Player Matchup

Erlang Shen
Erlang Shen
DelCobra123
Erlang Shen
Level 26
God Stats
4W - 2L
1,709 SR
Queue Stats
71W - 34L
1,676 Elo+
Party 2
Scylla
Scylla
Jessie277280
Scylla
Level 8
God Stats
1W - 2L
1,637 SR
Queue Stats
7W - 4L
1,690 Elo+
Solo
Danzaburou
Danzaburou
Sean Carol
Danzaburou
Level 41
God Stats
1W - 2L
1,701 SR
Queue Stats
9W - 9L
1,229 Elo+
Party 2
Jormungandr
Jormungandr
StelarMirror213
Jormungandr
Level 13
God Stats
0W - 1L
1,788 SR
Queue Stats
8W - 5L
1,724 Elo+
Party 2
Mercury
Mercury
jokeson_u-troll
Mercury
Level 29
God Stats
4W - 9L
1,399 SR
Queue Stats
44W - 57L
1,534 Elo+
Solo
Team Averages
Level 23
1,647 SR
1,571 Elo+

VS

Team Averages
Level 16
1,486 SR
1,601 Elo+
Pele
Pele
OJ_Didnt_Do_It_x
Pele
Level 24
God Stats
40W - 39L
1,566 SR
Queue Stats
225W - 290L
1,476 Elo+
Solo
Ares
Ares
Seapickle377159
Ares
Level 21
God Stats
1W - 1L
1,278 SR
Queue Stats
28W - 17L
1,620 Elo+
Party 1
Skadi
Skadi
Skadi Solo Main
Skadi
Level 14
God Stats
28W - 22L
1,632 SR
Queue Stats
139W - 116L
1,746 Elo+
Solo
Nu Wa
Nu Wa
Xanifhi
Nu Wa
Level 15
God Stats
7W - 4L
1,715 SR
Queue Stats
25W - 21L
1,539 Elo+
Solo
Janus
Janus
lexi1234321
Janus
Level 6
God Stats
1W - 1L
1,240 SR
Queue Stats
4W - 5L
1,626 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
DelCobra123
Erlang Shen
16
8 / 4 / 10
11,120
530
16,100
23,179
25,363
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Scylla
9
2 / 5 / 1
7,188
342
2,158
7,509
1,673
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
Sean Carol
Danzaburou
15
1 / 6 / 4
9,238
440
2,605
12,565
4,511
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Jormungandr
StelarMirror213
Jormungandr
18
7 / 7 / 4
11,062
527
16,204
20,119
21,050
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
7 / 8 / 5
10,747
512
10,603
20,836
6,719
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
12 / 3 / 5
12,584
599
13,502
15,037
6,720
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

17
6 / 3 / 8
11,567
551
11,736
18,829
21,776
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

20
8 / 5 / 5
12,965
617
21,935
19,607
9,194
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nu Wa
Xanifhi
Nu Wa
17
4 / 6 / 8
11,684
556
14,035
11,380
4,189
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
0 / 8 / 5
9,421
449
4,306
10,547
3,333
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
61
25
Kills
30
30
Deaths
25
24
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
DelCobra123
Erlang Shen
8
4
10
3.25
L
Scylla
2
5
1
0.5
W
12
3
5
4.83
L
Danzaburou
Sean Carol
Danzaburou
1
6
4
0.5
W
6
3
8
3.33
W
8
5
5
2.1
L
Jormungandr
StelarMirror213
Jormungandr
7
7
4
1.29
W
Nu Wa
Xanifhi
Nu Wa
4
6
8
1.33
L
7
8
5
1.19
W
0
8
5
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,670
Damage
65,514
84,208
Taken
75,400
59,316
Mitigated
45,212
12,355
Healing
16,104
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
DelCobra123
Erlang Shen
16,100
8,998
480
5,441
23,179
25,363
0
8,238
14,941
0
55,875
L
Scylla
2,158
0
0
1,720
7,509
1,673
0
4,340
3,169
21,539
0
W
13,502
3,169
0
3,034
15,037
6,720
231
3,013
11,932
0
69,727
L
Danzaburou
Sean Carol
Danzaburou
2,605
628
0
90
12,565
4,511
788
5,312
7,253
0
55,783
W
11,736
1,526
180
2,098
18,829
21,776
0
3,125
15,674
53,442
0
W
21,935
13,306
0
8,741
19,607
9,194
4,509
7,550
12,057
0
117,271
L
Jormungandr
StelarMirror213
Jormungandr
16,204
2,755
0
545
20,119
21,050
0
5,162
14,957
66,688
0
W
Nu Wa
Xanifhi
Nu Wa
14,035
3,813
0
1,327
11,380
4,189
1,277
2,478
8,740
68,350
0
L
10,603
5,991
0
4,079
20,836
6,719
0
7,025
13,811
0
75,882
W
4,306
748
0
724
10,547
3,333
1,963
1,912
8,635
38,488
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,355
Gold Earned
58,221
467
Minions Killed
555
0
Camps Cleared
0
1,750,066
Distance Traveled
1,839,526
9
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
11,120
530
67
3
0
417,271
0
L
Scylla
7,188
342
41
2
0
179,355
3
W
Pele
12,584
599
102
5
0
431,778
5
L
Danzaburou
9,238
440
115
5
0
340,696
1
W
Ares
11,567
551
80
4
0
363,225
0
W
Skadi
12,965
617
167
8
0
364,113
7
L
Jormungandr
11,062
527
122
6
0
380,497
1
W
Nu Wa
11,684
556
119
6
0
356,409
4
L
Mercury
10,747
512
122
6
0
432,247
4
W
Janus
9,421
449
87
4
0
324,001
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role