Player Matchup

Anubis
Anubis
 
Anubis
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thor
Thor
JudyHoppsToes
Thor
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 31L
1,494 Elo+
Party 2
Khepri
Khepri
TaylorRocks45
Khepri
Level 81
God Stats
0W - 1L
1,313 SR
Queue Stats
66W - 73L
1,528 Elo+
Party 2
Team Averages
Level 65
1,438 SR
1,508 Elo+

VS

Team Averages
Level 30
1,649 SR
1,636 Elo+
Sun Wukong
Sun Wukong
FloofJunior
Sun Wukong
Level 63
God Stats
13W - 5L
1,756 SR
Queue Stats
171W - 102L
1,677 Elo+
Party 1
Anhur
Anhur
LegendyLoo
Anhur
Level 18
God Stats
15W - 9L
1,635 SR
Queue Stats
42W - 22L
1,653 Elo+
Solo
Anubis
Anubis
PowerXSensei
Anubis
Level 8
God Stats
8W - 3L
1,556 SR
Queue Stats
20W - 15L
1,579 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
9
2 / 9 / 0
6,359
795
5,717
9,632
2,537
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

7
0 / 7 / 2
5,308
664
4,139
8,265
1,486
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

9
0 / 3 / 1
5,561
695
3,199
10,098
5,329
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
FloofJunior
Sun Wukong
11
3 / 1 / 15
7,225
903
4,267
7,761
4,348
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Anhur
12
8 / 1 / 10
7,816
977
9,650
7,143
2,072
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Anubis
13
8 / 0 / 11
8,239
1,030
10,666
5,852
2,436
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
55
2
Kills
19
19
Deaths
2
3
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
2
9
0
0.22
W
Sun Wukong
FloofJunior
Sun Wukong
3
1
15
10.5
L
0
7
2
0.14
W
Anhur
8
1
10
13
W
Anubis
8
0
11
13.5
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,055
Damage
24,583
27,995
Taken
20,756
9,352
Mitigated
8,856
1,698
Healing
7,574
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
5,717
39
0
873
9,632
2,537
0
4,073
5,559
14,310
0
W
Sun Wukong
FloofJunior
Sun Wukong
4,267
914
0
1,683
7,761
4,348
522
2,799
4,962
0
14,421
L
4,139
1,034
0
0
8,265
1,486
0
3,432
4,833
0
7,915
W
Anhur
9,650
5,836
0
1,397
7,143
2,072
1,023
3,610
3,533
0
36,410
W
Anubis
10,666
1,551
0
4,494
5,852
2,436
1,060
3,015
2,837
33,445
0
L
3,199
103
0
825
10,098
5,329
0
3,161
6,937
11,211
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,228
Gold Earned
23,280
46
Minions Killed
124
0
Camps Cleared
8
392,215
Distance Traveled
438,260
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
6,359
795
24
3
0
106,869
1
W
Sun Wukong
7,225
903
21
3
1
153,154
0
L
Thor
5,308
664
15
2
0
115,945
0
W
Anhur
7,816
977
50
6
7
150,629
1
W
Anubis
8,239
1,030
53
7
0
134,477
2
L
Khepri
5,561
695
7
1
0
169,401
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role