Player Matchup

Chang'e
Chang'e
Emo705
Chang'e
Level 106
God Stats
12W - 13L
1,445 SR
Queue Stats
110W - 84L
1,512 Elo+
Party 2
Chiron
Chiron
KilLa CaM GMB
Chiron
Level 57
God Stats
51W - 42L
1,523 SR
Queue Stats
103W - 102L
1,471 Elo+
Party 1
Guan Yu
Guan Yu
YEA jeRM
Guan Yu
Level 107
God Stats
2W - 3L
1,449 SR
Queue Stats
162W - 151L
1,481 Elo+
Party 1
Nu Wa
Nu Wa
minotaur_DFH
Nu Wa
Level 152
God Stats
44W - 37L
1,496 SR
Queue Stats
236W - 237L
1,489 Elo+
Party 2
Sylvanus
Sylvanus
o EastEnd o
Sylvanus
Level 144
God Stats
54W - 49L
1,606 SR
Queue Stats
180W - 150L
1,591 Elo+
Party 1
Team Averages
Level 113
1,504 SR
1,509 Elo+

VS

Team Averages
Level 86
1,393 SR
1,450 Elo+
Jing Wei
Jing Wei
 
Jing Wei
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Big1k Chapoo
Fenrir
Level 52
God Stats
2W - 1L
1,306 SR
Queue Stats
122W - 153L
1,446 Elo+
Solo
Scylla
Scylla
HM_Kazuku__
Scylla
Level 82
God Stats
1W - 2L
1,217 SR
Queue Stats
104W - 115L
1,427 Elo+
Solo
Athena
Athena
Mayhemxxxx
Athena
Level 125
God Stats
0W - 1L
1,551 SR
Queue Stats
50W - 69L
1,401 Elo+
Solo
Ravana
Ravana
The_UnknownT__
Ravana
Level 65
God Stats
5W - 13L
1,393 SR
Queue Stats
259W - 269L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Emo705
Chang'e
13
4 / 1 / 4
7,700
1,100
4,348
5,293
2,882
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
5 / 0 / 7
7,672
1,096
8,914
5,513
1,993
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Guan Yu
YEA jeRM
Guan Yu
13
3 / 1 / 10
7,724
1,103
6,460
7,142
8,851
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
3 / 0 / 8
7,735
1,105
6,606
1,243
422
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Sylvanus
o EastEnd o
Sylvanus
13
1 / 0 / 13
8,222
1,175
5,253
9,215
9,202
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Team 1 Tickets

385

VS

Team 2 Tickets

249

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
12
0 / 0 / 1
6,386
912
4,733
4,273
1,510
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fenrir
13
0 / 6 / 2
6,938
991
5,361
11,205
4,839
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Scylla
11
0 / 1 / 0
6,106
872
2,683
3,919
1,056
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Athena
Mayhemxxxx
Athena
11
0 / 3 / 1
6,604
943
5,250
9,147
7,192
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
2 / 6 / 0
6,900
986
5,834
8,817
2,899
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
6
16
Kills
2
2
Deaths
16
42
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
 
Jing Wei
0
0
1
0.5
L
Fenrir
0
6
2
0.17
W
Chang'e
Emo705
Chang'e
4
1
4
6
L
Scylla
0
1
0
0
W
5
0
7
8.5
L
Athena
Mayhemxxxx
Athena
0
3
1
0.17
L
2
6
0
0.33
W
Guan Yu
YEA jeRM
Guan Yu
3
1
10
8
W
3
0
8
7
W
Sylvanus
o EastEnd o
Sylvanus
1
0
13
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,581
Damage
23,861
28,406
Taken
37,361
23,350
Mitigated
17,496
13,329
Healing
2,402
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
 
Jing Wei
4,733
2,451
208
449
4,273
1,510
0
1,416
2,857
0
23,286
L
Fenrir
5,361
2,069
0
936
11,205
4,839
0
5,740
5,465
0
16,838
W
Chang'e
Emo705
Chang'e
4,348
1,018
2,229
1,760
5,293
2,882
0
1,304
3,885
20,884
0
L
Scylla
2,683
493
0
0
3,919
1,056
0
2,080
1,839
7,633
0
W
8,914
4,794
902
786
5,513
1,993
0
2,770
2,735
0
19,983
L
Athena
Mayhemxxxx
Athena
5,250
705
0
694
9,147
7,192
0
3,252
5,895
13,520
0
L
5,834
1,377
0
115
8,817
2,899
0
3,719
5,098
0
12,388
W
Guan Yu
YEA jeRM
Guan Yu
6,460
728
638
832
7,142
8,851
0
1,369
5,721
0
12,854
W
6,606
1,781
0
102
1,243
422
0
524
719
21,137
0
W
Sylvanus
o EastEnd o
Sylvanus
5,253
906
3,093
2,987
9,215
9,202
0
1,686
7,413
7,988
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,053
Gold Earned
32,934
115
Minions Killed
103
8
Camps Cleared
3
648,391
Distance Traveled
568,315
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
6,386
912
29
4
1
139,849
1
L
Fenrir
6,938
991
32
5
2
119,631
0
W
Chang'e
7,700
1,100
31
4
4
122,183
3
L
Scylla
6,106
872
13
2
0
74,230
0
W
Chiron
7,672
1,096
23
3
0
128,469
0
L
Athena
6,604
943
9
1
0
116,673
4
L
Ravana
6,900
986
20
3
0
117,932
0
W
Guan Yu
7,724
1,103
13
2
1
142,975
0
W
Nu Wa
7,735
1,105
45
6
3
124,302
0
W
Sylvanus
8,222
1,175
3
0
0
130,462
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role