Player Matchup

Pele
Pele
Breewitching
Pele
Level 129
God Stats
1W - 0L
1,878 SR
Queue Stats
13W - 3L
1,848 Elo+
Solo
Ra
Ra
Scrubington
Ra
Level 158
God Stats
1W - 2L
1,673 SR
Queue Stats
130W - 109L
1,657 Elo+
Party 1
Ah Puch
Ah Puch
Zikoloogo
Ah Puch
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 1
Hachiman
Hachiman
bmix1017
Hachiman
Level 104
God Stats
4W - 1L
1,906 SR
Queue Stats
458W - 449L
1,531 Elo+
Solo
Hera
Hera
feednU
Hera
Level 137
God Stats
1W - 0L
1,227 SR
Queue Stats
2W - 1L
1,279 Elo+
Party 1
Team Averages
Level 137
1,637 SR
1,563 Elo+

VS

Team Averages
Level 139
1,630 SR
1,564 Elo+
Vamana
Vamana
 
Vamana
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fenrir
Fenrir
DraganSlayer789
Fenrir
Level 110
God Stats
0W - 3L
1,332 SR
Queue Stats
156W - 143L
1,606 Elo+
Solo
Kali
Kali
HardlyDavisson
Kali
Level 144
God Stats
2W - 1L
1,816 SR
Queue Stats
264W - 215L
1,616 Elo+
Party 2
Chang'e
Chang'e
Mayo81Bacon
Chang'e
Level 153
God Stats
5W - 2L
1,808 SR
Queue Stats
296W - 343L
1,566 Elo+
Solo
Anubis
Anubis
XxDEATH_2_YOUxX
Anubis
Level 144
God Stats
8W - 3L
1,693 SR
Queue Stats
524W - 533L
1,533 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
13 / 6 / 10
10,772
979
18,946
14,699
10,787
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

16
4 / 3 / 16
9,491
863
9,396
8,551
6,227
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ah Puch
Zikoloogo
Ah Puch
16
6 / 3 / 14
9,864
897
11,583
10,052
5,199
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hachiman
bmix1017
Hachiman
15
3 / 3 / 11
9,000
818
7,677
8,570
3,154
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hera
feednU
Hera
17
2 / 2 / 15
9,584
871
8,850
5,902
2,301
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
16
7 / 7 / 3
9,671
879
11,059
18,151
11,699
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
1 / 6 / 7
7,449
677
5,808
15,872
7,596
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
4 / 5 / 7
8,622
784
6,544
11,303
4,849
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Chang'e
Mayo81Bacon
Chang'e
15
4 / 4 / 6
8,682
789
8,499
11,471
7,760
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

14
0 / 6 / 10
7,865
715
7,719
7,198
3,426
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
49
28
Kills
16
17
Deaths
28
66
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Vamana
 
Vamana
7
7
3
1.21
W
13
6
10
3
L
1
6
7
0.75
L
4
5
7
1.5
L
Chang'e
Mayo81Bacon
Chang'e
4
4
6
1.75
W
4
3
16
4
L
0
6
10
0.83
W
Ah Puch
Zikoloogo
Ah Puch
6
3
14
4.33
W
Hachiman
bmix1017
Hachiman
3
3
11
2.83
W
Hera
feednU
Hera
2
2
15
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,452
Damage
39,629
47,774
Taken
63,995
27,668
Mitigated
35,330
20,698
Healing
17,030
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
 
Vamana
11,059
5,975
917
2,654
18,151
11,699
0
8,958
9,193
0
27,041
W
18,946
4,508
691
5,860
14,699
10,787
276
4,024
10,585
0
28,098
L
5,808
934
110
3,300
15,872
7,596
265
5,751
10,121
0
8,405
L
6,544
2,260
364
3,241
11,303
4,849
293
5,486
5,817
0
11,412
L
Chang'e
Mayo81Bacon
Chang'e
8,499
372
2,573
3,315
11,471
7,760
413
6,391
5,080
19,579
0
W
9,396
423
2,931
2,834
8,551
6,227
344
3,307
5,108
24,198
0
L
7,719
261
349
207
7,198
3,426
25
3,243
3,955
19,272
0
W
Ah Puch
Zikoloogo
Ah Puch
11,583
596
1,351
3,574
10,052
5,199
40
3,166
6,788
22,818
0
W
Hachiman
bmix1017
Hachiman
7,677
4,961
955
1,883
8,570
3,154
1,300
2,934
5,534
0
13,191
W
Hera
feednU
Hera
8,850
2,814
41
578
5,902
2,301
1,275
2,279
3,541
16,567
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,711
Gold Earned
42,289
114
Minions Killed
99
0
Camps Cleared
0
1,048,933
Distance Traveled
900,601
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
9,671
879
22
2
0
205,690
1
W
Pele
10,772
979
18
2
0
194,721
1
L
Fenrir
7,449
677
8
1
0
178,174
0
L
Kali
8,622
784
12
1
0
177,841
0
L
Chang'e
8,682
789
32
3
0
183,755
3
W
Ra
9,491
863
34
3
0
227,948
1
L
Anubis
7,865
715
25
2
0
155,141
0
W
Ah Puch
9,864
897
27
2
0
206,893
0
W
Hachiman
9,000
818
17
2
0
206,638
1
W
Hera
9,584
871
18
2
0
212,733
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role