Player Matchup

Izanami
Izanami
ColumnarCarton5
Izanami
Level 100
God Stats
2W - 3L
1,700 SR
Queue Stats
67W - 70L
1,553 Elo+
Party 2
Ra
Ra
Kenfukey
Ra
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
18W - 6L
1,713 Elo+
Party 2
Pele
Pele
MoonMan822
Pele
Level 147
God Stats
3W - 0L
1,805 SR
Queue Stats
222W - 170L
1,600 Elo+
Party 2
Mercury
Mercury
SharkFeeds
Mercury
Level 10
God Stats
4W - 0L
1,500 SR
Queue Stats
98W - 41L
1,969 Elo+
Party 2
Ares
Ares
jundiez
Ares
Level 159
God Stats
6W - 5L
1,511 SR
Queue Stats
315W - 304L
1,525 Elo+
Party 2
Team Averages
Level 89
1,603 SR
1,672 Elo+

VS

Team Averages
Level 82
1,476 SR
1,593 Elo+
Janus
Janus
 
Janus
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Susano
Susano
Br3no l pz
Susano
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,480 Elo+
Party 3
Artio
Artio
JOE KEVEN
Artio
Level 67
God Stats
11W - 18L
1,391 SR
Queue Stats
125W - 136L
1,393 Elo+
Party 3
Nu Wa
Nu Wa
RawulPhD
Nu Wa
Level 158
God Stats
27W - 17L
1,649 SR
Queue Stats
151W - 142L
1,700 Elo+
Party 1
Izanami
Izanami
StepMommySmurf
Izanami
Level 14
God Stats
0W - 2L
1,343 SR
Queue Stats
14W - 4L
1,892 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 4 / 7
10,994
611
15,517
13,081
4,656
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
6 / 1 / 8
12,467
693
8,366
11,404
4,939
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

16
1 / 3 / 7
10,165
565
8,042
15,375
7,150
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Mercury
SharkFeeds
Mercury
18
5 / 1 / 4
11,451
636
12,338
13,673
8,201
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ares
jundiez
Ares
15
9 / 0 / 8
10,741
597
7,790
13,655
17,342
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
15
4 / 6 / 2
9,264
515
8,658
11,893
4,713
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Susano
Br3no l pz
Susano
11
0 / 8 / 3
7,255
403
4,162
11,484
2,990
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Artio
JOE KEVEN
Artio
11
0 / 7 / 2
7,078
393
2,410
13,621
11,165
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Nu Wa
RawulPhD
Nu Wa
15
1 / 4 / 5
9,139
508
12,378
13,769
6,202
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

17
4 / 3 / 2
10,431
580
7,867
13,979
5,098
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
23
28
Kills
9
9
Deaths
28
34
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
4
6
2
0.83
L
Susano
Br3no l pz
Susano
0
8
3
0.19
W
7
4
7
2.63
L
Artio
JOE KEVEN
Artio
0
7
2
0.14
W
6
1
8
10
W
1
3
7
1.5
L
Nu Wa
RawulPhD
Nu Wa
1
4
5
0.88
W
Mercury
SharkFeeds
Mercury
5
1
4
7
L
4
3
2
1.67
W
Ares
jundiez
Ares
9
0
8
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,053
Damage
35,475
67,188
Taken
64,746
42,288
Mitigated
30,168
22,016
Healing
15,567
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
8,658
245
64
2,419
11,893
4,713
0
4,938
6,887
64,325
0
L
Susano
Br3no l pz
Susano
4,162
234
0
1,572
11,484
2,990
522
1,939
9,497
0
26,572
W
15,517
12,713
0
2,962
13,081
4,656
3,580
4,420
8,661
0
88,920
L
Artio
JOE KEVEN
Artio
2,410
299
454
2,085
13,621
11,165
210
4,665
8,852
27,869
0
W
8,366
1,333
1,875
4,668
11,404
4,939
859
4,680
6,724
107,226
0
W
8,042
1,947
0
5,246
15,375
7,150
90
6,010
9,365
0
80,320
L
Nu Wa
RawulPhD
Nu Wa
12,378
3,404
0
3,935
13,769
6,202
184
2,932
10,821
54,895
0
W
Mercury
SharkFeeds
Mercury
12,338
4,463
0
4,463
13,673
8,201
0
7,592
6,081
0
87,116
L
7,867
5,460
0
5,038
13,979
5,098
0
1,446
12,533
0
68,812
W
Ares
jundiez
Ares
7,790
301
0
2,802
13,655
17,342
0
3,158
10,497
23,101
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,818
Gold Earned
43,167
658
Minions Killed
444
0
Camps Cleared
0
1,850,263
Distance Traveled
1,651,462
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
9,264
515
112
6
0
340,338
2
L
Susano
7,255
403
49
3
0
296,027
2
W
Izanami
10,994
611
146
8
0
320,753
2
L
Artio
7,078
393
51
3
0
360,827
0
W
Ra
12,467
693
211
12
0
380,167
3
W
Pele
10,165
565
127
7
0
370,196
4
L
Nu Wa
9,139
508
98
5
0
326,956
4
W
Mercury
11,451
636
164
9
0
427,819
1
L
Izanami
10,431
580
134
7
0
327,314
2
W
Ares
10,741
597
10
1
0
351,328
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role