Player Matchup

Sol
Sol
 
Sol
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
EliasPijije
Chang'e
Level 109
God Stats
8W - 1L
1,650 SR
Queue Stats
25W - 23L
1,387 Elo+
Solo
Cabrakan
Cabrakan
Paotato
Cabrakan
Level 69
God Stats
4W - 4L
1,524 SR
Queue Stats
52W - 38L
1,462 Elo+
Solo
Medusa
Medusa
WittyE1996
Medusa
Level 88
God Stats
1W - 0L
1,983 SR
Queue Stats
11W - 5L
1,479 Elo+
Solo
Bastet
Bastet
iPenguinator
Bastet
Level 147
God Stats
1W - 0L
1,399 SR
Queue Stats
6W - 3L
1,500 Elo+
Solo
Team Averages
Level 104
1,611 SR
1,465 Elo+

VS

Team Averages
Level 107
1,575 SR
1,419 Elo+
Chaac
Chaac
Desolayte
Chaac
Level 66
God Stats
3W - 3L
1,437 SR
Queue Stats
7W - 15L
1,362 Elo+
Party 1
Baron Samedi
Baron Samedi
DezzyDoee
Baron Samedi
Level 124
God Stats
11W - 16L
1,556 SR
Queue Stats
19W - 23L
1,456 Elo+
Solo
Neith
Neith
ItachiAyala
Neith
Level 109
God Stats
3W - 1L
1,690 SR
Queue Stats
130W - 148L
1,410 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Prophetaki
Tsukuyomi
Level 104
God Stats
6W - 10L
1,579 SR
Queue Stats
57W - 88L
1,424 Elo+
Party 1
Sylvanus
Sylvanus
Vic0624
Sylvanus
Level 130
God Stats
2W - 3L
1,611 SR
Queue Stats
85W - 107L
1,444 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
17
1 / 0 / 4
9,625
688
3,246
5,585
2,331
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chang'e
EliasPijije
Chang'e
17
5 / 5 / 8
11,411
815
13,738
18,909
6,505
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cabrakan
Paotato
Cabrakan
17
8 / 4 / 3
11,285
806
12,541
12,805
8,603
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Medusa
WittyE1996
Medusa
17
2 / 0 / 7
9,987
713
11,758
9,880
3,908
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bastet
18
6 / 2 / 8
11,578
827
18,809
8,739
3,708
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Desolayte
Chaac
16
0 / 3 / 4
8,442
603
8,743
14,796
18,086
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Baron Samedi
DezzyDoee
Baron Samedi
16
2 / 3 / 7
9,653
690
9,317
9,702
4,883
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

17
4 / 6 / 4
10,255
733
10,309
15,398
6,304
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

Tsukuyomi
Prophetaki
Tsukuyomi
16
4 / 5 / 2
10,062
719
8,741
11,942
5,074
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sylvanus
Vic0624
Sylvanus
15
1 / 5 / 6
8,919
637
7,085
14,902
7,958
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
34
22
Kills
11
11
Deaths
22
30
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
1
0
4
3
L
Chaac
Desolayte
Chaac
0
3
4
0.67
L
Baron Samedi
DezzyDoee
Baron Samedi
2
3
7
1.83
W
Chang'e
EliasPijije
Chang'e
5
5
8
1.8
L
4
6
4
1
W
Cabrakan
Paotato
Cabrakan
8
4
3
2.38
L
Tsukuyomi
Prophetaki
Tsukuyomi
4
5
2
1
L
Sylvanus
Vic0624
Sylvanus
1
5
6
0.8
W
Medusa
WittyE1996
Medusa
2
0
7
5.5
W
Bastet
6
2
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,092
Damage
44,195
55,918
Taken
66,740
25,055
Mitigated
42,305
16,709
Healing
14,946
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
3,246
377
0
2,268
5,585
2,331
662
1,744
3,841
34,138
2,979
L
Chaac
Desolayte
Chaac
8,743
1,504
0
2,630
14,796
18,086
0
7,150
7,646
0
33,516
L
Baron Samedi
DezzyDoee
Baron Samedi
9,317
1,400
1,604
1,573
9,702
4,883
1
4,749
4,953
34,500
0
W
Chang'e
EliasPijije
Chang'e
13,738
778
2,878
7,759
18,909
6,505
443
6,038
12,509
40,184
0
L
10,309
3,511
0
3,585
15,398
6,304
0
5,579
9,819
0
40,506
W
Cabrakan
Paotato
Cabrakan
12,541
1,009
150
1,151
12,805
8,603
106
4,125
8,588
23,482
0
L
Tsukuyomi
Prophetaki
Tsukuyomi
8,741
1,882
0
448
11,942
5,074
0
5,064
6,878
0
28,103
L
Sylvanus
Vic0624
Sylvanus
7,085
1,697
1,214
3,892
14,902
7,958
0
7,199
7,703
23,954
3,238
W
Medusa
WittyE1996
Medusa
11,758
4,025
499
1,932
9,880
3,908
997
3,152
6,535
0
45,166
W
Bastet
18,809
2,457
0
72
8,739
3,708
0
1,164
7,433
0
43,385

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,886
Gold Earned
47,331
343
Minions Killed
326
9
Camps Cleared
7
1,400,719
Distance Traveled
1,204,618
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
9,625
688
102
7
2
260,636
3
L
Chaac
8,442
603
70
5
0
284,036
0
L
Baron Samedi
9,653
690
68
5
2
223,306
3
W
Chang'e
11,411
815
74
5
1
255,289
0
L
Neith
10,255
733
83
6
2
222,151
4
W
Cabrakan
11,285
806
33
2
0
246,778
5
L
Tsukuyomi
10,062
719
51
4
2
262,747
0
L
Sylvanus
8,919
637
54
4
1
212,378
1
W
Medusa
9,987
713
83
6
2
308,233
1
W
Bastet
11,578
827
51
4
4
329,783
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role