Player Matchup

Raijin
Raijin
Chadelonious
Raijin
Level 26
God Stats
2W - 5L
1,182 SR
Queue Stats
29W - 28L
1,362 Elo+
Party 2
Ullr
Ullr
LORDGEPPETTO
Ullr
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 25L
1,224 Elo+
Party 2
Ares
Ares
NovaNinja135
Ares
Level 66
God Stats
2W - 2L
1,546 SR
Queue Stats
68W - 84L
1,302 Elo+
Party 2
Team Averages
Level 46
1,409 SR
1,296 Elo+

VS

Team Averages
Level 69
1,583 SR
1,296 Elo+
Ne Zha
Ne Zha
IceMaelstrom
Ne Zha
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 5L
1,211 Elo+
Party 1
Discordia
Discordia
ViciiousDamage
Discordia
Level 117
God Stats
1W - 0L
1,885 SR
Queue Stats
11W - 14L
1,211 Elo+
Party 1
Terra
Terra
lord shadow 23
Terra
Level 62
God Stats
24W - 31L
1,363 SR
Queue Stats
189W - 204L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
11
5 / 8 / 2
8,464
769
6,791
11,928
4,915
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

10
1 / 8 / 6
7,218
656
4,166
10,701
4,208
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

11
2 / 7 / 7
7,778
707
3,817
13,993
8,674
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
11
7 / 5 / 13
8,545
777
7,522
7,709
3,835
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Discordia
ViciiousDamage
Discordia
14
14 / 2 / 7
10,335
940
18,417
7,680
2,958
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
2 / 2 / 20
8,884
808
5,435
12,317
12,855
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
63
8
Kills
23
23
Deaths
9
15
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Raijin
5
8
2
0.75
W
Ne Zha
7
5
13
2.7
L
1
8
6
0.5
L
2
7
7
0.79
W
Discordia
ViciiousDamage
Discordia
14
2
7
8.75
W
2
2
20
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,774
Damage
31,374
36,622
Taken
27,706
17,797
Mitigated
19,648
1,007
Healing
3,266
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
6,791
1,150
0
587
11,928
4,915
14
8,650
3,278
12,172
0
W
Ne Zha
7,522
3,841
0
937
7,709
3,835
1,030
3,338
4,371
0
12,697
L
4,166
2,418
0
0
10,701
4,208
0
7,814
2,887
0
20,887
L
3,817
315
0
420
13,993
8,674
0
8,571
5,422
16,614
0
W
Discordia
ViciiousDamage
Discordia
18,417
1,563
0
484
7,680
2,958
830
2,695
4,985
48,022
0
W
5,435
909
372
1,473
12,317
12,855
210
4,761
7,556
10,215
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,460
Gold Earned
27,764
78
Minions Killed
93
4
Camps Cleared
4
456,906
Distance Traveled
542,295
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
8,464
769
10
1
1
144,405
0
W
Ne Zha
8,545
777
13
1
2
162,565
0
L
Ullr
7,218
656
39
4
2
145,724
1
L
Ares
7,778
707
29
3
1
166,777
2
W
Discordia
10,335
940
74
7
2
198,054
1
W
Terra
8,884
808
6
1
0
181,676
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role