Player Matchup

Olorun
Olorun
GameLucky21
Olorun
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,327 Elo+
Party 2
Baba Yaga
Baba Yaga
MAJIC KING Q
Baba Yaga
Level 51
God Stats
0W - 2L
1,565 SR
Queue Stats
54W - 68L
1,389 Elo+
Party 2
Guan Yu
Guan Yu
Negrodamis202
Guan Yu
Level 39
God Stats
1W - 3L
1,674 SR
Queue Stats
15W - 33L
1,263 Elo+
Party 2
Bacchus
Bacchus
RoNrOn69
Bacchus
Level 59
God Stats
2W - 3L
1,280 SR
Queue Stats
63W - 76L
1,402 Elo+
Party 2
Odin
Odin
Ttv Artemis7995
Odin
Level 39
God Stats
1W - 3L
1,615 SR
Queue Stats
145W - 179L
1,352 Elo+
Solo
Team Averages
Level 39
1,527 SR
1,347 Elo+

VS

Team Averages
Level 76
1,479 SR
1,513 Elo+
Bacchus
Bacchus
 
Bacchus
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Erlang Shen
Erlang Shen
HoneyDipDonut
Erlang Shen
Level 46
God Stats
5W - 7L
1,440 SR
Queue Stats
211W - 157L
1,537 Elo+
Party 3
Ares
Ares
Koopuh_Troopah
Ares
Level 46
God Stats
10W - 9L
1,536 SR
Queue Stats
207W - 160L
1,483 Elo+
Party 1
Jing Wei
Jing Wei
THE DEMON DOGS1
Jing Wei
Level 108
God Stats
17W - 9L
1,625 SR
Queue Stats
199W - 159L
1,516 Elo+
Party 3
Raijin
Raijin
xGamed__
Raijin
Level 80
God Stats
1W - 0L
1,292 SR
Queue Stats
33W - 35L
1,528 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
16
0 / 8 / 2
9,481
862
6,557
15,572
6,893
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Baba Yaga
MAJIC KING Q
Baba Yaga
15
0 / 10 / 1
9,350
850
13,153
19,657
8,876
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Guan Yu
15
1 / 9 / 1
9,382
853
6,462
21,340
23,940
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bacchus
RoNrOn69
Bacchus
15
0 / 7 / 1
9,173
834
7,536
28,765
34,403
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

15
1 / 9 / 0
9,403
855
12,854
24,722
23,809
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Team 1 Tickets

23

VS

Team 2 Tickets

300

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
18
5 / 1 / 30
11,416
1,038
14,673
8,597
12,275
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Erlang Shen
HoneyDipDonut
Erlang Shen
20
22 / 0 / 16
13,785
1,253
37,704
11,511
5,828
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

18
5 / 1 / 28
11,147
1,013
16,914
11,251
16,490
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jing Wei
19
7 / 0 / 25
11,536
1,049
15,093
11,678
4,934
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Raijin
xGamed__
Raijin
19
4 / 0 / 29
11,483
1,044
18,143
8,924
3,890
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
171
2
Kills
43
43
Deaths
2
5
Assists
128
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
5
1
30
20
L
Olorun
0
8
2
0.13
W
Erlang Shen
HoneyDipDonut
Erlang Shen
22
0
16
30
W
5
1
28
19
L
Baba Yaga
MAJIC KING Q
Baba Yaga
0
10
1
0.05
L
Guan Yu
1
9
1
0.17
L
Bacchus
RoNrOn69
Bacchus
0
7
1
0.07
W
Jing Wei
7
0
25
19.5
L
1
9
0
0.11
W
Raijin
xGamed__
Raijin
4
0
29
18.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,562
Damage
102,527
110,056
Taken
51,961
97,921
Mitigated
43,417
11,125
Healing
8,631
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
14,673
2,107
0
356
8,597
12,275
0
4,697
3,900
25,895
0
L
Olorun
6,557
2,192
1,065
2,068
15,572
6,893
0
6,900
8,541
32,914
0
W
Erlang Shen
HoneyDipDonut
Erlang Shen
37,704
20,404
646
3,737
11,511
5,828
0
7,748
3,763
0
55,520
W
16,914
826
0
0
11,251
16,490
0
6,445
4,806
25,505
0
L
Baba Yaga
MAJIC KING Q
Baba Yaga
13,153
2,331
0
1,261
19,657
8,876
0
6,520
12,952
35,612
0
L
Guan Yu
6,462
1,223
512
1,498
21,340
23,940
0
10,257
10,818
0
19,386
L
Bacchus
RoNrOn69
Bacchus
7,536
299
158
3,741
28,765
34,403
0
12,358
16,140
24,542
0
W
Jing Wei
15,093
14,448
89
2,592
11,678
4,934
0
4,919
6,759
0
43,116
L
12,854
1,616
228
594
24,722
23,809
0
12,495
11,875
0
21,443
W
Raijin
xGamed__
Raijin
18,143
3,439
0
1,211
8,924
3,890
0
3,437
5,487
28,914
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,789
Gold Earned
59,367
158
Minions Killed
182
3
Camps Cleared
10
973,347
Distance Traveled
1,108,831
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
11,416
1,038
15
1
1
227,562
0
L
Olorun
9,481
862
42
4
0
163,368
1
W
Erlang Shen
13,785
1,253
40
4
7
232,234
1
W
Ares
11,147
1,013
21
2
0
212,802
0
L
Baba Yaga
9,350
850
50
5
0
164,228
0
L
Guan Yu
9,382
853
22
2
1
213,672
0
L
Bacchus
9,173
834
19
2
0
204,868
2
W
Jing Wei
11,536
1,049
74
7
2
233,587
1
L
Odin
9,403
855
25
2
2
227,211
0
W
Raijin
11,483
1,044
32
3
0
202,646
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role