Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
CabezaDeTermo
Tsukuyomi
Level 157
God Stats
14W - 16L
1,438 SR
Queue Stats
636W - 675L
1,544 Elo+
Party 2
Gilgamesh
Gilgamesh
ELKatante
Gilgamesh
Level 93
God Stats
44W - 19L
1,733 SR
Queue Stats
179W - 170L
1,585 Elo+
Party 2
Team Averages
Level 113
1,557 SR
1,543 Elo+

VS

Team Averages
Level 85
1,521 SR
1,639 Elo+
Tiamat
Tiamat
Aoigen
Tiamat
Level 101
God Stats
5W - 2L
1,778 SR
Queue Stats
647W - 223L
1,821 Elo+
Party 1
Set
Set
ProtonBreak
Set
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 8L
1,446 Elo+
Solo
Ymir
Ymir
Slav_Phantom
Ymir
Level 26
God Stats
1W - 1L
1,285 SR
Queue Stats
53W - 26L
1,648 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
13
1 / 3 / 9
10,290
605
10,859
11,765
7,372
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
CabezaDeTermo
Tsukuyomi
15
6 / 6 / 3
11,000
647
14,745
13,511
9,059
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Gilgamesh
ELKatante
Gilgamesh
13
3 / 6 / 7
10,915
642
13,665
18,129
19,034
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Aoigen
Tiamat
16
6 / 2 / 7
11,950
703
18,614
14,754
12,287
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
5 / 7 / 7
11,588
682
11,205
17,246
15,516
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
4 / 1 / 10
12,677
746
6,821
14,334
21,760
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
39
10
Kills
15
15
Deaths
10
19
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
1
3
9
1.83
W
Tiamat
Aoigen
Tiamat
6
2
7
4.75
L
Tsukuyomi
CabezaDeTermo
Tsukuyomi
6
6
3
1.25
L
Gilgamesh
ELKatante
Gilgamesh
3
6
7
1.08
W
5
7
7
1.21
W
4
1
10
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,269
Damage
36,640
43,405
Taken
46,334
35,465
Mitigated
49,563
3,499
Healing
11,221
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
10,859
3,316
0
1,467
11,765
7,372
0
6,989
4,776
33,616
0
W
Tiamat
Aoigen
Tiamat
18,614
1,429
424
7,351
14,754
12,287
911
4,080
10,296
65,522
0
L
Tsukuyomi
CabezaDeTermo
Tsukuyomi
14,745
3,244
0
331
13,511
9,059
0
8,445
5,066
0
44,641
L
Gilgamesh
ELKatante
Gilgamesh
13,665
3,915
0
1,701
18,129
19,034
0
10,583
7,546
101
29,869
W
11,205
4,835
0
2,170
17,246
15,516
1,060
4,106
12,519
333
40,284
W
6,821
648
0
1,276
14,334
21,760
127
3,156
10,961
22,971
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,205
Gold Earned
36,215
160
Minions Killed
206
4
Camps Cleared
10
851,122
Distance Traveled
920,135
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
10,290
605
47
3
2
237,938
2
W
Tiamat
11,950
703
103
6
8
335,893
5
L
Tsukuyomi
11,000
647
67
4
2
318,759
0
L
Gilgamesh
10,915
642
46
3
0
294,425
5
W
Set
11,588
682
65
4
2
287,083
2
W
Ymir
12,677
746
38
2
0
297,159
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role