Player Matchup

Apollo
Apollo
CANCLEDz
Apollo
Level 38
God Stats
3W - 6L
1,345 SR
Queue Stats
69W - 53L
1,629 Elo+
Solo
Yemoja
Yemoja
HiiKiwi
Yemoja
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,464 Elo+
Party 1
Bellona
Bellona
Hydroskunk420i
Bellona
Level 25
God Stats
1W - 4L
1,472 SR
Queue Stats
5W - 10L
1,479 Elo+
Party 1
Achilles
Achilles
meowzamix
Achilles
Level 148
God Stats
0W - 1L
1,725 SR
Queue Stats
69W - 77L
1,573 Elo+
Party 1
Bakasura
Bakasura
poodog94
Bakasura
Level 147
God Stats
0W - 1L
1,622 SR
Queue Stats
30W - 32L
1,590 Elo+
Party 1
Team Averages
Level 75
1,533 SR
1,547 Elo+

VS

Team Averages
Level 42
1,567 SR
1,582 Elo+
Loki
Loki
 
Loki
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
HelpStepBro
King Arthur
Level 72
God Stats
8W - 5L
1,487 SR
Queue Stats
179W - 98L
1,686 Elo+
Party 2
Ymir
Ymir
Soccerbaseba118
Ymir
Level 44
God Stats
6W - 7L
1,547 SR
Queue Stats
102W - 121L
1,492 Elo+
Party 3
Nu Wa
Nu Wa
coomguzzler
Nu Wa
Level 28
God Stats
15W - 14L
1,633 SR
Queue Stats
175W - 114L
1,660 Elo+
Party 2
Danzaburou
Danzaburou
lumitunes
Danzaburou
Level 23
God Stats
25W - 12L
1,671 SR
Queue Stats
49W - 40L
1,573 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
CANCLEDz
Apollo
8
2 / 1 / 3
5,210
521
4,262
5,245
1,172
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Yemoja
HiiKiwi
Yemoja
5
0 / 6 / 0
4,057
406
1,035
7,406
3,169
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

8
2 / 3 / 3
5,568
557
3,851
6,738
4,304
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Achilles
meowzamix
Achilles
8
1 / 6 / 0
4,968
497
2,515
8,958
3,247
Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Bakasura
poodog94
Bakasura
9
3 / 4 / 2
5,724
572
2,397
8,227
2,542
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
9
3 / 2 / 3
5,804
580
3,090
5,248
1,715
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

King Arthur
HelpStepBro
King Arthur
12
5 / 1 / 2
7,041
704
7,288
6,285
4,612
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

9
2 / 2 / 6
5,555
556
2,125
4,996
2,713
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

11
4 / 1 / 2
6,549
655
4,704
4,351
1,020
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
lumitunes
Danzaburou
10
6 / 2 / 2
6,443
644
7,477
5,625
1,577
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
35
8
Kills
20
20
Deaths
8
8
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
3
2
3
2.25
L
Apollo
CANCLEDz
Apollo
2
1
3
3.5
W
King Arthur
HelpStepBro
King Arthur
5
1
2
6
L
Yemoja
HiiKiwi
Yemoja
0
6
0
0
L
2
3
3
1.17
W
2
2
6
2.5
W
4
1
2
5
W
Danzaburou
lumitunes
Danzaburou
6
2
2
3.5
L
Achilles
meowzamix
Achilles
1
6
0
0.17
L
Bakasura
poodog94
Bakasura
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,060
Damage
24,684
36,574
Taken
26,505
14,434
Mitigated
11,637
5,027
Healing
8,310
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
3,090
512
0
1,651
5,248
1,715
0
0
5,104
0
25,225
L
Apollo
CANCLEDz
Apollo
4,262
2,754
0
1,642
5,245
1,172
0
641
4,520
0
25,722
W
King Arthur
HelpStepBro
King Arthur
7,288
1,403
0
1,964
6,285
4,612
0
0
6,275
0
42,056
L
Yemoja
HiiKiwi
Yemoja
1,035
343
111
255
7,406
3,169
0
1,880
5,486
5,326
0
L
3,851
1,574
0
518
6,738
4,304
0
926
5,544
0
15,365
W
2,125
572
90
1,230
4,996
2,713
570
694
4,202
12,289
0
W
4,704
1,088
0
988
4,351
1,020
179
0
4,256
34,412
0
W
Danzaburou
lumitunes
Danzaburou
7,477
4,243
0
2,387
5,625
1,577
2,008
557
5,068
0
36,524
L
Achilles
meowzamix
Achilles
2,515
557
0
818
8,958
3,247
0
2,569
6,079
0
20,686
L
Bakasura
poodog94
Bakasura
2,397
1,442
0
1,683
8,227
2,542
0
478
7,619
0
19,827

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,527
Gold Earned
31,392
163
Minions Killed
326
0
Camps Cleared
0
863,583
Distance Traveled
891,713
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
5,804
580
57
6
0
195,509
0
L
Apollo
5,210
521
48
5
0
159,555
0
W
King Arthur
7,041
704
103
10
0
185,977
0
L
Yemoja
4,057
406
3
0
0
147,172
0
L
Bellona
5,568
557
26
3
0
194,604
0
W
Ymir
5,555
556
27
3
0
168,373
0
W
Nu Wa
6,549
655
71
7
0
175,505
3
W
Danzaburou
6,443
644
68
7
0
166,349
0
L
Achilles
4,968
497
40
4
0
168,240
0
L
Bakasura
5,724
572
46
5
0
194,012
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role