Player Matchup

Cthulhu
Cthulhu
DuddyBb
Cthulhu
Level 61
God Stats
2W - 1L
1,625 SR
Queue Stats
4W - 4L
1,711 Elo+
Party 2
Jing Wei
Jing Wei
Slatdog
Jing Wei
Level 43
God Stats
0W - 1L
1,273 SR
Queue Stats
4W - 4L
1,628 Elo+
Party 2
Ravana
Ravana
Wotei
Ravana
Level 144
God Stats
0W - 1L
1,393 SR
Queue Stats
4W - 4L
1,628 Elo+
Party 2
Sol
Sol
evilscissorman
Sol
Level 81
God Stats
0W - 1L
1,437 SR
Queue Stats
4W - 5L
1,628 Elo+
Party 2
Osiris
Osiris
xPurplexZombiex
Osiris
Level 65
God Stats
0W - 1L
1,510 SR
Queue Stats
0W - 3L
1,289 Elo+
Party 2
Team Averages
Level 79
1,448 SR
1,577 Elo+

VS

Team Averages
Level 101
1,526 SR
1,615 Elo+
Izanami
Izanami
Dope
Izanami
Level 149
God Stats
13W - 9L
1,692 SR
Queue Stats
168W - 142L
1,642 Elo+
Party 1
Chaac
Chaac
Mari
Chaac
Level 146
God Stats
3W - 3L
1,640 SR
Queue Stats
118W - 107L
1,618 Elo+
Party 1
Kukulkan
Kukulkan
datboiReckless
Kukulkan
Level 29
God Stats
1W - 1L
1,323 SR
Queue Stats
126W - 105L
1,554 Elo+
Solo
Ymir
Ymir
magneion
Ymir
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 17L
1,852 Elo+
Party 1
Ravana
Ravana
nintendoboy94
Ravana
Level 153
God Stats
4W - 3L
1,475 SR
Queue Stats
357W - 388L
1,411 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DuddyBb
Cthulhu
14
2 / 5 / 4
7,975
725
9,293
18,148
16,236
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Jing Wei
Slatdog
Jing Wei
13
1 / 4 / 2
7,311
665
4,415
9,979
3,212
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ravana
Wotei
Ravana
15
4 / 7 / 3
9,421
856
7,616
12,351
4,849
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

14
1 / 7 / 7
8,765
797
8,966
10,812
3,720
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

12
3 / 10 / 3
8,159
742
3,281
14,200
11,291
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Dope
Izanami
18
13 / 6 / 16
12,656
1,151
22,848
12,077
4,685
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Chaac
Mari
Chaac
16
5 / 0 / 18
10,240
931
15,439
13,703
9,225
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Kukulkan
16
7 / 1 / 8
10,073
916
11,298
6,135
2,500
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ymir
15
5 / 3 / 16
10,015
910
4,031
8,154
5,518
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

16
3 / 1 / 8
9,462
860
4,152
7,328
5,888
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
99
11
Kills
33
33
Deaths
11
19
Assists
66
Player
Kills
Deaths
Assists
KDA
W
Izanami
Dope
Izanami
13
6
16
3.5
L
Cthulhu
DuddyBb
Cthulhu
2
5
4
0.8
W
Chaac
Mari
Chaac
5
0
18
14
L
Jing Wei
Slatdog
Jing Wei
1
4
2
0.5
L
Ravana
Wotei
Ravana
4
7
3
0.79
W
Kukulkan
7
1
8
11
L
1
7
7
0.64
W
Ymir
5
3
16
4.33
W
3
1
8
7
L
3
10
3
0.45

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,571
Damage
57,768
65,490
Taken
47,397
39,308
Mitigated
27,816
7,754
Healing
14,324
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Dope
Izanami
22,848
18,936
0
345
12,077
4,685
1,415
4,582
7,495
0
58,920
L
Cthulhu
DuddyBb
Cthulhu
9,293
617
362
2,770
18,148
16,236
0
3,600
14,089
27,783
0
W
Chaac
Mari
Chaac
15,439
3,119
760
8,829
13,703
9,225
466
5,299
8,404
0
34,793
L
Jing Wei
Slatdog
Jing Wei
4,415
3,657
0
0
9,979
3,212
0
2,345
7,469
0
23,083
L
Ravana
Wotei
Ravana
7,616
2,064
0
1,524
12,351
4,849
0
2,483
9,591
0
27,972
W
Kukulkan
11,298
2,328
0
500
6,135
2,500
934
2,707
3,428
33,726
0
L
8,966
2,481
0
2,152
10,812
3,720
161
3,005
7,668
24,448
2,570
W
Ymir
4,031
700
0
1,454
8,154
5,518
500
4,072
4,082
7,682
0
W
4,152
906
0
2,436
7,328
5,888
1,773
2,253
5,075
0
32,193
L
3,281
660
381
565
14,200
11,291
98
4,104
9,871
3,271
4,453

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,631
Gold Earned
52,446
202
Minions Killed
268
6
Camps Cleared
10
977,058
Distance Traveled
1,060,163
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
12,656
1,151
69
6
3
187,799
3
L
Cthulhu
7,975
725
38
3
1
203,896
2
W
Chaac
10,240
931
48
4
0
241,015
1
L
Jing Wei
7,311
665
47
4
1
215,177
1
L
Ravana
9,421
856
49
4
0
211,573
0
W
Kukulkan
10,073
916
69
6
1
204,539
1
L
Sol
8,765
797
57
5
4
171,891
0
W
Ymir
10,015
910
10
1
0
218,150
0
W
Ravana
9,462
860
72
7
6
208,660
3
L
Osiris
8,159
742
11
1
0
174,521
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role