Player Matchup

Sol
Sol
Blaznx316
Sol
Level 29
God Stats
20W - 9L
1,728 SR
Queue Stats
190W - 227L
1,598 Elo+
Solo
Bellona
Bellona
DrCheats
Bellona
Level 7
God Stats
3W - 0L
1,846 SR
Queue Stats
7W - 5L
1,626 Elo+
Solo
Fafnir
Fafnir
NoImEli
Fafnir
Level 29
God Stats
2W - 0L
1,813 SR
Queue Stats
186W - 72L
1,793 Elo+
Solo
Osiris
Osiris
Rileyvb3
Osiris
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
102W - 103L
1,639 Elo+
Solo
Neith
Neith
iSmurfzzAlot
Neith
Level 29
God Stats
3W - 2L
1,414 SR
Queue Stats
159W - 98L
1,671 Elo+
Solo
Team Averages
Level 24
1,660 SR
1,665 Elo+

VS

Team Averages
Level 18
1,506 SR
1,654 Elo+
Danzaburou
Danzaburou
Seapickle377159
Danzaburou
Level 21
God Stats
1W - 2L
1,465 SR
Queue Stats
28W - 17L
1,640 Elo+
Party 1
King Arthur
King Arthur
Sir_Whetzalot
King Arthur
Level 29
God Stats
12W - 11L
1,535 SR
Queue Stats
97W - 80L
1,619 Elo+
Solo
He Bo
He Bo
Skadi Solo Main
He Bo
Level 14
God Stats
2W - 4L
1,725 SR
Queue Stats
139W - 116L
1,758 Elo+
Solo
Janus
Janus
YoungKarma180
Janus
Level 22
God Stats
4W - 3L
1,305 SR
Queue Stats
106W - 82L
1,555 Elo+
Solo
Ymir
Ymir
lexi1234321
Ymir
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,698 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 4 / 3
7,368
567
4,746
7,876
2,392
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bellona
DrCheats
Bellona
11
0 / 5 / 0
6,812
524
2,916
9,791
8,020
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Fafnir
NoImEli
Fafnir
10
3 / 2 / 6
7,270
559
2,881
8,872
8,857
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Osiris
Rileyvb3
Osiris
11
3 / 3 / 5
7,187
553
4,142
8,789
4,474
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

15
7 / 2 / 4
8,945
688
7,036
7,319
2,234
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Seapickle377159
Danzaburou
5
1 / 3 / 0
4,602
354
1,288
3,332
625
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

King Arthur
Sir_Whetzalot
King Arthur
14
5 / 2 / 2
8,049
619
6,403
7,842
6,997
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
3 / 7 / 3
7,100
546
5,864
10,988
3,185
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

13
7 / 1 / 2
7,567
582
10,132
7,086
2,167
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

3
0 / 2 / 0
4,100
315
31
2,884
672
Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
23
15
Kills
16
16
Deaths
15
18
Assists
7
Player
Kills
Deaths
Assists
KDA
W
2
4
3
0.88
W
Bellona
DrCheats
Bellona
0
5
0
0
W
Fafnir
NoImEli
Fafnir
3
2
6
3
W
Osiris
Rileyvb3
Osiris
3
3
5
1.83
L
Danzaburou
Seapickle377159
Danzaburou
1
3
0
0.33
L
King Arthur
Sir_Whetzalot
King Arthur
5
2
2
3
L
3
7
3
0.64
L
7
1
2
8
W
7
2
4
4.5
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,721
Damage
23,718
42,647
Taken
32,132
25,977
Mitigated
13,646
12,853
Healing
4,334
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,746
1,018
0
3,248
7,876
2,392
882
4,432
3,280
42,088
0
W
Bellona
DrCheats
Bellona
2,916
1,445
0
3,296
9,791
8,020
360
121
9,670
0
39,763
W
Fafnir
NoImEli
Fafnir
2,881
803
0
2,593
8,872
8,857
2
3,300
5,390
18,171
0
W
Osiris
Rileyvb3
Osiris
4,142
1,472
0
1,996
8,789
4,474
0
4,526
4,057
0
38,360
L
Danzaburou
Seapickle377159
Danzaburou
1,288
708
0
956
3,332
625
0
616
2,716
0
10,388
L
King Arthur
Sir_Whetzalot
King Arthur
6,403
1,477
0
756
7,842
6,997
0
940
6,902
0
49,047
L
5,864
214
0
831
10,988
3,185
0
2,217
8,771
42,773
0
L
10,132
899
0
1,371
7,086
2,167
0
3,297
3,789
38,695
0
W
7,036
1,964
0
1,720
7,319
2,234
1,070
3,061
4,223
0
62,124
L
31
31
0
420
2,884
672
0
557
2,327
2,356
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,582
Gold Earned
31,418
393
Minions Killed
297
0
Camps Cleared
0
1,168,870
Distance Traveled
837,148
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
7,368
567
83
6
0
217,492
0
W
Bellona
6,812
524
94
7
0
194,150
2
W
Fafnir
7,270
559
27
2
0
249,370
2
W
Osiris
7,187
553
74
6
0
258,528
0
L
Danzaburou
4,602
354
21
2
0
69,484
0
L
King Arthur
8,049
619
119
9
0
229,715
2
L
He Bo
7,100
546
77
6
0
213,265
2
L
Janus
7,567
582
76
6
0
251,336
2
W
Neith
8,945
688
115
9
0
249,330
1
L
Ymir
4,100
315
4
0
0
73,348
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role