Player Matchup

Scylla
Scylla
CristianJara14
Scylla
Level 123
God Stats
3W - 0L
1,761 SR
Queue Stats
90W - 71L
1,435 Elo+
Party 1
Neith
Neith
Davidtfer_
Neith
Level 16
God Stats
16W - 4L
1,808 SR
Queue Stats
83W - 76L
1,372 Elo+
Party 1
Guan Yu
Guan Yu
Perceptive Pete
Guan Yu
Level 109
God Stats
52W - 48L
1,530 SR
Queue Stats
452W - 601L
1,323 Elo+
Solo
Team Averages
Level 83
1,700 SR
1,376 Elo+

VS

Team Averages
Level 74
1,516 SR
1,467 Elo+
Hel
Hel
 
Hel
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Blackninga666
Neith
Level 12
God Stats
3W - 2L
1,342 SR
Queue Stats
3W - 2L
1,450 Elo+
Party 2
Artio
Artio
TimTheBobo
Artio
Level 85
God Stats
0W - 1L
1,706 SR
Queue Stats
4W - 2L
1,450 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 0 / 1
4,711
785
5,030
2,944
794
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Neith
7
1 / 0 / 1
4,719
787
2,843
1,587
465
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

7
0 / 1 / 0
4,125
688
2,197
6,468
2,181
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
6
1 / 0 / 0
4,312
719
2,001
3,021
966
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

7
0 / 1 / 1
4,205
701
2,226
3,607
1,160
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Artio
7
0 / 1 / 1
4,448
741
2,403
6,751
4,879
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
3
2
Kills
1
1
Deaths
2
2
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
1
0
0
1
L
0
1
1
0.5
W
1
0
1
1.5
W
Neith
1
0
1
1.5
W
0
1
0
0
L
Artio
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,070
Damage
6,630
10,999
Taken
13,379
3,440
Mitigated
7,005
2,989
Healing
4,579
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
2,001
156
749
1,150
3,021
966
0
1,036
1,917
7,508
0
L
2,226
1,062
0
768
3,607
1,160
0
2,167
1,254
0
9,955
W
5,030
631
0
250
2,944
794
68
1,194
1,750
13,697
0
W
Neith
2,843
1,142
0
495
1,587
465
0
770
817
0
11,451
W
2,197
66
760
1,484
6,468
2,181
0
2,616
3,852
0
7,570
L
Artio
2,403
463
166
1,746
6,751
4,879
0
1,705
4,858
6,720
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

13,555
Gold Earned
12,965
55
Minions Killed
43
3
Camps Cleared
1
314,221
Distance Traveled
292,649
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
4,312
719
10
2
1
73,795
1
L
Neith
4,205
701
22
4
0
107,145
1
W
Scylla
4,711
785
23
4
0
94,065
0
W
Neith
4,719
787
21
4
2
102,913
0
W
Guan Yu
4,125
688
11
2
1
117,243
0
L
Artio
4,448
741
11
2
0
111,709
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role