Player Matchup

Ra
Ra
BRUCUTIUS
Ra
Level 23
God Stats
6W - 4L
1,710 SR
Queue Stats
43W - 45L
1,497 Elo+
Party 1
Da Ji
Da Ji
XiaoYan999
Da Ji
Level 16
God Stats
8W - 5L
1,740 SR
Queue Stats
32W - 23L
1,534 Elo+
Party 1
Bacchus
Bacchus
Yan_Cintra
Bacchus
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 17L
1,604 Elo+
Party 3
Kali
Kali
Zyppicaio
Kali
Level 11
God Stats
3W - 1L
1,804 SR
Queue Stats
24W - 27L
1,582 Elo+
Solo
Cupid
Cupid
klebs_25
Cupid
Level 16
God Stats
5W - 7L
1,244 SR
Queue Stats
56W - 60L
1,419 Elo+
Party 3
Team Averages
Level 14
1,599 SR
1,527 Elo+

VS

Team Averages
Level 28
1,483 SR
1,514 Elo+
Morgan Le Fay
Morgan Le Fay
AlvesB
Morgan Le Fay
Level 25
God Stats
3W - 6L
1,413 SR
Queue Stats
57W - 63L
1,480 Elo+
Solo
Neith
Neith
DrakuI
Neith
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 9L
1,524 Elo+
Party 2
Gilgamesh
Gilgamesh
RBTBEE
Gilgamesh
Level 85
God Stats
3W - 5L
1,302 SR
Queue Stats
73W - 73L
1,469 Elo+
Party 2
Persephone
Persephone
Stivinn
Persephone
Level 6
God Stats
6W - 3L
1,700 SR
Queue Stats
9W - 7L
1,469 Elo+
Solo
Nu Wa
Nu Wa
rimba333
Nu Wa
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 6L
1,627 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 3 / 2
10,304
937
7,627
13,428
4,806
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Da Ji
16
4 / 9 / 2
10,560
960
10,457
21,246
7,728
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bacchus
Yan_Cintra
Bacchus
16
0 / 13 / 4
9,578
871
2,983
25,766
29,169
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Kali
16
2 / 11 / 3
9,876
898
8,480
23,379
9,484
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cupid
klebs_25
Cupid
16
0 / 7 / 4
9,472
861
6,118
16,484
6,524
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Team 1 Tickets

0

VS

Team 2 Tickets

255

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
AlvesB
Morgan Le Fay
20
14 / 0 / 19
13,960
1,269
22,674
7,544
3,492
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
DrakuI
Neith
18
2 / 4 / 23
10,940
995
9,838
6,349
2,401
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Gilgamesh
RBTBEE
Gilgamesh
19
11 / 0 / 19
12,263
1,115
16,726
10,428
10,148
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Persephone
Stivinn
Persephone
18
6 / 3 / 16
11,535
1,049
14,930
9,424
3,326
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nu Wa
rimba333
Nu Wa
20
10 / 1 / 24
13,102
1,191
29,310
6,427
2,389
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
144
8
Kills
43
43
Deaths
8
15
Assists
101
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
AlvesB
Morgan Le Fay
14
0
19
23.5
L
2
3
2
1
W
Neith
DrakuI
Neith
2
4
23
3.38
W
Gilgamesh
RBTBEE
Gilgamesh
11
0
19
20.5
W
Persephone
Stivinn
Persephone
6
3
16
4.67
L
Da Ji
4
9
2
0.56
L
Bacchus
Yan_Cintra
Bacchus
0
13
4
0.15
L
Kali
2
11
3
0.32
L
Cupid
klebs_25
Cupid
0
7
4
0.29
W
Nu Wa
rimba333
Nu Wa
10
1
24
22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,665
Damage
93,478
100,303
Taken
40,172
57,711
Mitigated
21,756
4,518
Healing
8,072
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
AlvesB
Morgan Le Fay
22,674
2,200
245
3,182
7,544
3,492
0
1,477
6,067
44,874
0
L
7,627
257
1,758
702
13,428
4,806
0
9,877
3,271
49,591
0
W
Neith
DrakuI
Neith
9,838
3,958
0
991
6,349
2,401
0
1,296
5,053
0
24,335
W
Gilgamesh
RBTBEE
Gilgamesh
16,726
4,892
0
191
10,428
10,148
0
2,381
8,047
2,012
27,366
W
Persephone
Stivinn
Persephone
14,930
2,546
0
2,474
9,424
3,326
0
3,035
6,386
32,516
0
L
Da Ji
10,457
1,925
0
0
21,246
7,728
0
15,116
5,886
0
18,205
L
Bacchus
Yan_Cintra
Bacchus
2,983
472
0
0
25,766
29,169
0
16,162
9,262
25,045
0
L
Kali
8,480
3,561
0
824
23,379
9,484
0
15,931
7,106
0
17,302
L
Cupid
klebs_25
Cupid
6,118
2,091
287
947
16,484
6,524
0
9,524
6,726
0
24,380
W
Nu Wa
rimba333
Nu Wa
29,310
7,804
7
982
6,427
2,389
0
2,420
4,007
49,549
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,790
Gold Earned
61,800
202
Minions Killed
222
4
Camps Cleared
8
1,038,155
Distance Traveled
1,087,912
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
13,960
1,269
54
5
0
237,563
0
L
Ra
10,304
937
99
9
0
242,714
1
W
Neith
10,940
995
40
4
0
171,211
1
W
Gilgamesh
12,263
1,115
27
2
4
259,428
2
W
Persephone
11,535
1,049
54
5
2
212,121
1
L
Da Ji
10,560
960
16
1
2
203,231
0
L
Bacchus
9,578
871
43
4
0
194,298
0
L
Kali
9,876
898
16
1
2
208,125
0
L
Cupid
9,472
861
28
3
0
189,787
0
W
Nu Wa
13,102
1,191
47
4
2
207,589
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role