Player Matchup

Cerberus
Cerberus
Silver III
 
Cerberus
Silver III
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Merlin
Merlin
Silver II
EnCoWo
Merlin
Silver II
Level 91
God Stats
6W - 10L
1,523 SR
Queue Stats
29W - 40L
1,079 MMR
Party 2
Achilles
Achilles
Silver III
Ewokeo
Achilles
Silver III
Level 120
God Stats
4W - 8L
1,452 SR
Queue Stats
75W - 91L
1,144 MMR
Solo
Anhur
Anhur
Silver V
GregandLiam
Anhur
Silver V
Level 77
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 24L
1,079 MMR
Solo
Yemoja
Yemoja
Bronze II
XanderLaRata
Yemoja
Bronze II
Level 64
God Stats
0W - 1L
1,523 SR
Queue Stats
6W - 23L
794 MMR
Party 2
Team Averages
Silver IV
Silver IV
Average Tier
Level 101
1,500 SR
1,119 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 142
1,581 SR
1,287 MMR
Mulan
Mulan
Silver III
 
Mulan
Silver III
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Rama
Rama
Silver IV
 
Rama
Silver IV
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ratatoskr
Ratatoskr
Silver I
JulioJSM
Ratatoskr
Silver I
Level 127
God Stats
25W - 23L
1,653 SR
Queue Stats
52W - 55L
1,059 MMR
Party 1
Baron Samedi
Baron Samedi
Silver I
Smackodon
Baron Samedi
Silver I
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 42L
1,166 MMR
Solo
Agni
Agni
Gold V
WilzonVz
Agni
Gold V
Level 128
God Stats
4W - 1L
1,752 SR
Queue Stats
32W - 38L
1,209 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
14
4 / 6 / 1
8,797
489
5,601
19,326
7,709
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Merlin
EnCoWo
Merlin
13
1 / 6 / 0
8,123
451
12,351
11,077
3,630
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
Ewokeo
Achilles
12
0 / 7 / 1
7,327
407
9,169
17,876
16,663
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

15
1 / 6 / 3
8,811
490
4,932
12,711
4,006
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Yemoja
12
0 / 4 / 4
7,408
412
2,831
15,800
11,522
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bans
GilgameshTiamatMorgan Le FayAthenaArtemis

VS

Bans
SetNemesisApolloChironFafnir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
17
6 / 1 / 7
11,382
632
12,605
17,410
12,166
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Rama
 
Rama
18
7 / 1 / 8
11,284
627
12,976
14,288
5,624
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ratatoskr
JulioJSM
Ratatoskr
18
9 / 0 / 6
11,612
645
10,333
12,982
4,652
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
Smackodon
Baron Samedi
14
2 / 3 / 8
9,428
524
6,246
12,836
12,163
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Agni
16
5 / 2 / 9
10,463
581
14,028
7,451
2,631
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
67
6
Kills
29
29
Deaths
7
9
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
4
6
1
0.75
W
Mulan
 
Mulan
6
1
7
9.5
W
Rama
 
Rama
7
1
8
11
L
Merlin
EnCoWo
Merlin
1
6
0
0.17
L
Achilles
Ewokeo
Achilles
0
7
1
0.07
L
1
6
3
0.42
W
Ratatoskr
JulioJSM
Ratatoskr
9
0
6
12
W
Baron Samedi
Smackodon
Baron Samedi
2
3
8
2
W
Agni
5
2
9
4.75
L
Yemoja
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,884
Damage
56,188
76,790
Taken
64,967
43,530
Mitigated
37,236
16,358
Healing
26,915
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
5,601
1,107
0
4,246
19,326
7,709
0
2,682
16,644
62,790
0
W
Mulan
 
Mulan
12,605
1,863
0
9,038
17,410
12,166
1,788
4,457
11,786
10,022
61,203
W
Rama
 
Rama
12,976
7,603
0
3,169
14,288
5,624
2,093
5,870
8,181
0
101,196
L
Merlin
EnCoWo
Merlin
12,351
633
0
604
11,077
3,630
352
3,725
7,288
53,712
0
L
Achilles
Ewokeo
Achilles
9,169
2,338
0
4,151
17,876
16,663
0
5,281
12,595
0
34,097
L
4,932
2,954
0
2,994
12,711
4,006
846
3,264
9,447
0
70,787
W
Ratatoskr
JulioJSM
Ratatoskr
10,333
3,766
0
3,831
12,982
4,652
1,494
3,777
8,940
0
89,993
W
Baron Samedi
Smackodon
Baron Samedi
6,246
500
1,304
5,289
12,836
12,163
321
4,548
8,114
22,581
0
W
Agni
14,028
1,236
966
3,318
7,451
2,631
787
4,284
2,769
58,187
0
L
Yemoja
2,831
631
1,569
2,794
15,800
11,522
0
7,956
7,736
13,786
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,466
Gold Earned
54,169
420
Minions Killed
549
0
Camps Cleared
0
1,537,534
Distance Traveled
1,817,420
28
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
8,797
489
117
7
0
315,908
3
W
Mulan
11,382
632
136
8
0
373,434
7
W
Rama
11,284
627
157
9
0
339,443
3
L
Merlin
8,123
451
94
5
0
298,237
8
L
Achilles
7,327
407
57
3
0
323,709
10
L
Anhur
8,811
490
121
7
0
282,740
0
W
Ratatoskr
11,612
645
142
8
0
410,774
4
W
Baron Samedi
9,428
524
15
1
0
356,870
10
W
Agni
10,463
581
99
6
0
336,899
2
L
Yemoja
7,408
412
31
2
0
316,940
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role