Player Matchup

Mulan
Mulan
 
Mulan
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
HotToddHotSex
Bacchus
Level 63
God Stats
214W - 177L
1,537 SR
Queue Stats
214W - 178L
1,478 Elo+
Party 1
Baron Samedi
Baron Samedi
PieroScaruffi
Baron Samedi
Level 111
God Stats
32W - 22L
1,565 SR
Queue Stats
743W - 644L
1,515 Elo+
Party 1
Team Averages
Level 93
1,534 SR
1,498 Elo+

VS

Team Averages
Level 45
1,418 SR
1,413 Elo+
Discordia
Discordia
Navakii
Discordia
Level 66
God Stats
9W - 8L
1,514 SR
Queue Stats
38W - 32L
1,514 Elo+
Party 2
Ymir
Ymir
OfficerDownSynd
Ymir
Level 23
God Stats
1W - 3L
1,367 SR
Queue Stats
1W - 3L
1,410 Elo+
Party 2
Danzaburou
Danzaburou
mine2291
Danzaburou
Level 46
God Stats
19W - 25L
1,375 SR
Queue Stats
127W - 184L
1,315 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
17
9 / 5 / 10
12,873
715
17,302
18,676
10,528
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
16
4 / 2 / 13
13,018
723
11,373
21,716
31,133
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Baron Samedi
PieroScaruffi
Baron Samedi
16
6 / 2 / 12
12,602
700
13,615
12,675
6,237
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Navakii
Discordia
14
4 / 4 / 4
11,072
615
18,170
11,144
3,214
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

14
1 / 7 / 6
10,271
571
8,450
19,604
20,156
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Danzaburou
mine2291
Danzaburou
14
4 / 8 / 4
11,272
626
13,586
17,481
5,419
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
23
19
Kills
9
9
Deaths
19
35
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
9
5
10
2.8
W
Bacchus
4
2
13
5.25
L
Discordia
Navakii
Discordia
4
4
4
1.5
L
1
7
6
0.57
W
Baron Samedi
PieroScaruffi
Baron Samedi
6
2
12
6
L
Danzaburou
mine2291
Danzaburou
4
8
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,290
Damage
40,206
53,067
Taken
48,229
47,898
Mitigated
28,789
20,788
Healing
8,493
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
17,302
2,659
0
3,001
18,676
10,528
1,008
7,949
10,257
0
38,980
W
Bacchus
11,373
719
748
5,098
21,716
31,133
437
9,810
11,199
30,233
0
L
Discordia
Navakii
Discordia
18,170
835
0
2,320
11,144
3,214
520
5,293
5,851
42,637
0
L
8,450
1,525
0
2,373
19,604
20,156
336
10,563
9,041
20,338
0
W
Baron Samedi
PieroScaruffi
Baron Samedi
13,615
779
5,164
6,777
12,675
6,237
657
7,665
4,575
58,289
0
L
Danzaburou
mine2291
Danzaburou
13,586
5,170
437
3,363
17,481
5,419
232
9,457
8,024
0
41,482

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,493
Gold Earned
32,615
190
Minions Killed
156
6
Camps Cleared
5
947,961
Distance Traveled
805,711
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
12,873
715
50
3
4
304,140
1
W
Bacchus
13,018
723
41
2
0
324,963
0
L
Discordia
11,072
615
51
3
3
279,818
3
L
Ymir
10,271
571
24
1
0
278,632
0
W
Baron Samedi
12,602
700
99
6
2
318,858
3
L
Danzaburou
11,272
626
81
5
2
247,261
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role