Player Matchup

Thanatos
Thanatos
CupOfApplesauce
Thanatos
Level 83
God Stats
10W - 14L
1,179 SR
Queue Stats
277W - 288L
1,489 Elo+
Party 1
Ymir
Ymir
Draco518
Ymir
Level 67
God Stats
22W - 22L
1,383 SR
Queue Stats
244W - 278L
1,461 Elo+
Party 1
Sol
Sol
Gladorian
Sol
Level 109
God Stats
3W - 7L
1,814 SR
Queue Stats
238W - 261L
1,475 Elo+
Party 1
Scylla
Scylla
SzechuanDaDon
Scylla
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 14L
1,310 Elo+
Solo
Cupid
Cupid
YoYoEdman
Cupid
Level 26
God Stats
24W - 21L
1,644 SR
Queue Stats
282W - 289L
1,473 Elo+
Party 1
Team Averages
Level 63
1,504 SR
1,441 Elo+

VS

Team Averages
Level 44
1,522 SR
1,471 Elo+
Merlin
Merlin
DivKim
Merlin
Level 27
God Stats
8W - 12L
1,400 SR
Queue Stats
41W - 52L
1,360 Elo+
Party 3
Neith
Neith
RekiazAFK
Neith
Level 69
God Stats
43W - 48L
1,412 SR
Queue Stats
178W - 240L
1,324 Elo+
Party 3
Nemesis
Nemesis
SharedCrab2
Nemesis
Level 28
God Stats
26W - 24L
1,618 SR
Queue Stats
259W - 236L
1,567 Elo+
Party 2
Hercules
Hercules
TheSockThief21
Hercules
Level 68
God Stats
5W - 5L
1,506 SR
Queue Stats
480W - 438L
1,559 Elo+
Party 2
Sylvanus
Sylvanus
TheWildGoon33
Sylvanus
Level 26
God Stats
5W - 4L
1,674 SR
Queue Stats
154W - 152L
1,546 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
8
3 / 3 / 1
5,110
511
3,109
5,880
2,238
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ymir
7
0 / 3 / 1
4,716
472
1,255
7,953
3,411
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

10
1 / 1 / 1
5,546
555
3,135
4,960
1,867
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

7
0 / 4 / 0
4,385
439
415
4,940
1,075
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cupid
YoYoEdman
Cupid
9
1 / 0 / 1
5,067
507
1,390
3,483
680
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
DivKim
Merlin
7
0 / 3 / 1
4,561
456
1,426
3,985
760
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Neith
RekiazAFK
Neith
9
3 / 1 / 2
5,488
549
4,488
2,433
674
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Nemesis
SharedCrab2
Nemesis
10
2 / 0 / 3
5,736
574
3,394
4,773
1,808
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Hercules
10
4 / 0 / 0
5,919
592
4,965
3,198
1,396
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sylvanus
TheWildGoon33
Sylvanus
8
1 / 1 / 3
5,152
515
2,108
3,682
2,072
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
19
5
Kills
10
11
Deaths
5
4
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Thanatos
3
3
1
1.17
W
Merlin
DivKim
Merlin
0
3
1
0.17
L
Ymir
0
3
1
0.17
L
1
1
1
1.5
W
Neith
RekiazAFK
Neith
3
1
2
4
W
Nemesis
SharedCrab2
Nemesis
2
0
3
3.5
L
0
4
0
0
W
Hercules
4
0
0
4
W
Sylvanus
TheWildGoon33
Sylvanus
1
1
3
2.5
L
Cupid
YoYoEdman
Cupid
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,304
Damage
16,381
27,216
Taken
18,071
9,271
Mitigated
6,710
10,605
Healing
6,176
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
3,109
523
0
4,005
5,880
2,238
0
380
5,427
0
23,240
W
Merlin
DivKim
Merlin
1,426
274
0
887
3,985
760
309
1,665
2,320
14,644
0
L
Ymir
1,255
230
0
1,837
7,953
3,411
0
974
6,756
13,479
0
L
3,135
1,043
0
2,300
4,960
1,867
0
1,196
3,561
32,292
0
W
Neith
RekiazAFK
Neith
4,488
1,481
0
860
2,433
674
0
76
2,357
0
19,242
W
Nemesis
SharedCrab2
Nemesis
3,394
1,205
0
1,439
4,773
1,808
0
1,481
3,292
0
35,374
L
415
94
0
650
4,940
1,075
81
0
4,897
13,535
0
W
Hercules
4,965
1,434
0
1,649
3,198
1,396
0
564
2,634
0
24,506
W
Sylvanus
TheWildGoon33
Sylvanus
2,108
846
180
1,161
3,682
2,072
0
1,019
2,663
17,343
5,914
L
Cupid
YoYoEdman
Cupid
1,390
595
111
1,702
3,483
680
0
326
3,003
0
23,953

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,824
Gold Earned
26,856
223
Minions Killed
237
0
Camps Cleared
0
872,169
Distance Traveled
954,753
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
5,110
511
44
4
0
188,582
3
W
Merlin
4,561
456
27
3
0
142,237
1
L
Ymir
4,716
472
28
3
0
192,733
1
L
Sol
5,546
555
67
7
0
165,771
2
W
Neith
5,488
549
41
4
0
174,915
3
W
Nemesis
5,736
574
70
7
0
235,719
2
L
Scylla
4,385
439
27
3
0
144,137
4
W
Hercules
5,919
592
61
6
0
211,938
3
W
Sylvanus
5,152
515
38
4
0
189,944
2
L
Cupid
5,067
507
57
6
0
180,946
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role