Player Matchup

Cthulhu
Cthulhu
ArcaneKingEmryss
Cthulhu
Level 29
God Stats
3W - 2L
1,301 SR
Queue Stats
4W - 6L
1,198 Elo+
Party 2
Artemis
Artemis
ShiftyShafty
Artemis
Level 66
God Stats
2W - 0L
1,526 SR
Queue Stats
6W - 11L
1,198 Elo+
Party 2
Nox
Nox
SoMuchChub
Nox
Level 27
God Stats
6W - 10L
1,510 SR
Queue Stats
6W - 11L
1,198 Elo+
Party 2
Hercules
Hercules
TheYellowPickle
Hercules
Level 47
God Stats
1W - 0L
1,334 SR
Queue Stats
6W - 11L
1,198 Elo+
Party 2
Team Averages
Level 42
1,418 SR
1,198 Elo+

VS

Team Averages
Level 80
1,562 SR
1,261 Elo+
Merlin
Merlin
Knoxyle
Merlin
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 85L
1,329 Elo+
Solo
Medusa
Medusa
Zuluzimbabway
Medusa
Level 109
God Stats
0W - 1L
1,535 SR
Queue Stats
2W - 8L
1,108 Elo+
Party 1
Nox
Nox
biinthegamer
Nox
Level 89
God Stats
4W - 4L
1,529 SR
Queue Stats
10W - 17L
1,215 Elo+
Party 1
Cernunnos
Cernunnos
elementalwisper
Cernunnos
Level 18
God Stats
1W - 2L
1,684 SR
Queue Stats
6W - 5L
1,390 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 5 / 6
10,232
682
5,011
14,225
14,463
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Artemis
ShiftyShafty
Artemis
18
7 / 1 / 1
11,622
775
11,837
8,916
3,779
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

19
5 / 2 / 1
11,976
798
10,968
7,967
3,993
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Hercules
17
3 / 0 / 6
11,240
749
2,562
11,747
12,882
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Knoxyle
Merlin
16
0 / 5 / 1
10,501
700
2,534
7,950
3,178
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
4 / 3 / 2
12,151
810
12,122
10,533
4,475
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

18
3 / 1 / 3
11,970
798
6,869
6,975
3,130
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cernunnos
elementalwisper
Cernunnos
15
1 / 6 / 0
10,310
687
5,626
12,560
4,621
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
14
15
Kills
8
8
Deaths
15
14
Assists
6
Player
Kills
Deaths
Assists
KDA
W
0
5
6
0.6
L
Merlin
Knoxyle
Merlin
0
5
1
0.1
W
Artemis
ShiftyShafty
Artemis
7
1
1
7.5
W
5
2
1
2.75
W
Hercules
3
0
6
6
L
4
3
2
1.67
L
3
1
3
4.5
L
Cernunnos
elementalwisper
Cernunnos
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,378
Damage
27,151
42,855
Taken
38,018
35,117
Mitigated
15,404
7,015
Healing
5,808
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,011
1,005
0
0
14,225
14,463
268
2,914
11,311
21,046
0
L
Merlin
Knoxyle
Merlin
2,534
182
0
590
7,950
3,178
0
2,880
5,070
41,348
0
W
Artemis
ShiftyShafty
Artemis
11,837
6,445
0
1,304
8,916
3,779
4,243
1,421
7,495
0
70,194
W
10,968
1,055
0
2,122
7,967
3,993
954
2,173
5,794
46,635
0
W
Hercules
2,562
392
0
3,589
11,747
12,882
1,008
3,525
8,222
71
26,140
L
12,122
5,369
0
2,488
10,533
4,475
2,840
5,926
4,607
0
51,181
L
6,869
452
0
559
6,975
3,130
2,027
2,471
4,504
33,235
0
L
Cernunnos
elementalwisper
Cernunnos
5,626
3,946
0
2,171
12,560
4,621
794
5,309
7,251
0
36,197

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,070
Gold Earned
44,932
265
Minions Killed
320
10
Camps Cleared
11
1,045,389
Distance Traveled
918,391
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,232
682
37
2
1
213,845
0
L
Merlin
10,501
700
83
6
4
165,837
1
W
Artemis
11,622
775
76
5
5
258,044
0
W
Nox
11,976
798
106
7
1
273,531
0
W
Hercules
11,240
749
46
3
3
299,969
0
L
Medusa
12,151
810
99
7
3
253,189
1
L
Nox
11,970
798
79
5
1
280,497
3
L
Cernunnos
10,310
687
59
4
3
218,868
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role