Player Matchup

Chiron
Chiron
ChiefReefs
Chiron
Level 129
God Stats
13W - 7L
1,538 SR
Queue Stats
52W - 41L
1,572 Elo+
Party 1
Mulan
Mulan
chiggerblackman
Mulan
Level 159
God Stats
79W - 50L
1,606 SR
Queue Stats
832W - 654L
1,609 Elo+
Party 1
Discordia
Discordia
ftf101
Discordia
Level 155
God Stats
24W - 13L
1,668 SR
Queue Stats
314W - 221L
1,597 Elo+
Party 1
Team Averages
Level 148
1,604 SR
1,593 Elo+

VS

Team Averages
Level 49
1,475 SR
1,444 Elo+
Sol
Sol
Blob_Blobber
Sol
Level 95
God Stats
116W - 144L
1,398 SR
Queue Stats
166W - 227L
1,347 Elo+
Solo
Odin
Odin
deafpuppy
Odin
Level 46
God Stats
6W - 9L
1,511 SR
Queue Stats
52W - 66L
1,485 Elo+
Party 2
Cthulhu
Cthulhu
red8313
Cthulhu
Level 6
God Stats
3W - 2L
1,515 SR
Queue Stats
4W - 2L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
ChiefReefs
Chiron
13
12 / 1 / 6
10,149
846
12,066
7,565
3,328
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 2 / 17
8,678
723
9,043
11,936
10,172
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Discordia
ftf101
Discordia
12
5 / 2 / 9
8,706
726
9,819
5,470
2,065
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 6 / 3
7,610
634
7,271
13,692
3,055
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Odin
12
3 / 3 / 2
8,686
724
5,673
11,195
6,167
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cthulhu
red8313
Cthulhu
10
1 / 9 / 2
7,117
593
3,482
13,494
11,629
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
12
18
Kills
5
5
Deaths
18
32
Assists
7
Player
Kills
Deaths
Assists
KDA
L
1
6
3
0.42
W
Chiron
ChiefReefs
Chiron
12
1
6
15
W
1
2
17
4.75
L
Odin
3
3
2
1.33
W
Discordia
ftf101
Discordia
5
2
9
4.75
L
Cthulhu
red8313
Cthulhu
1
9
2
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,928
Damage
16,426
24,971
Taken
38,381
15,565
Mitigated
20,851
9,426
Healing
5,106
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,271
1,295
336
4,770
13,692
3,055
0
2,954
10,178
34,153
0
W
Chiron
ChiefReefs
Chiron
12,066
6,468
640
3,934
7,565
3,328
2,006
4,079
3,486
0
39,210
W
9,043
1,975
0
4,095
11,936
10,172
368
4,748
7,188
0
20,328
L
Odin
5,673
1,626
0
0
11,195
6,167
0
3,991
6,603
0
15,039
W
Discordia
ftf101
Discordia
9,819
379
0
757
5,470
2,065
573
2,161
3,309
26,888
0
L
Cthulhu
red8313
Cthulhu
3,482
353
0
0
13,494
11,629
0
2,715
10,204
14,017
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,533
Gold Earned
23,413
124
Minions Killed
97
6
Camps Cleared
3
633,790
Distance Traveled
561,877
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
7,610
634
63
5
2
194,219
2
W
Chiron
10,149
846
61
5
3
205,881
1
W
Mulan
8,678
723
22
2
2
219,788
2
L
Odin
8,686
724
14
1
1
196,796
3
W
Discordia
8,706
726
41
3
1
208,121
4
L
Cthulhu
7,117
593
20
2
0
170,862
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role