Player Matchup

Izanami
Izanami
BeoWulf6970
Izanami
Level 38
God Stats
2W - 4L
1,608 SR
Queue Stats
4W - 7L
1,318 Elo+
Party 2
Bellona
Bellona
HAINNNNNNN
Bellona
Level 8
God Stats
1W - 1L
1,303 SR
Queue Stats
3W - 2L
1,463 Elo+
Party 2
Ganesha
Ganesha
KhunCrusher
Ganesha
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 8L
1,328 Elo+
Party 2
Discordia
Discordia
LordAntarctica
Discordia
Level 27
God Stats
2W - 2L
1,428 SR
Queue Stats
5W - 8L
1,328 Elo+
Party 2
Serqet
Serqet
Surbs-
Serqet
Level 59
God Stats
1W - 0L
1,704 SR
Queue Stats
4W - 7L
1,318 Elo+
Party 2
Team Averages
Level 30
1,509 SR
1,351 Elo+

VS

Team Averages
Level 18
1,461 SR
1,388 Elo+
Chaac
Chaac
DankDragin48
Chaac
Level 17
God Stats
19W - 25L
1,275 SR
Queue Stats
35W - 55L
1,359 Elo+
Party 1
Artio
Artio
Reclexx
Artio
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 94L
1,355 Elo+
Solo
Hera
Hera
ThePhanThomUwU
Hera
Level 13
God Stats
4W - 4L
1,530 SR
Queue Stats
37W - 28L
1,428 Elo+
Solo
Heimdallr
Heimdallr
loki3805
Heimdallr
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
108W - 106L
1,378 Elo+
Solo
Tsukuyomi
Tsukuyomi
takosauruswrecks
Tsukuyomi
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 51L
1,420 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BeoWulf6970
Izanami
15
5 / 2 / 3
9,604
437
13,066
14,999
6,373
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
HAINNNNNNN
Bellona
16
4 / 2 / 1
9,661
439
6,304
9,828
4,924
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ganesha
KhunCrusher
Ganesha
14
1 / 2 / 12
9,290
422
7,042
14,755
15,546
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Discordia
LordAntarctica
Discordia
17
9 / 6 / 9
11,353
516
20,687
11,682
4,626
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Serqet
Surbs-
Serqet
18
6 / 2 / 7
11,158
507
11,269
18,445
8,989
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 3 / 4
9,924
451
9,068
20,223
21,383
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Artio
Reclexx
Artio
14
2 / 4 / 2
9,446
429
6,039
21,301
16,617
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

16
6 / 6 / 2
10,837
493
10,985
10,060
3,780
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
loki3805
Heimdallr
14
0 / 4 / 1
9,051
411
12,875
15,015
6,312
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tsukuyomi
17
4 / 9 / 2
11,285
513
7,544
17,378
6,961
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
24
25
Kills
13
14
Deaths
26
32
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Izanami
BeoWulf6970
Izanami
5
2
3
3.25
L
1
3
4
1
W
Bellona
HAINNNNNNN
Bellona
4
2
1
2.25
W
Ganesha
KhunCrusher
Ganesha
1
2
12
3.5
W
Discordia
LordAntarctica
Discordia
9
6
9
2.25
L
Artio
Reclexx
Artio
2
4
2
0.75
W
Serqet
Surbs-
Serqet
6
2
7
4.75
L
6
6
2
1.17
L
Heimdallr
loki3805
Heimdallr
0
4
1
0.13
L
Tsukuyomi
4
9
2
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,368
Damage
46,511
69,709
Taken
83,977
40,458
Mitigated
55,053
14,219
Healing
13,485
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
BeoWulf6970
Izanami
13,066
10,952
0
6,419
14,999
6,373
2,993
3,561
11,380
0
65,986
L
9,068
755
0
5,599
20,223
21,383
769
7,060
11,552
0
46,182
W
Bellona
HAINNNNNNN
Bellona
6,304
2,007
0
1,600
9,828
4,924
1,236
2,466
6,835
0
42,412
W
Ganesha
KhunCrusher
Ganesha
7,042
1,973
0
2,000
14,755
15,546
421
4,110
10,501
19,676
0
W
Discordia
LordAntarctica
Discordia
20,687
1,505
0
1,476
11,682
4,626
1,845
3,984
7,512
69,697
0
L
Artio
Reclexx
Artio
6,039
341
238
2,676
21,301
16,617
210
8,426
12,875
18,763
0
W
Serqet
Surbs-
Serqet
11,269
2,232
0
2,724
18,445
8,989
190
3,163
14,910
0
75,693
L
10,985
2,372
0
0
10,060
3,780
2,338
6,548
3,380
49,833
0
L
Heimdallr
loki3805
Heimdallr
12,875
4,848
0
3,098
15,015
6,312
0
3,677
10,644
0
59,711
L
Tsukuyomi
7,544
2,730
0
1,874
17,378
6,961
4,881
2,018
15,104
0
67,799

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,066
Gold Earned
50,543
442
Minions Killed
407
0
Camps Cleared
0
2,073,217
Distance Traveled
1,840,074
18
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
9,604
437
123
6
0
386,164
3
L
Chaac
9,924
451
77
4
0
367,228
1
W
Bellona
9,661
439
85
4
0
391,242
2
W
Ganesha
9,290
422
3
0
0
452,926
9
W
Discordia
11,353
516
111
5
0
355,614
1
L
Artio
9,446
429
28
1
0
377,026
2
W
Serqet
11,158
507
120
5
0
487,271
3
L
Hera
10,837
493
96
4
0
368,549
7
L
Heimdallr
9,051
411
89
4
0
361,280
0
L
Tsukuyomi
11,285
513
117
5
0
365,991
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role