Player Matchup

Nemesis
Nemesis
Bonecrusher11280
Nemesis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Ra
Ra
ITSS-_-Shadow
Ra
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Scylla
Scylla
Kosmonykrypterus
Scylla
Level 17
God Stats
3W - 3L
1,284 SR
Queue Stats
22W - 31L
1,319 Elo+
Solo
Bellona
Bellona
backupp
Bellona
Level 0
God Stats
1W - 2L
1,500 SR
Queue Stats
12W - 14L
1,500 Elo+
Solo
Artemis
Artemis
skippyisthebest
Artemis
Level 18
God Stats
12W - 7L
1,616 SR
Queue Stats
18W - 24L
1,373 Elo+
Solo
Team Averages
Level 8
1,480 SR
1,438 Elo+

VS

Team Averages
Level 34
1,495 SR
1,298 Elo+
Medusa
Medusa
DmB_BEAST
Medusa
Level 85
God Stats
49W - 39L
1,540 SR
Queue Stats
162W - 183L
1,385 Elo+
Party 1
Ares
Ares
FURinNOCTE
Ares
Level 4
God Stats
1W - 1L
1,689 SR
Queue Stats
1W - 2L
1,182 Elo+
Party 1
Sun Wukong
Sun Wukong
kualms
Sun Wukong
Level 25
God Stats
23W - 19L
1,494 SR
Queue Stats
91W - 89L
1,305 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
marino-felino7
Morgan Le Fay
Level 25
God Stats
77W - 110L
1,336 SR
Queue Stats
90W - 124L
1,291 Elo+
Solo
Arachne
Arachne
wakebake24_7_365
Arachne
Level 33
God Stats
36W - 41L
1,416 SR
Queue Stats
373W - 410L
1,326 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 12 / 0
7,126
419
4,675
13,139
5,523
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

11
1 / 7 / 2
6,811
401
5,955
8,675
2,999
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 4 / 3
6,122
360
2,304
7,375
2,015
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bellona
backupp
Bellona
3
0 / 2 / 0
4,983
293
673
1,699
687
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
4 / 7 / 0
8,196
482
6,859
10,644
3,280
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
DmB_BEAST
Medusa
17
10 / 2 / 2
11,191
658
8,993
9,377
3,446
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

13
2 / 2 / 0
8,720
513
486
6,411
5,816
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
kualms
Sun Wukong
14
9 / 3 / 5
9,401
553
8,672
10,073
3,839
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Morgan Le Fay
marino-felino7
Morgan Le Fay
14
4 / 0 / 7
9,599
565
7,470
6,316
2,223
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

14
6 / 0 / 0
9,320
548
4,080
12,013
5,013
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
45
7
Kills
31
32
Deaths
7
5
Assists
14
Player
Kills
Deaths
Assists
KDA
L
2
12
0
0.17
W
Medusa
DmB_BEAST
Medusa
10
2
2
5.5
W
2
2
0
1
L
1
7
2
0.29
L
0
4
3
0.38
L
Bellona
backupp
Bellona
0
2
0
0
W
Sun Wukong
kualms
Sun Wukong
9
3
5
3.83
W
Morgan Le Fay
marino-felino7
Morgan Le Fay
4
0
7
7.5
L
4
7
0
0.57
W
6
0
0
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,466
Damage
29,701
41,532
Taken
44,190
14,504
Mitigated
20,337
2,760
Healing
9,697
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,675
2,037
0
1,239
13,139
5,523
0
2,865
10,274
0
25,198
W
Medusa
DmB_BEAST
Medusa
8,993
3,493
52
2,086
9,377
3,446
9,267
674
8,703
0
74,296
W
486
260
0
0
6,411
5,816
399
1,228
5,137
23,765
0
L
5,955
608
387
515
8,675
2,999
448
2,645
5,995
38,368
0
L
2,304
234
0
250
7,375
2,015
175
2,125
5,250
11,050
0
L
Bellona
backupp
Bellona
673
204
0
52
1,699
687
0
0
1,699
0
4,997
W
Sun Wukong
kualms
Sun Wukong
8,672
2,724
16
1,176
10,073
3,839
265
2,335
7,697
0
32,971
W
Morgan Le Fay
marino-felino7
Morgan Le Fay
7,470
1,088
69
1,053
6,316
2,223
48
956
5,280
42,573
0
L
6,859
4,602
0
317
10,644
3,280
510
286
10,358
0
29,633
W
4,080
2,687
0
5,245
12,013
5,013
1,907
2,883
9,114
0
51,443

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,238
Gold Earned
48,231
192
Minions Killed
338
0
Camps Cleared
0
1,047,062
Distance Traveled
1,493,166
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
7,126
419
42
2
0
269,152
0
W
Medusa
11,191
658
124
7
0
279,831
1
W
Ares
8,720
513
27
2
0
249,445
0
L
Ra
6,811
401
60
4
0
246,702
4
L
Scylla
6,122
360
27
2
0
269,011
0
L
Bellona
4,983
293
12
1
0
54,205
0
W
Sun Wukong
9,401
553
35
2
0
288,139
1
W
Morgan Le Fay
9,599
565
65
4
0
317,664
0
L
Artemis
8,196
482
51
3
0
207,992
2
W
Arachne
9,320
548
87
5
0
358,087
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role