Player Matchup

Scylla
Scylla
CageFight41
Scylla
Level 86
God Stats
1W - 1L
1,500 SR
Queue Stats
227W - 182L
1,509 Elo+
Party 1
Tiamat
Tiamat
Dexter_2442
Tiamat
Level 28
God Stats
18W - 27L
1,462 SR
Queue Stats
155W - 150L
1,417 Elo+
Solo
Artemis
Artemis
DlfFan69
Artemis
Level 17
God Stats
11W - 5L
1,726 SR
Queue Stats
17W - 14L
1,517 Elo+
Party 1
Guan Yu
Guan Yu
Sailor-ofdark
Guan Yu
Level 27
God Stats
7W - 1L
1,773 SR
Queue Stats
282W - 270L
1,427 Elo+
Solo
Ymir
Ymir
s3 OggyDoggy
Ymir
Level 13
God Stats
11W - 5L
1,918 SR
Queue Stats
56W - 32L
1,621 Elo+
Party 1
Team Averages
Level 34
1,676 SR
1,498 Elo+

VS

Team Averages
Level 9
1,520 SR
1,424 Elo+
Cthulhu
Cthulhu
AsPv2455
Cthulhu
Level 18
God Stats
6W - 7L
1,610 SR
Queue Stats
15W - 16L
1,491 Elo+
Solo
Agni
Agni
Lucastheboy19
Agni
Level 8
God Stats
5W - 5L
1,682 SR
Queue Stats
5W - 6L
1,555 Elo+
Solo
Izanami
Izanami
SPEED_WEED1888
Izanami
Level 5
God Stats
1W - 3L
1,309 SR
Queue Stats
1W - 3L
1,415 Elo+
Solo
Baron Samedi
Baron Samedi
VP_KARASIK_69
Baron Samedi
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,281 Elo+
Solo
Chaac
Chaac
lud RiZe
Chaac
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 35L
1,380 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
19
14 / 0 / 15
13,076
1,308
17,802
6,089
2,452
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Tiamat
18
5 / 0 / 27
10,980
1,098
13,019
6,601
5,016
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Artemis
DlfFan69
Artemis
17
9 / 1 / 18
11,143
1,114
19,677
8,953
3,919
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Guan Yu
17
1 / 3 / 21
9,730
973
10,665
11,951
7,005
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

18
8 / 0 / 22
11,637
1,164
10,437
9,961
13,319
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Team 1 Tickets

334

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AsPv2455
Cthulhu
14
0 / 8 / 2
8,594
859
5,417
14,987
13,351
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
1 / 3 / 2
9,481
948
15,803
13,842
4,608
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
1 / 12 / 1
9,395
940
5,680
19,825
8,248
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Baron Samedi
VP_KARASIK_69
Baron Samedi
14
0 / 4 / 1
7,953
795
588
2,843
1,048
Chaac
lud RiZe
Chaac
15
2 / 10 / 1
9,289
929
7,691
26,927
17,136
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

140
Kill Participation
11
37
Kills
4
4
Deaths
37
103
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
AsPv2455
Cthulhu
0
8
2
0.13
W
Scylla
14
0
15
21.5
W
Tiamat
5
0
27
18.5
W
Artemis
DlfFan69
Artemis
9
1
18
18
L
1
3
2
0.67
L
1
12
1
0.13
W
Guan Yu
1
3
21
3.83
L
Baron Samedi
VP_KARASIK_69
Baron Samedi
0
4
1
0.13
L
Chaac
lud RiZe
Chaac
2
10
1
0.25
W
8
0
22
19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,600
Damage
35,179
43,555
Taken
78,424
31,711
Mitigated
44,391
8,529
Healing
7,398
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
AsPv2455
Cthulhu
5,417
171
294
0
14,987
13,351
0
6,586
8,360
8,800
0
W
Scylla
17,802
5,044
0
394
6,089
2,452
0
2,495
3,594
45,754
0
W
Tiamat
13,019
1,304
0
2,128
6,601
5,016
0
3,342
3,259
29,664
0
W
Artemis
DlfFan69
Artemis
19,677
13,683
0
1,938
8,953
3,919
0
5,475
3,478
0
40,190
L
15,803
924
0
1,287
13,842
4,608
0
7,032
6,810
36,058
0
L
5,680
3,292
0
649
19,825
8,248
0
9,925
9,849
0
27,570
W
Guan Yu
10,665
2,689
1,640
2,429
11,951
7,005
0
5,306
6,645
0
20,323
L
Baron Samedi
VP_KARASIK_69
Baron Samedi
588
85
0
75
2,843
1,048
0
1,694
1,149
1,029
0
L
Chaac
lud RiZe
Chaac
7,691
2,530
0
5,093
26,927
17,136
0
16,021
10,856
0
23,294
W
10,437
1,921
0
0
9,961
13,319
0
5,190
4,771
16,590
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,566
Gold Earned
44,712
200
Minions Killed
141
10
Camps Cleared
3
927,557
Distance Traveled
674,761
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,594
859
14
1
0
141,582
0
W
Scylla
13,076
1,308
70
7
4
177,049
0
W
Tiamat
10,980
1,098
35
4
1
197,741
0
W
Artemis
11,143
1,114
51
5
5
174,376
0
L
Agni
9,481
948
46
5
0
198,908
0
L
Izanami
9,395
940
54
5
2
141,326
0
W
Guan Yu
9,730
973
21
2
0
194,785
1
L
Baron Samedi
7,953
795
0
0
0
31,208
0
L
Chaac
9,289
929
27
3
1
161,737
1
W
Ymir
11,637
1,164
23
2
0
183,606
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role