Player Matchup

Poseidon
Poseidon
Benses
Poseidon
Level 157
God Stats
1W - 0L
1,233 SR
Queue Stats
50W - 37L
1,713 Elo+
Party 3
Serqet
Serqet
HelpStepBro
Serqet
Level 72
God Stats
1W - 1L
1,344 SR
Queue Stats
179W - 98L
1,693 Elo+
Party 1
Ravana
Ravana
XMAMASPAGHETTIX
Ravana
Level 27
God Stats
1W - 1L
1,290 SR
Queue Stats
392W - 235L
1,716 Elo+
Party 3
Neith
Neith
coomguzzler
Neith
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
175W - 114L
1,667 Elo+
Party 1
Terra
Terra
slashface19
Terra
Level 160
God Stats
8W - 13L
1,505 SR
Queue Stats
641W - 546L
1,624 Elo+
Party 3
Team Averages
Level 89
1,374 SR
1,683 Elo+

VS

Team Averages
Level 97
1,579 SR
1,579 Elo+
Athena
Athena
DarkOakPlank
Athena
Level 125
God Stats
12W - 9L
1,670 SR
Queue Stats
183W - 177L
1,549 Elo+
Party 2
Bellona
Bellona
Eddoh
Bellona
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,768 Elo+
Party 2
Medusa
Medusa
KousakuJP
Medusa
Level 89
God Stats
16W - 5L
1,731 SR
Queue Stats
500W - 527L
1,458 Elo+
Solo
Loki
Loki
Nellaye
Loki
Level 129
God Stats
6W - 4L
1,534 SR
Queue Stats
272W - 253L
1,558 Elo+
Party 2
Chronos
Chronos
TheHunter0666
Chronos
Level 139
God Stats
1W - 3L
1,459 SR
Queue Stats
285W - 279L
1,563 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Benses
Poseidon
14
8 / 0 / 3
9,032
645
7,801
6,601
2,859
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Serqet
16
8 / 1 / 2
9,272
662
9,374
8,783
6,195
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
6 / 3 / 6
8,893
635
7,024
7,295
3,151
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
0 / 0 / 4
7,422
530
5,484
5,538
2,186
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
0 / 1 / 4
6,341
453
2,903
8,647
4,480
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
9
0 / 1 / 2
5,862
419
3,273
10,923
5,321
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bellona
Eddoh
Bellona
9
0 / 7 / 0
5,788
413
2,120
8,468
5,009
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Medusa
KousakuJP
Medusa
12
1 / 4 / 1
6,847
489
6,152
8,925
2,528
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Loki
Nellaye
Loki
12
2 / 7 / 0
7,363
526
2,561
10,870
3,320
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chronos
11
2 / 3 / 1
7,033
502
5,524
6,073
2,153
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
9
22
Kills
5
5
Deaths
22
19
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Poseidon
Benses
Poseidon
8
0
3
9.5
L
Athena
0
1
2
1
L
Bellona
Eddoh
Bellona
0
7
0
0
W
Serqet
8
1
2
9
L
Medusa
KousakuJP
Medusa
1
4
1
0.38
L
Loki
Nellaye
Loki
2
7
0
0.29
L
Chronos
2
3
1
0.83
W
6
3
6
3
W
0
0
4
2
W
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,586
Damage
19,630
36,864
Taken
45,259
18,871
Mitigated
18,331
12,316
Healing
9,553
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
Benses
Poseidon
7,801
1,363
71
3,278
6,601
2,859
16
1,211
5,390
67,196
0
L
Athena
3,273
1,343
0
3,418
10,923
5,321
0
4,600
6,226
9,948
0
L
Bellona
Eddoh
Bellona
2,120
632
0
678
8,468
5,009
107
759
7,077
0
21,765
W
Serqet
9,374
1,364
0
2,350
8,783
6,195
87
2,353
6,430
15,395
35,126
L
Medusa
KousakuJP
Medusa
6,152
2,533
0
2,757
8,925
2,528
0
1,920
7,005
0
56,547
L
Loki
Nellaye
Loki
2,561
919
0
2,606
10,870
3,320
0
3,081
7,465
0
38,065
L
Chronos
5,524
2,083
0
94
6,073
2,153
0
2,170
3,417
37,908
0
W
7,024
2,358
0
1,734
7,295
3,151
0
2,265
5,030
0
63,402
W
5,484
2,580
0
1,439
5,538
2,186
0
314
5,224
0
45,856
W
2,903
849
590
2,854
8,647
4,480
0
2,654
5,993
13,447
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,960
Gold Earned
32,893
424
Minions Killed
331
0
Camps Cleared
0
1,443,647
Distance Traveled
1,285,170
24
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
9,032
645
105
8
0
297,341
4
L
Athena
5,862
419
16
1
0
279,836
7
L
Bellona
5,788
413
52
4
0
267,347
0
W
Serqet
9,272
662
98
7
0
293,647
1
L
Medusa
6,847
489
100
7
0
239,355
3
L
Loki
7,363
526
84
6
0
249,013
5
L
Chronos
7,033
502
79
6
0
249,619
6
W
Ravana
8,893
635
104
7
0
314,661
2
W
Neith
7,422
530
100
7
0
256,199
5
W
Terra
6,341
453
17
1
0
281,799
12

Distance Traveled

Minion Kills by Role

Gold Earned by Role