Player Matchup

Guan Yu
Guan Yu
BillyBlazes9943
Guan Yu
Level 29
God Stats
41W - 51L
1,489 SR
Queue Stats
67W - 93L
1,374 Elo+
Party 1
Apollo
Apollo
Deece Mode
Apollo
Level 122
God Stats
1W - 4L
1,222 SR
Queue Stats
169W - 183L
1,394 Elo+
Party 1
Zeus
Zeus
Guwopp69
Zeus
Level 57
God Stats
99W - 93L
1,539 SR
Queue Stats
161W - 188L
1,386 Elo+
Party 1
Kali
Kali
Kevinatorrz
Kali
Level 104
God Stats
1W - 3L
1,429 SR
Queue Stats
16W - 17L
1,561 Elo+
Party 3
Fafnir
Fafnir
NewWorldRevision
Fafnir
Level 16
God Stats
0W - 1L
1,469 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Team Averages
Level 66
1,429 SR
1,443 Elo+

VS

Team Averages
Level 107
1,635 SR
1,567 Elo+
Scylla
Scylla
 
Scylla
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Benz Eagles
Cthulhu
Level 38
God Stats
44W - 11L
1,781 SR
Queue Stats
153W - 71L
1,678 Elo+
Party 2
Ah Puch
Ah Puch
Drag Medic
Ah Puch
Level 160
God Stats
2W - 1L
1,729 SR
Queue Stats
287W - 247L
1,585 Elo+
Party 2
Bellona
Bellona
DragmaSack
Bellona
Level 129
God Stats
20W - 16L
1,700 SR
Queue Stats
331W - 253L
1,615 Elo+
Party 2
Skadi
Skadi
SmokeUpXIII
Skadi
Level 120
God Stats
46W - 48L
1,466 SR
Queue Stats
47W - 48L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 3 / 0
8,121
625
3,677
15,393
17,570
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Apollo
Deece Mode
Apollo
15
1 / 3 / 5
8,345
642
8,743
12,104
6,018
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zeus
14
0 / 2 / 2
7,880
606
9,919
5,296
1,774
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
6 / 4 / 2
10,971
844
9,908
12,481
5,851
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

14
0 / 2 / 4
7,697
592
3,218
10,234
12,560
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
16
3 / 1 / 4
9,720
748
10,957
6,215
2,377
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
Benz Eagles
Cthulhu
14
0 / 3 / 11
9,229
710
4,989
12,574
11,887
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ah Puch
Drag Medic
Ah Puch
18
6 / 2 / 4
10,701
823
13,377
9,212
4,053
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
DragmaSack
Bellona
17
4 / 0 / 8
10,584
814
9,484
9,558
10,895
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

15
1 / 3 / 5
8,696
669
7,680
6,578
2,725
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
46
9
Kills
14
14
Deaths
9
13
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
3
1
4
5
W
Cthulhu
Benz Eagles
Cthulhu
0
3
11
1.83
L
2
3
0
0.67
L
Apollo
Deece Mode
Apollo
1
3
5
1.17
W
Ah Puch
Drag Medic
Ah Puch
6
2
4
4
W
Bellona
DragmaSack
Bellona
4
0
8
8
L
Zeus
0
2
2
0.5
L
6
4
2
1.75
L
0
2
4
1
W
1
3
5
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,465
Damage
46,487
55,508
Taken
44,137
43,773
Mitigated
31,937
6,384
Healing
10,266
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
10,957
1,724
0
742
6,215
2,377
512
2,540
3,675
34,126
0
W
Cthulhu
Benz Eagles
Cthulhu
4,989
339
0
3,397
12,574
11,887
54
4,672
7,902
13,310
0
L
3,677
77
698
1,377
15,393
17,570
0
8,811
5,547
0
17,093
L
Apollo
Deece Mode
Apollo
8,743
3,542
0
714
12,104
6,018
0
5,254
6,219
0
31,615
W
Ah Puch
Drag Medic
Ah Puch
13,377
575
118
3,194
9,212
4,053
749
2,132
7,080
49,137
0
W
Bellona
DragmaSack
Bellona
9,484
1,635
0
2,252
9,558
10,895
994
3,191
6,367
7,463
26,675
L
Zeus
9,919
73
0
0
5,296
1,774
0
2,828
2,259
31,712
0
L
9,908
3,374
0
3,027
12,481
5,851
0
8,038
3,959
0
32,540
L
3,218
913
0
568
10,234
12,560
0
5,119
4,539
13,409
0
W
7,680
3,548
436
127
6,578
2,725
2,633
1,275
5,303
0
25,099

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,014
Gold Earned
48,930
274
Minions Killed
308
6
Camps Cleared
11
1,243,973
Distance Traveled
1,268,649
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
9,720
748
70
5
2
262,096
4
W
Cthulhu
9,229
710
19
1
1
238,423
0
L
Guan Yu
8,121
625
31
2
0
261,233
0
L
Apollo
8,345
642
64
5
3
259,433
2
W
Ah Puch
10,701
823
96
7
5
245,154
0
W
Bellona
10,584
814
68
5
2
291,499
5
L
Zeus
7,880
606
77
6
1
245,849
0
L
Kali
10,971
844
74
6
2
234,098
0
L
Fafnir
7,697
592
28
2
0
243,360
0
W
Skadi
8,696
669
55
4
1
231,477
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role