Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Heimdallr
Heimdallr
Jack-of--Shadows
Heimdallr
Level 128
God Stats
10W - 12L
1,442 SR
Queue Stats
361W - 323L
1,486 Elo+
Party 2
Bellona
Bellona
ThePandaNamedPo
Bellona
Level 115
God Stats
5W - 5L
1,483 SR
Queue Stats
162W - 157L
1,496 Elo+
Party 3
Janus
Janus
WetWetShmuel
Janus
Level 89
God Stats
14W - 9L
1,633 SR
Queue Stats
604W - 534L
1,490 Elo+
Solo
Eset
Eset
thegodmiah
Eset
Level 149
God Stats
10W - 6L
1,612 SR
Queue Stats
153W - 152L
1,504 Elo+
Party 3
Team Averages
Level 123
1,534 SR
1,495 Elo+

VS

Team Averages
Level 101
1,511 SR
1,466 Elo+
Erlang Shen
Erlang Shen
LilMall415
Erlang Shen
Level 160
God Stats
3W - 5L
1,518 SR
Queue Stats
493W - 517L
1,469 Elo+
Party 1
Thor
Thor
PH_Reign
Thor
Level 63
God Stats
24W - 36L
1,398 SR
Queue Stats
225W - 253L
1,487 Elo+
Solo
Aphrodite
Aphrodite
shota_hottie
Aphrodite
Level 120
God Stats
123W - 128L
1,570 SR
Queue Stats
243W - 272L
1,512 Elo+
Party 1
Artemis
Artemis
showmestate22
Artemis
Level 59
God Stats
6W - 9L
1,572 SR
Queue Stats
80W - 98L
1,434 Elo+
Party 1
Raijin
Raijin
vanillataytay
Raijin
Level 105
God Stats
0W - 2L
1,497 SR
Queue Stats
423W - 408L
1,430 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
11
6 / 2 / 3
6,759
614
4,669
7,319
2,313
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heimdallr
11
3 / 0 / 1
6,663
606
2,962
5,276
1,575
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

10
1 / 3 / 0
5,907
537
5,915
9,746
8,968
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

12
3 / 2 / 4
7,005
637
4,954
5,155
1,619
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 0 / 8
6,344
577
3,864
6,031
3,207
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
LilMall415
Erlang Shen
12
3 / 2 / 1
6,891
626
7,734
9,990
7,351
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thor
10
2 / 1 / 1
5,890
535
2,967
5,874
2,143
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Aphrodite
shota_hottie
Aphrodite
8
1 / 2 / 0
5,417
492
2,105
5,249
3,815
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
9
0 / 4 / 0
4,972
452
4,023
6,669
2,242
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

10
1 / 4 / 1
5,842
531
3,170
6,747
3,246
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
10
13
Kills
7
7
Deaths
13
16
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
6
2
3
3.75
W
Heimdallr
3
0
1
3.5
L
Erlang Shen
LilMall415
Erlang Shen
3
2
1
1.75
L
Thor
2
1
1
2.5
W
1
3
0
0.33
W
3
2
4
2.5
L
Aphrodite
shota_hottie
Aphrodite
1
2
0
0.5
L
Artemis
0
4
0
0
W
0
0
8
4
L
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,364
Damage
19,999
33,527
Taken
34,529
17,682
Mitigated
18,797
11,720
Healing
11,016
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
4,669
1,339
0
2,487
7,319
2,313
64
808
6,511
0
25,209
W
Heimdallr
2,962
859
0
1,250
5,276
1,575
0
427
4,849
0
37,925
L
Erlang Shen
LilMall415
Erlang Shen
7,734
4,206
0
4,245
9,990
7,351
317
892
9,098
0
38,696
L
Thor
2,967
496
0
234
5,874
2,143
0
805
5,029
0
26,997
W
5,915
2,693
0
3,471
9,746
8,968
694
0
9,746
0
30,853
W
4,954
489
0
1,808
5,155
1,619
0
2,678
2,477
42,999
0
L
Aphrodite
shota_hottie
Aphrodite
2,105
103
1,695
2,400
5,249
3,815
66
2,267
2,890
19,207
0
L
Artemis
4,023
1,643
227
814
6,669
2,242
349
1,620
5,028
0
21,124
W
3,864
1,099
349
2,355
6,031
3,207
0
1,362
4,669
16,866
0
L
3,170
406
0
1,401
6,747
3,246
156
2,836
3,665
33,857
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,678
Gold Earned
29,012
311
Minions Killed
280
0
Camps Cleared
0
1,070,505
Distance Traveled
1,058,586
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
6,759
614
54
5
0
238,309
0
W
Heimdallr
6,663
606
75
7
0
219,626
2
L
Erlang Shen
6,891
626
78
7
0
193,341
3
L
Thor
5,890
535
59
5
0
240,807
2
W
Bellona
5,907
537
58
5
0
203,081
2
W
Janus
7,005
637
96
9
0
215,063
2
L
Aphrodite
5,417
492
29
3
0
190,066
0
L
Artemis
4,972
452
50
5
0
244,180
2
W
Eset
6,344
577
28
3
0
194,426
1
L
Raijin
5,842
531
64
6
0
190,192
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role