Player Matchup

Loki
Loki
AinzGoal
Loki
Level 49
God Stats
2W - 0L
1,544 SR
Queue Stats
46W - 35L
1,572 Elo+
Party 2
Fenrir
Fenrir
FearMurdere
Fenrir
Level 157
God Stats
5W - 1L
1,716 SR
Queue Stats
264W - 221L
1,645 Elo+
Party 2
Charybdis
Charybdis
HunterSpectra
Charybdis
Level 152
God Stats
6W - 6L
1,679 SR
Queue Stats
188W - 131L
1,661 Elo+
Party 2
Ares
Ares
SerraxD
Ares
Level 47
God Stats
19W - 7L
1,649 SR
Queue Stats
154W - 117L
1,569 Elo+
Party 2
Zeus
Zeus
panchovax19
Zeus
Level 140
God Stats
4W - 2L
1,648 SR
Queue Stats
81W - 63L
1,661 Elo+
Party 2
Team Averages
Level 109
1,647 SR
1,622 Elo+

VS

Team Averages
Level 70
1,556 SR
1,516 Elo+
Hun Batz
Hun Batz
CLU30A
Hun Batz
Level 47
God Stats
10W - 3L
1,874 SR
Queue Stats
75W - 49L
1,593 Elo+
Party 1
Vulcan
Vulcan
Dindae91
Vulcan
Level 149
God Stats
22W - 27L
1,448 SR
Queue Stats
299W - 292L
1,449 Elo+
Solo
Bacchus
Bacchus
Durkadurkaha
Bacchus
Level 59
God Stats
8W - 10L
1,546 SR
Queue Stats
47W - 56L
1,467 Elo+
Party 3
Medusa
Medusa
Malzen
Medusa
Level 79
God Stats
0W - 1L
1,192 SR
Queue Stats
48W - 57L
1,467 Elo+
Party 3
Kukulkan
Kukulkan
s1l3nce1
Kukulkan
Level 15
God Stats
1W - 2L
1,721 SR
Queue Stats
69W - 43L
1,601 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
16
1 / 3 / 14
9,366
937
4,760
10,079
4,423
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Fenrir
16
10 / 5 / 7
11,616
1,162
11,730
12,518
6,703
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Charybdis
HunterSpectra
Charybdis
17
4 / 1 / 10
10,611
1,061
12,268
8,993
3,953
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ares
SerraxD
Ares
17
6 / 3 / 14
11,506
1,151
11,097
12,971
13,756
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

17
6 / 0 / 10
10,829
1,083
19,634
5,183
2,072
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

238

VS

Team 2 Tickets

148

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
CLU30A
Hun Batz
16
4 / 5 / 8
9,887
989
8,630
14,365
10,352
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Vulcan
Dindae91
Vulcan
16
3 / 8 / 7
10,000
1,000
13,056
12,032
4,763
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bacchus
Durkadurkaha
Bacchus
16
0 / 6 / 11
9,011
901
8,451
16,172
17,657
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
Malzen
Medusa
16
2 / 4 / 9
9,552
955
8,095
12,306
4,460
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
s1l3nce1
Kukulkan
16
3 / 4 / 7
9,869
987
7,833
7,970
2,735
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
54
27
Kills
12
12
Deaths
27
55
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Loki
1
3
14
2.67
L
Hun Batz
CLU30A
Hun Batz
4
5
8
1.6
L
Vulcan
Dindae91
Vulcan
3
8
7
0.81
L
Bacchus
Durkadurkaha
Bacchus
0
6
11
0.92
W
Fenrir
10
5
7
2.7
W
Charybdis
HunterSpectra
Charybdis
4
1
10
9
L
Medusa
Malzen
Medusa
2
4
9
1.63
W
Ares
SerraxD
Ares
6
3
14
4.33
W
6
0
10
11
L
Kukulkan
s1l3nce1
Kukulkan
3
4
7
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,489
Damage
46,065
49,744
Taken
62,845
30,907
Mitigated
39,967
7,787
Healing
1,944
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
4,760
1,231
0
660
10,079
4,423
0
6,564
3,515
0
18,639
L
Hun Batz
CLU30A
Hun Batz
8,630
1,822
593
786
14,365
10,352
0
7,091
7,274
0
17,856
L
Vulcan
Dindae91
Vulcan
13,056
3,396
0
0
12,032
4,763
0
5,646
6,386
48,514
0
L
Bacchus
Durkadurkaha
Bacchus
8,451
638
0
0
16,172
17,657
0
7,310
8,862
12,659
0
W
Fenrir
11,730
3,028
0
1,546
12,518
6,703
0
4,872
7,646
0
22,588
W
Charybdis
HunterSpectra
Charybdis
12,268
6,361
0
2,014
8,993
3,953
0
5,209
3,784
0
43,144
L
Medusa
Malzen
Medusa
8,095
3,266
0
311
12,306
4,460
0
6,383
5,923
0
21,258
W
Ares
SerraxD
Ares
11,097
762
0
3,117
12,971
13,756
0
9,107
3,864
19,448
0
W
19,634
789
0
450
5,183
2,072
0
3,588
1,595
45,298
0
L
Kukulkan
s1l3nce1
Kukulkan
7,833
967
0
254
7,970
2,735
0
4,301
3,669
29,284
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,928
Gold Earned
48,319
199
Minions Killed
186
8
Camps Cleared
4
985,193
Distance Traveled
985,651
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
9,366
937
21
2
0
191,826
1
L
Hun Batz
9,887
989
22
2
1
200,368
0
L
Vulcan
10,000
1,000
73
7
2
190,153
1
L
Bacchus
9,011
901
8
1
0
195,224
0
W
Fenrir
11,616
1,162
17
2
4
207,820
2
W
Charybdis
10,611
1,061
82
8
2
188,803
2
L
Medusa
9,552
955
26
3
0
208,524
0
W
Ares
11,506
1,151
15
2
1
194,821
0
W
Zeus
10,829
1,083
64
6
1
201,923
4
L
Kukulkan
9,869
987
57
6
1
191,382
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role