Player Matchup

Fenrir
Fenrir
BigGameBobby188
Fenrir
Level 15
God Stats
19W - 18L
1,650 SR
Queue Stats
24W - 24L
1,522 Elo+
Party 2
Rama
Rama
Chad Kroeger493
Rama
Level 35
God Stats
3W - 0L
1,500 SR
Queue Stats
92W - 102L
1,426 Elo+
Party 2
Pele
Pele
RockyBalboa2416
Pele
Level 45
God Stats
5W - 6L
1,495 SR
Queue Stats
114W - 127L
1,417 Elo+
Party 2
Freya
Freya
Yoda 501
Freya
Level 26
God Stats
16W - 19L
1,607 SR
Queue Stats
22W - 31L
1,469 Elo+
Party 2
Xing Tian
Xing Tian
borderhopper619
Xing Tian
Level 25
God Stats
23W - 15L
1,657 SR
Queue Stats
97W - 98L
1,507 Elo+
Solo
Team Averages
Level 29
1,582 SR
1,468 Elo+

VS

Team Averages
Level 18
1,520 SR
1,506 Elo+
Agni
Agni
Clonerdealler19
Agni
Level 28
God Stats
1W - 3L
1,308 SR
Queue Stats
35W - 27L
1,500 Elo+
Solo
Nemesis
Nemesis
DroppinClips423
Nemesis
Level 5
God Stats
6W - 5L
1,634 SR
Queue Stats
125W - 106L
1,518 Elo+
Party 1
Merlin
Merlin
DuhbuhlBeys
Merlin
Level 22
God Stats
5W - 15L
1,219 SR
Queue Stats
112W - 116L
1,489 Elo+
Party 1
Vamana
Vamana
Electrinix
Vamana
Level 19
God Stats
1W - 3L
1,775 SR
Queue Stats
23W - 20L
1,465 Elo+
Solo
Neith
Neith
XxClownNastyxX
Neith
Level 17
God Stats
8W - 6L
1,663 SR
Queue Stats
8W - 6L
1,558 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 2 / 3
9,223
543
8,097
9,436
4,746
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
5 / 3 / 1
8,098
476
4,281
8,124
2,840
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
7 / 0 / 4
9,961
586
6,916
10,781
5,485
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Freya
Yoda 501
Freya
16
3 / 1 / 4
9,620
566
5,443
6,296
2,398
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Xing Tian
borderhopper619
Xing Tian
12
0 / 1 / 11
7,219
425
2,489
10,148
9,923
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 4 / 0
6,226
366
812
5,601
1,307
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

14
4 / 3 / 1
8,716
513
8,861
10,797
4,776
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Merlin
15
1 / 1 / 0
8,721
513
4,322
5,391
1,952
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Vamana
Electrinix
Vamana
12
2 / 10 / 1
8,054
474
6,198
12,486
4,984
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
0 / 4 / 0
7,523
443
1,525
5,971
3,447
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
9
22
Kills
7
7
Deaths
22
23
Assists
2
Player
Kills
Deaths
Assists
KDA
W
7
2
3
4.25
W
5
3
1
1.83
L
0
4
0
0
L
4
3
1
1.5
L
Merlin
1
1
0
1
L
Vamana
Electrinix
Vamana
2
10
1
0.25
W
7
0
4
9
L
0
4
0
0
W
Freya
Yoda 501
Freya
3
1
4
5
W
Xing Tian
borderhopper619
Xing Tian
0
1
11
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,226
Damage
21,718
44,785
Taken
40,246
25,392
Mitigated
16,466
12,125
Healing
6,146
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,097
1,692
0
1,341
9,436
4,746
424
1,261
8,115
0
39,503
W
4,281
3,596
0
2,385
8,124
2,840
660
520
7,580
0
44,376
L
812
89
0
0
5,601
1,307
0
0
5,601
26,199
0
L
8,861
4,329
0
2,697
10,797
4,776
0
2,482
8,315
0
67,145
L
Merlin
4,322
52
0
1,653
5,391
1,952
0
1,629
3,762
54,263
0
L
Vamana
Electrinix
Vamana
6,198
4,697
0
1,529
12,486
4,984
2,081
3,821
8,665
0
29,214
W
6,916
2,425
0
4,702
10,781
5,485
448
428
10,267
0
74,695
L
1,525
383
0
267
5,971
3,447
312
0
5,971
0
29,403
W
Freya
Yoda 501
Freya
5,443
1,952
0
2,804
6,296
2,398
930
2,191
3,843
62,280
0
W
Xing Tian
borderhopper619
Xing Tian
2,489
582
0
893
10,148
9,923
48
503
9,613
8,762
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,121
Gold Earned
39,240
383
Minions Killed
409
0
Camps Cleared
0
1,689,384
Distance Traveled
1,383,277
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
9,223
543
77
5
0
350,834
2
W
Rama
8,098
476
77
5
0
307,134
4
L
Agni
6,226
366
55
3
0
187,494
2
L
Nemesis
8,716
513
110
6
0
337,904
0
L
Merlin
8,721
513
126
7
0
299,246
1
L
Vamana
8,054
474
48
3
0
261,817
0
W
Pele
9,961
586
110
6
0
386,139
1
L
Neith
7,523
443
70
4
0
296,816
5
W
Freya
9,620
566
109
6
0
354,443
1
W
Xing Tian
7,219
425
10
1
0
290,834
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role