Player Matchup

Artemis
Artemis
NotTur1e
Artemis
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 7L
1,390 Elo+
Solo
Erlang Shen
Erlang Shen
Rubber_Duckied93
Erlang Shen
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Bellona
Bellona
SydneySoup
Bellona
Level 23
God Stats
181W - 182L
1,502 SR
Queue Stats
194W - 208L
1,399 Elo+
Party 1
Zeus
Zeus
TearsOfSoy
Zeus
Level 28
God Stats
74W - 69L
1,440 SR
Queue Stats
313W - 348L
1,330 Elo+
Party 1
Guan Yu
Guan Yu
russuls
Guan Yu
Level 14
God Stats
4W - 3L
1,409 SR
Queue Stats
17W - 24L
1,353 Elo+
Solo
Team Averages
Level 15
1,470 SR
1,394 Elo+

VS

Team Averages
Level 26
1,489 SR
1,355 Elo+
Nemesis
Nemesis
El_Julio-04
Nemesis
Level 20
God Stats
2W - 6L
1,451 SR
Queue Stats
66W - 82L
1,340 Elo+
Solo
Bellona
Bellona
Fearme_DayDay
Bellona
Level 13
God Stats
2W - 2L
1,500 SR
Queue Stats
74W - 74L
1,271 Elo+
Solo
Ra
Ra
JohnScottWedd
Ra
Level 5
God Stats
1W - 2L
1,492 SR
Queue Stats
2W - 4L
1,528 Elo+
Solo
Khepri
Khepri
LucaTEAL
Khepri
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 25L
1,433 Elo+
Party 2
King Arthur
King Arthur
Rogue Wolf710
King Arthur
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,202 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
NotTur1e
Artemis
18
7 / 3 / 22
11,492
1,045
15,574
7,346
3,045
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Erlang Shen
Rubber_Duckied93
Erlang Shen
18
15 / 1 / 13
13,002
1,182
19,324
8,940
6,963
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bellona
SydneySoup
Bellona
18
4 / 1 / 22
10,911
992
18,636
12,507
9,354
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

19
11 / 0 / 22
12,416
1,129
31,672
3,917
1,513
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Guan Yu
russuls
Guan Yu
19
3 / 0 / 23
11,720
1,065
6,868
14,932
18,426
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Team 1 Tickets

281

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
El_Julio-04
Nemesis
15
1 / 4 / 4
10,091
917
8,210
17,202
8,579
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bellona
16
3 / 9 / 1
10,593
963
15,843
29,973
23,687
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
0 / 13 / 2
9,361
851
6,359
15,230
6,035
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Khepri
LucaTEAL
Khepri
16
0 / 6 / 0
9,267
842
6,529
20,105
17,770
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

King Arthur
Rogue Wolf710
King Arthur
16
1 / 8 / 0
9,560
869
4,367
18,493
17,955
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

142
Kill Participation
12
40
Kills
5
5
Deaths
40
102
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Nemesis
El_Julio-04
Nemesis
1
4
4
0.75
L
Bellona
3
9
1
0.39
L
0
13
2
0.08
L
Khepri
LucaTEAL
Khepri
0
6
0
0
W
Artemis
NotTur1e
Artemis
7
3
22
6
L
King Arthur
Rogue Wolf710
King Arthur
1
8
0
0.13
W
Erlang Shen
Rubber_Duckied93
Erlang Shen
15
1
13
21.5
W
Bellona
SydneySoup
Bellona
4
1
22
15
W
11
0
22
22
W
Guan Yu
russuls
Guan Yu
3
0
23
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,074
Damage
41,308
47,642
Taken
101,003
39,301
Mitigated
74,026
8,054
Healing
3,927
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
El_Julio-04
Nemesis
8,210
3,643
0
774
17,202
8,579
0
4,350
12,852
0
17,502
L
Bellona
15,843
6,849
0
1,752
29,973
23,687
0
7,637
22,336
0
32,302
L
6,359
1,732
180
375
15,230
6,035
0
4,452
10,778
23,615
0
L
Khepri
LucaTEAL
Khepri
6,529
590
0
0
20,105
17,770
0
6,016
14,089
22,934
0
W
Artemis
NotTur1e
Artemis
15,574
8,214
0
1,122
7,346
3,045
0
2,746
4,467
0
24,460
L
King Arthur
Rogue Wolf710
King Arthur
4,367
1,188
0
846
18,493
17,955
0
9,217
9,276
0
19,242
W
Erlang Shen
Rubber_Duckied93
Erlang Shen
19,324
11,229
0
497
8,940
6,963
0
1,379
7,132
0
34,306
W
Bellona
SydneySoup
Bellona
18,636
6,406
0
344
12,507
9,354
0
2,690
9,300
0
30,381
W
31,672
4,955
0
707
3,917
1,513
0
752
2,990
41,488
0
W
Guan Yu
russuls
Guan Yu
6,868
3,205
1,694
3,690
14,932
18,426
0
5,321
9,163
0
44,575

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,541
Gold Earned
48,872
208
Minions Killed
168
4
Camps Cleared
0
1,099,435
Distance Traveled
884,476
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
10,091
917
20
2
0
171,612
0
L
Bellona
10,593
963
47
4
0
221,638
0
L
Ra
9,361
851
52
5
0
115,540
0
L
Khepri
9,267
842
21
2
0
202,724
0
W
Artemis
11,492
1,045
24
2
0
153,265
0
L
King Arthur
9,560
869
28
3
0
172,962
2
W
Erlang Shen
13,002
1,182
26
2
4
230,955
1
W
Bellona
10,911
992
42
4
0
247,692
0
W
Zeus
12,416
1,129
39
4
0
218,356
0
W
Guan Yu
11,720
1,065
77
7
0
249,167
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role