Player Matchup

Guan Yu
Guan Yu
Gold IV
 
Guan Yu
Gold IV
Level 76
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Persephone
Persephone
Gold V
AbusaMadress
Persephone
Gold V
Level 157
God Stats
13W - 6L
1,592 SR
Queue Stats
331W - 344L
1,395 MMR
Solo
Kali
Kali
Gold V
LordOsprey
Kali
Gold V
Level 130
God Stats
2W - 0L
1,725 SR
Queue Stats
47W - 51L
1,344 MMR
Solo
Freya
Freya
Bronze II
TAMMQUE
Freya
Bronze II
Level 70
God Stats
6W - 5L
1,873 SR
Queue Stats
68W - 63L
177 MMR
Solo
Sylvanus
Sylvanus
Gold V
TítereDeTrapo
Sylvanus
Gold V
Level 142
God Stats
7W - 3L
1,699 SR
Queue Stats
122W - 131L
1,225 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 115
1,678 SR
1,128 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 113
1,521 SR
1,150 MMR
Khepri
Khepri
Silver III
 
Khepri
Silver III
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Sun Wukong
Sun Wukong
Bronze III
ChronicCS
Sun Wukong
Bronze III
Level 86
God Stats
1W - 3L
1,541 SR
Queue Stats
69W - 114L
183 MMR
Solo
Nemesis
Nemesis
Bronze III
Marmela
Nemesis
Bronze III
Level 105
God Stats
1W - 1L
1,793 SR
Queue Stats
4W - 7L
1,463 MMR
Solo
Ullr
Ullr
Silver II
ToopDobagui
Ullr
Silver II
Level 118
God Stats
1W - 2L
1,266 SR
Queue Stats
64W - 71L
1,076 MMR
Party 1
The Morrigan
The Morrigan
Gold II
Ñañö
The Morrigan
Gold II
Level 142
God Stats
2W - 4L
1,506 SR
Queue Stats
185W - 174L
1,527 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
17
4 / 0 / 10
10,703
563
10,285
14,732
18,887
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Persephone
AbusaMadress
Persephone
17
6 / 0 / 7
11,448
603
12,036
9,285
3,841
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

16
6 / 0 / 6
10,219
538
9,859
11,361
5,563
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Freya
TAMMQUE
Freya
16
5 / 3 / 3
9,756
513
9,275
13,323
6,454
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sylvanus
14
3 / 2 / 7
9,162
482
6,667
12,823
15,081
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Bans
SetMorgan Le FayAthenaOdinGilgamesh

VS

Bans
TiamatApolloArtemisPeleKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
10
0 / 4 / 2
7,021
370
5,257
13,619
9,437
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Sun Wukong
ChronicCS
Sun Wukong
14
0 / 6 / 0
8,136
428
4,755
15,560
8,186
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Nemesis
Marmela
Nemesis
12
1 / 5 / 2
7,598
400
5,514
14,525
5,105
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
1 / 3 / 1
7,413
390
4,884
10,619
3,393
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Morrigan
Ñañö
The Morrigan
15
3 / 6 / 1
8,992
473
10,519
9,261
3,897
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
11
24
Kills
5
5
Deaths
24
33
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
 
Guan Yu
4
0
10
9
L
Khepri
 
Khepri
0
4
2
0.25
W
Persephone
AbusaMadress
Persephone
6
0
7
9.5
L
Sun Wukong
ChronicCS
Sun Wukong
0
6
0
0
W
6
0
6
9
L
Nemesis
Marmela
Nemesis
1
5
2
0.4
W
Freya
TAMMQUE
Freya
5
3
3
2.17
L
1
3
1
0.5
W
Sylvanus
3
2
7
3.25
L
The Morrigan
Ñañö
The Morrigan
3
6
1
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,122
Damage
30,929
61,524
Taken
63,584
49,826
Mitigated
30,018
30,350
Healing
14,406
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
 
Guan Yu
10,285
953
1,718
7,749
14,732
18,887
44
2,005
12,727
764
73,902
L
Khepri
 
Khepri
5,257
253
0
1,626
13,619
9,437
0
7,109
6,510
17,049
0
W
Persephone
AbusaMadress
Persephone
12,036
937
270
3,955
9,285
3,841
1,116
4,704
4,581
84,208
0
L
Sun Wukong
ChronicCS
Sun Wukong
4,755
787
0
3,888
15,560
8,186
0
3,120
12,440
370
47,526
W
9,859
3,712
0
4,190
11,361
5,563
415
2,125
9,236
0
79,102
L
Nemesis
Marmela
Nemesis
5,514
1,747
0
4,522
14,525
5,105
0
6,431
8,094
0
51,029
W
Freya
TAMMQUE
Freya
9,275
3,231
0
4,915
13,323
6,454
658
4,449
8,874
61,137
0
L
4,884
1,483
0
3,179
10,619
3,393
0
6,658
3,961
0
39,400
W
Sylvanus
6,667
1,677
3,517
4,036
12,823
15,081
478
2,514
10,309
31,518
9,374
L
The Morrigan
Ñañö
The Morrigan
10,519
1,535
0
1,191
9,261
3,897
0
4,277
4,935
62,005
3,947

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,288
Gold Earned
39,160
556
Minions Killed
412
0
Camps Cleared
0
1,928,920
Distance Traveled
1,772,361
33
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
10,703
563
122
6
0
413,908
5
L
Khepri
7,021
370
22
1
0
349,466
12
W
Persephone
11,448
603
161
8
0
401,208
9
L
Sun Wukong
8,136
428
109
6
0
369,634
2
W
Kali
10,219
538
111
6
0
438,767
7
L
Nemesis
7,598
400
80
4
0
402,019
6
W
Freya
9,756
513
84
4
0
330,517
5
L
Ullr
7,413
390
71
4
0
330,210
2
W
Sylvanus
9,162
482
78
4
0
344,520
7
L
The Morrigan
8,992
473
130
7
0
321,032
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role