camps Cleared
0
1,739,002
Distance Traveled
1,841,835
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
11,093
555
90
5
0
343,158
0
L
Hachiman
10,032
502
160
8
0
370,583
4
L
Thanatos
9,930
497
110
6
0
361,443
0
W
Fenrir
11,106
555
84
4
0
378,217
3
L
Scylla
9,805
490
124
6
0
286,349
0
L
Tyr
9,122
456
121
6
0
348,413
0
W
Neith
9,633
482
104
5
0
367,011
3
W
Sylvanus
9,320
466
46
2
0
364,590
2
W
Guan Yu
11,331
567
150
8
0
388,859
1
L
Fafnir
9,351
468
17
1
0
372,214
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role