Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Charybdis
Charybdis
Colinator 34
Charybdis
Level 79
God Stats
3W - 5L
1,281 SR
Queue Stats
68W - 89L
1,369 Elo+
Party 3
Skadi
Skadi
Decoded506
Skadi
Level 103
God Stats
32W - 34L
1,494 SR
Queue Stats
99W - 122L
1,397 Elo+
Party 3
Thoth
Thoth
Ghozuh
Thoth
Level 28
God Stats
1W - 2L
1,124 SR
Queue Stats
22W - 17L
1,437 Elo+
Party 3
Nu Wa
Nu Wa
crypsyx
Nu Wa
Level 122
God Stats
7W - 6L
1,614 SR
Queue Stats
398W - 506L
1,417 Elo+
Party 3
Team Averages
Level 90
1,403 SR
1,424 Elo+

VS

Team Averages
Level 78
1,541 SR
1,423 Elo+
Nemesis
Nemesis
And-1-Oop
Nemesis
Level 158
God Stats
34W - 28L
1,596 SR
Queue Stats
694W - 605L
1,473 Elo+
Party 2
Artemis
Artemis
Assassin89xxx
Artemis
Level 35
God Stats
42W - 42L
1,507 SR
Queue Stats
91W - 107L
1,370 Elo+
Solo
Neith
Neith
IvanAndAustin022
Neith
Level 98
God Stats
44W - 53L
1,461 SR
Queue Stats
447W - 716L
1,412 Elo+
Party 1
Fenrir
Fenrir
SomberSymphony
Fenrir
Level 49
God Stats
13W - 11L
1,594 SR
Queue Stats
110W - 86L
1,468 Elo+
Party 2
Persephone
Persephone
Tyler11223354
Persephone
Level 49
God Stats
19W - 21L
1,545 SR
Queue Stats
141W - 234L
1,392 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
9
3 / 0 / 1
5,905
537
4,986
5,102
2,704
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Charybdis
Colinator 34
Charybdis
10
5 / 0 / 2
6,423
584
4,289
4,990
1,171
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Skadi
9
1 / 1 / 3
5,759
524
1,923
5,878
1,548
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Thoth
Ghozuh
Thoth
10
1 / 2 / 2
5,774
525
1,875
4,981
1,269
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Nu Wa
crypsyx
Nu Wa
11
3 / 3 / 3
6,254
569
3,336
6,714
2,192
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
And-1-Oop
Nemesis
11
3 / 2 / 0
6,218
565
5,460
7,963
4,441
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Artemis
7
0 / 4 / 0
4,344
395
2,747
5,345
1,585
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

8
0 / 2 / 0
4,902
446
910
4,953
1,365
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

9
1 / 1 / 2
5,557
505
2,355
6,458
1,958
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Persephone
Tyler11223354
Persephone
10
1 / 4 / 1
6,074
552
2,871
5,160
1,457
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
8
13
Kills
5
6
Deaths
13
11
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
3
0
1
3.5
L
Nemesis
And-1-Oop
Nemesis
3
2
0
1.5
L
Artemis
0
4
0
0
W
Charybdis
Colinator 34
Charybdis
5
0
2
6
W
Skadi
1
1
3
2.5
W
Thoth
Ghozuh
Thoth
1
2
2
1
L
0
2
0
0
L
1
1
2
2
L
Persephone
Tyler11223354
Persephone
1
4
1
0.38
W
Nu Wa
crypsyx
Nu Wa
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,409
Damage
14,343
27,665
Taken
29,879
8,884
Mitigated
10,806
8,013
Healing
8,846
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
4,986
211
0
2,087
5,102
2,704
162
369
4,733
16,343
0
L
Nemesis
And-1-Oop
Nemesis
5,460
1,669
0
3,787
7,963
4,441
296
2,283
5,680
0
30,856
L
Artemis
2,747
858
0
462
5,345
1,585
60
2,984
2,361
0
12,823
W
Charybdis
Colinator 34
Charybdis
4,289
2,375
0
2,347
4,990
1,171
0
353
4,512
0
23,345
W
Skadi
1,923
570
0
1,973
5,878
1,548
746
571
5,307
0
35,000
W
Thoth
Ghozuh
Thoth
1,875
0
0
418
4,981
1,269
0
1,812
3,169
30,152
0
L
910
285
59
1,104
4,953
1,365
0
2,119
2,834
0
22,153
L
2,355
141
0
2,578
6,458
1,958
0
1,029
5,429
0
23,231
L
Persephone
Tyler11223354
Persephone
2,871
199
0
856
5,160
1,457
753
1,781
3,375
32,738
0
W
Nu Wa
crypsyx
Nu Wa
3,336
927
0
1,188
6,714
2,192
0
0
6,178
21,978
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,115
Gold Earned
27,095
234
Minions Killed
271
0
Camps Cleared
0
989,135
Distance Traveled
953,081
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
5,905
537
32
3
0
213,143
1
L
Nemesis
6,218
565
64
6
0
192,035
1
L
Artemis
4,344
395
27
2
0
181,579
1
W
Charybdis
6,423
584
43
4
0
197,639
0
W
Skadi
5,759
524
70
6
0
196,965
1
W
Thoth
5,774
525
48
4
0
204,713
2
L
Neith
4,902
446
53
5
0
181,003
1
L
Fenrir
5,557
505
57
5
0
221,588
0
L
Persephone
6,074
552
70
6
0
176,876
1
W
Nu Wa
6,254
569
41
4
0
176,675
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role